OpenGLRenderer: Enable GL_ARB_gl_spirv and GL_ARB_texture_filter_anisotropic with OpenGL 4.6

This commit is contained in:
Jérôme Leclercq
2021-07-09 00:01:33 +02:00
parent 4728d5f2a8
commit 3a3279246f
2 changed files with 17 additions and 10 deletions

View File

@@ -57,11 +57,13 @@ namespace Nz::GL
enum class ExtensionStatus
{
NotSupported,
NotSupported = 0,
ARB,
EXT,
KHR
ARB = 3,
Core = 5,
EXT = 2,
KHR = 4,
Vendor = 1
};
enum class FramebufferTarget