Shader: Rename ConstantExpression to ConstantValueExpression
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@@ -68,7 +68,7 @@ namespace Nz::ShaderBuilder
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struct Constant
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{
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inline std::unique_ptr<ShaderAst::ConstantExpression> operator()(ShaderAst::ConstantValue value) const;
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inline std::unique_ptr<ShaderAst::ConstantValueExpression> operator()(ShaderAst::ConstantValue value) const;
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};
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struct DeclareConst
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