xmake: Improve scripts
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@@ -28,7 +28,7 @@ rule("nzsl.compile.shaders")
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envs = mingw:runenvs()
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end
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end
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batchcmds:vrunv(nzsl, argv, { curdir = ".", envs = envs })
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local outputFile = path.join(path.directory(shaderfile), path.basename(shaderfile) .. ".nzslb.h")
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