OpenGLRenderer: Enable GL_ARB_gl_spirv and GL_ARB_texture_filter_anisotropic with OpenGL 4.6
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@@ -57,11 +57,13 @@ namespace Nz::GL
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enum class ExtensionStatus
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{
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NotSupported,
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NotSupported = 0,
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ARB,
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EXT,
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KHR
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ARB = 3,
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Core = 5,
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EXT = 2,
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KHR = 4,
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Vendor = 1
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};
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enum class FramebufferTarget
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