SDK/TextAreaWidget: OnTextAreaCursorMove now uses a Vector2ui as its second argument
Also add OnTextAreaSelection signal
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@@ -186,29 +186,12 @@ namespace Ndk
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SetCursorPosition(cursorPosition);
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}
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inline void TextAreaWidget::SetCharacterFilter(CharacterFilter filter)
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{
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m_characterFilter = std::move(filter);
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}
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inline void TextAreaWidget::SetCursorPosition(std::size_t glyphIndex)
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{
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OnTextAreaCursorMove(this, &glyphIndex);
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m_cursorPositionBegin = GetCursorPosition(glyphIndex);
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m_cursorPositionEnd = m_cursorPositionBegin;
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RefreshCursor();
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}
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inline void TextAreaWidget::SetCursorPosition(Nz::Vector2ui cursorPosition)
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inline Nz::Vector2ui TextAreaWidget::NormalizeCursorPosition(Nz::Vector2ui cursorPosition) const
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{
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std::size_t lineCount = m_drawer.GetLineCount();
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if (cursorPosition.y >= lineCount)
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cursorPosition.y = static_cast<unsigned int>(lineCount - 1);
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m_cursorPositionBegin = cursorPosition;
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const auto& lineInfo = m_drawer.GetLine(cursorPosition.y);
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if (cursorPosition.y + 1 < lineCount)
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{
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@@ -216,13 +199,32 @@ namespace Ndk
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cursorPosition.x = std::min(cursorPosition.x, static_cast<unsigned int>(nextLineInfo.glyphIndex - lineInfo.glyphIndex - 1));
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}
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m_cursorPositionEnd = m_cursorPositionBegin;
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return cursorPosition;
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}
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std::size_t glyphIndex = lineInfo.glyphIndex + cursorPosition.x;
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inline void TextAreaWidget::SetCharacterFilter(CharacterFilter filter)
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{
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m_characterFilter = std::move(filter);
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}
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OnTextAreaCursorMove(this, &glyphIndex);
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inline void TextAreaWidget::SetCursorPosition(std::size_t glyphIndex)
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{
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Nz::Vector2ui position = GetCursorPosition(glyphIndex);
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Nz::Vector2ui newPosition = position;
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RefreshCursor();
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OnTextAreaCursorMove(this, &newPosition);
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if (position == newPosition)
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SetCursorPositionInternal(position);
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else
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SetCursorPositionInternal(GetGlyphIndex(newPosition));
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}
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inline void TextAreaWidget::SetCursorPosition(Nz::Vector2ui cursorPosition)
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{
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OnTextAreaCursorMove(this, &cursorPosition);
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return SetCursorPositionInternal(NormalizeCursorPosition(cursorPosition));
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}
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inline void TextAreaWidget::SetEchoMode(EchoMode echoMode)
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@@ -240,16 +242,20 @@ namespace Ndk
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inline void TextAreaWidget::SetSelection(Nz::Vector2ui fromPosition, Nz::Vector2ui toPosition)
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{
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///TODO: Check if position are valid
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// Ensure begin is before end
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if (toPosition.y < fromPosition.y || (toPosition.y == fromPosition.y && toPosition.x < fromPosition.x))
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std::swap(fromPosition, toPosition);
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if (m_cursorPositionBegin != fromPosition || m_cursorPositionEnd != toPosition)
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{
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m_cursorPositionBegin = fromPosition;
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m_cursorPositionEnd = toPosition;
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OnTextAreaSelection(this, &fromPosition, &toPosition);
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// Ensure begin is before end a second time (in case signal changed it)
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if (toPosition.y < fromPosition.y || (toPosition.y == fromPosition.y && toPosition.x < fromPosition.x))
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std::swap(fromPosition, toPosition);
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m_cursorPositionBegin = NormalizeCursorPosition(fromPosition);
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m_cursorPositionEnd = NormalizeCursorPosition(toPosition);
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RefreshCursor();
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}
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@@ -300,4 +306,17 @@ namespace Ndk
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{
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Write(text, GetGlyphIndex(glyphPosition));
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}
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void TextAreaWidget::SetCursorPositionInternal(std::size_t glyphIndex)
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{
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return SetCursorPositionInternal(GetCursorPosition(glyphIndex));
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}
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inline void TextAreaWidget::SetCursorPositionInternal(Nz::Vector2ui cursorPosition)
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{
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m_cursorPositionBegin = cursorPosition;
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m_cursorPositionEnd = m_cursorPositionBegin;
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RefreshCursor();
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}
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}
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