From 37e90ecea9e32c05ecaa0082266dfb5f72b68702 Mon Sep 17 00:00:00 2001 From: SirLynix Date: Wed, 7 Feb 2024 15:53:09 +0100 Subject: [PATCH] Graphics/Materials: Fix normal maps for PhongMaterial --- src/Nazara/Graphics/PredefinedMaterials.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Nazara/Graphics/PredefinedMaterials.cpp b/src/Nazara/Graphics/PredefinedMaterials.cpp index 58981d56e..356f81d38 100644 --- a/src/Nazara/Graphics/PredefinedMaterials.cpp +++ b/src/Nazara/Graphics/PredefinedMaterials.cpp @@ -64,9 +64,9 @@ namespace Nz settings.AddTextureProperty("SpecularMap", ImageType::E2D); settings.AddPropertyHandler(std::make_unique("ShadowMapping", "EnableShadowMapping")); settings.AddPropertyHandler(std::make_unique("EmissiveMap", "HasEmissiveTexture")); - settings.AddPropertyHandler(std::make_unique("HeightMap", "HasHeightMap")); - settings.AddPropertyHandler(std::make_unique("NormalMap", "HasNormalMap")); - settings.AddPropertyHandler(std::make_unique("SpecularMap", "HasSpecularMap")); + settings.AddPropertyHandler(std::make_unique("HeightMap", "HasHeightTexture")); + settings.AddPropertyHandler(std::make_unique("NormalMap", "HasNormalTexture")); + settings.AddPropertyHandler(std::make_unique("SpecularMap", "HasSpecularTexture")); settings.AddPropertyHandler(std::make_unique("AmbientColor")); settings.AddPropertyHandler(std::make_unique("SpecularColor")); settings.AddPropertyHandler(std::make_unique("Shininess"));