Update changelog with latests changes
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ChangeLog.md
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ChangeLog.md
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# Upcoming version:
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# Upcoming version:
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Build system:
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- Add possibility to excludes with one commande all tests/examples/tools/etc.
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- Units tests are now part of the "test" exclusion category
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- Fix project exclusion not working (but correctly excluding projects relying upon it)
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Nazara Engine:
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Nazara Engine:
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- VertexMapper:GetComponentPtr no longer throw an error if component is disabled or incompatible with template type, instead a null pointer is returned.
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- VertexMapper:GetComponentPtr no longer throw an error if component is disabled or incompatible with template type, instead a null pointer is returned.
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- Bitset swap operation is now correctly marked as noexcept`
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- Bitset swap operation is now correctly marked as noexcept`
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- Add Flags<E>::Test method, in order to test one or multiple flags at once.
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- Add Flags<E>::Test method, in order to test one or multiple flags at once.
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- ⚠️ Vector2, Vector3 and Vector4 array/pointer constructor is now explicit to prevent some mistakes as `Vector2 vec2; vec2 = 0;`
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- ⚠️ Vector2, Vector3 and Vector4 array/pointer constructor is now explicit to prevent some mistakes as `Vector2 vec2; vec2 = 0;`
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- Fix RigidBody2D::SetGeom attribute copy and possible crash with static objects
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- Fix RigidBody2D::SetGeom attribute copy and possible crash with static objects
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- Fix error when opening a non-existent file on Posix
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- Fix Directory::Create not working on Posix systems when recursive option was enabled
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- Fix default directory permission (now created with 777)
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- Add linear and angular damping accessor to RigidBody3D
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- Fix MemoryStream::WriteBlock "Invalid buffer" assertion triggering when writing a zero-sized block
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Nazara Development Kit:
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Nazara Development Kit:
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- Added ImageWidget (#139)
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- Added ImageWidget (#139)
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@ -47,6 +57,8 @@ Nazara Development Kit:
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- ⚠️ BaseWidget::OnKeyPressed now returns a boolean to indicate if it should block default action (such as tab to switch to the previous/next widget)
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- ⚠️ BaseWidget::OnKeyPressed now returns a boolean to indicate if it should block default action (such as tab to switch to the previous/next widget)
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- Pressing tab/shift-tab will now move to the next/previous widget able to be focused on
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- Pressing tab/shift-tab will now move to the next/previous widget able to be focused on
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- Fix GraphicsComponent::Clear method now clearing reflective states
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- Fix GraphicsComponent::Clear method now clearing reflective states
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- Add linear and angular damping accessor to PhysicsComponent3D
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- Fix GraphicsComponent cloning not copying renderable local matrices
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# 0.4:
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# 0.4:
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