Added Sprite::SetTexture
Former-commit-id: 275e689110fe7b86159b895a3016a64f1103effb
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@@ -15,6 +15,7 @@ class NAZARA_API NzSprite : public NzSceneNode
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{
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public:
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NzSprite();
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NzSprite(NzTexture* texture);
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NzSprite(const NzSprite& sprite);
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NzSprite(NzSprite&& sprite);
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~NzSprite();
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@@ -29,8 +30,9 @@ class NAZARA_API NzSprite : public NzSceneNode
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bool IsDrawable() const;
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void SetMaterial(NzMaterial* material);
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void SetMaterial(NzMaterial* material, bool resizeSprite = true);
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void SetSize(const NzVector2f& size);
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void SetTexture(NzTexture* texture, bool resizeSprite = true);
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void SetTextureCoords(const NzRectf& coords);
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void SetTextureRect(const NzRectui& rect);
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