Merge remote-tracking branch 'refs/remotes/origin/master' into enet_wip_nothing_to_see_here
This commit is contained in:
@@ -42,13 +42,19 @@ namespace Nz
|
||||
|
||||
virtual float ComputeInertialMatrix(float mass) const = 0;
|
||||
|
||||
inline Nz::UInt32 GetCategoryMask() const;
|
||||
inline Nz::UInt32 GetCollisionGroup() const;
|
||||
inline unsigned int GetCollisionId() const;
|
||||
inline Nz::UInt32 GetCollisionMask() const;
|
||||
|
||||
virtual ColliderType2D GetType() const = 0;
|
||||
|
||||
inline bool IsTrigger() const;
|
||||
|
||||
inline void SetCollisionId(unsigned long typeId);
|
||||
inline void SetCategoryMask(Nz::UInt32 categoryMask);
|
||||
inline void SetCollisionGroup(Nz::UInt32 groupId);
|
||||
inline void SetCollisionId(unsigned int typeId);
|
||||
inline void SetCollisionMask(Nz::UInt32 mask);
|
||||
inline void SetTrigger(bool trigger);
|
||||
|
||||
Collider2D& operator=(const Collider2D&) = delete;
|
||||
@@ -61,7 +67,10 @@ namespace Nz
|
||||
virtual std::vector<cpShape*> CreateShapes(RigidBody2D* body) const = 0;
|
||||
|
||||
bool m_trigger;
|
||||
Nz::UInt32 m_categoryMask;
|
||||
Nz::UInt32 m_collisionGroup;
|
||||
unsigned int m_collisionId;
|
||||
Nz::UInt32 m_collisionMask;
|
||||
|
||||
private:
|
||||
virtual std::vector<cpShape*> GenerateShapes(RigidBody2D* body) const;
|
||||
|
||||
@@ -2,32 +2,66 @@
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics2D/Collider2D.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Physics2D/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline Collider2D::Collider2D() :
|
||||
m_trigger(false),
|
||||
m_categoryMask(0xFFFFFFFF),
|
||||
m_collisionGroup(0),
|
||||
m_collisionId(0),
|
||||
m_trigger(false)
|
||||
m_collisionMask(0xFFFFFFFF)
|
||||
{
|
||||
}
|
||||
|
||||
inline Nz::UInt32 Collider2D::GetCategoryMask() const
|
||||
{
|
||||
return m_categoryMask;
|
||||
}
|
||||
|
||||
inline Nz::UInt32 Collider2D::GetCollisionGroup() const
|
||||
{
|
||||
return m_collisionGroup;
|
||||
}
|
||||
|
||||
inline unsigned int Collider2D::GetCollisionId() const
|
||||
{
|
||||
return m_collisionId;
|
||||
}
|
||||
|
||||
inline Nz::UInt32 Collider2D::GetCollisionMask() const
|
||||
{
|
||||
return m_collisionMask;
|
||||
}
|
||||
|
||||
inline bool Collider2D::IsTrigger() const
|
||||
{
|
||||
return m_trigger;
|
||||
}
|
||||
|
||||
inline void Collider2D::SetCollisionId(unsigned long typeId)
|
||||
inline void Collider2D::SetCategoryMask(Nz::UInt32 categoryMask)
|
||||
{
|
||||
m_categoryMask = categoryMask;
|
||||
}
|
||||
|
||||
inline void Collider2D::SetCollisionGroup(Nz::UInt32 groupId)
|
||||
{
|
||||
m_collisionGroup = groupId;
|
||||
}
|
||||
|
||||
inline void Collider2D::SetCollisionId(unsigned int typeId)
|
||||
{
|
||||
m_collisionId = typeId;
|
||||
}
|
||||
|
||||
inline void Collider2D::SetCollisionMask(Nz::UInt32 mask)
|
||||
{
|
||||
m_collisionMask = mask;
|
||||
}
|
||||
|
||||
inline void Collider2D::SetTrigger(bool trigger)
|
||||
{
|
||||
m_trigger = trigger;
|
||||
@@ -108,4 +142,3 @@ namespace Nz
|
||||
}
|
||||
|
||||
#include <Nazara/Physics2D/DebugOff.hpp>
|
||||
#include "Collider2D.hpp"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#define NAZARA_PHYSWORLD2D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#include <memory>
|
||||
@@ -29,6 +30,7 @@ namespace Nz
|
||||
|
||||
public:
|
||||
struct Callback;
|
||||
struct NearestQueryResult;
|
||||
|
||||
PhysWorld2D();
|
||||
PhysWorld2D(const PhysWorld2D&) = delete;
|
||||
@@ -39,6 +41,8 @@ namespace Nz
|
||||
cpSpace* GetHandle() const;
|
||||
float GetStepSize() const;
|
||||
|
||||
bool NearestBodyQuery(const Vector2f& from, float maxDistance, Nz::UInt32 collisionGroup, Nz::UInt32 categoryMask, Nz::UInt32 collisionMask, NearestQueryResult* result);
|
||||
|
||||
void RegisterCallbacks(unsigned int collisionId, const Callback& callbacks);
|
||||
void RegisterCallbacks(unsigned int collisionIdA, unsigned int collisionIdB, const Callback& callbacks);
|
||||
|
||||
@@ -59,6 +63,17 @@ namespace Nz
|
||||
void* userdata;
|
||||
};
|
||||
|
||||
struct NearestQueryResult
|
||||
{
|
||||
Nz::RigidBody2D* nearestBody;
|
||||
Nz::Vector2f closestPoint;
|
||||
Nz::Vector2f fraction;
|
||||
float distance;
|
||||
};
|
||||
|
||||
NazaraSignal(OnPhysWorld2DPreStep, const PhysWorld2D* /*physWorld*/);
|
||||
NazaraSignal(OnPhysWorld2DPostStep, const PhysWorld2D* /*physWorld*/);
|
||||
|
||||
private:
|
||||
void InitCallbacks(cpCollisionHandler* handler, const Callback& callbacks);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user