Platform/Window: Fix size event triggering key event on Windows
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@ -66,6 +66,7 @@ Nazara Engine:
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- Add PhysWorld2D::[Get|Set]IterationCount to control how many iterations chipmunk will perform per step.
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- Add PhysWorld2D::[Get|Set]IterationCount to control how many iterations chipmunk will perform per step.
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- Add PhysWorld2D::UseSpatialHash to use spatial hashing instead of bounding box trees, which may speedup simulation in some cases.
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- Add PhysWorld2D::UseSpatialHash to use spatial hashing instead of bounding box trees, which may speedup simulation in some cases.
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- Add PhysWorld[2D|3D] max step count per Step call (default: 50), to avoid spirals of death when the physics engine simulation time is over step size.
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- Add PhysWorld[2D|3D] max step count per Step call (default: 50), to avoid spirals of death when the physics engine simulation time is over step size.
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- Fix Window triggering KeyPressed event after triggering a resize/movement event on Windows
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Nazara Development Kit:
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Nazara Development Kit:
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- Added ImageWidget (#139)
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- Added ImageWidget (#139)
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@ -501,6 +501,7 @@ namespace Nz
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event.size.height = size.y;
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event.size.height = size.y;
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m_parent->PushEvent(event);
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m_parent->PushEvent(event);
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}
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}
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break;
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}
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}
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case WM_KEYDOWN:
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case WM_KEYDOWN:
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