Shader: Minor module fixes
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@@ -6,8 +6,8 @@
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#include <Nazara/Shader/Ast/Module.hpp>
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#include <string>
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void ExpectGLSL(Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
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void ExpectNZSL(Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
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void ExpectSPIRV(Nz::ShaderAst::Module& shader, std::string_view expectedOutput, bool outputParameter = false);
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void ExpectGLSL(const Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
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void ExpectNZSL(const Nz::ShaderAst::Module& shader, std::string_view expectedOutput);
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void ExpectSPIRV(const Nz::ShaderAst::Module& shader, std::string_view expectedOutput, bool outputParameter = false);
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#endif
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