Physics3D: Rename Physics module class to Physics3D
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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@@ -40,7 +40,7 @@ namespace Nz
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class NAZARA_PHYSICS3D_API Collider3D : public RefCounted
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{
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friend Collider3DLibrary;
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friend class Physics;
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friend class Physics3D;
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public:
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Collider3D() = default;
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <memory>
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@@ -1,5 +1,5 @@
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/*
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Nazara Engine - Physics module
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Nazara Engine - Physics 3D module
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Copyright (C) 2015 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Physics3D/Config.hpp>
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// On suppose que Debug.hpp a déjà été inclus, tout comme Config.hpp
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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@@ -1,5 +1,5 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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@@ -1,11 +1,11 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics module"
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_PHYSICS_HPP
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#define NAZARA_PHYSICS_HPP
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#ifndef NAZARA_PHYSICS3D_HPP
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#define NAZARA_PHYSICS3D_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Initializer.hpp>
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@@ -13,11 +13,11 @@
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namespace Nz
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{
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class NAZARA_PHYSICS3D_API Physics
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class NAZARA_PHYSICS3D_API Physics3D
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{
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public:
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Physics() = delete;
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~Physics() = delete;
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Physics3D() = delete;
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~Physics3D() = delete;
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static unsigned int GetMemoryUsed();
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@@ -32,4 +32,4 @@ namespace Nz
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};
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}
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#endif // NAZARA_PHYSICS_HPP
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#endif // NAZARA_PHYSICS3D_HPP
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