Graphics: Make use of shader binding sets

This commit is contained in:
Jérôme Leclercq
2021-06-16 14:47:54 +02:00
parent 5559fe1af7
commit 3cd9172f7a
49 changed files with 592 additions and 792 deletions

View File

@@ -42,7 +42,6 @@ namespace Nz
std::size_t worldMatrixOffset;
static PredefinedInstanceData GetOffsets();
static MaterialSettings::SharedUniformBlock GetUniformBlock();
};
struct NAZARA_GRAPHICS_API PredefinedViewerData
@@ -59,7 +58,6 @@ namespace Nz
std::size_t viewProjMatrixOffset;
static PredefinedViewerData GetOffsets();
static MaterialSettings::SharedUniformBlock GetUniformBlock();
};
}