Graphics: Make use of shader binding sets
This commit is contained in:
@@ -1,20 +1,23 @@
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{
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"buffers": [
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{
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"bindingIndex": 5,
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"bindingIndex": 0,
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"name": "viewerData",
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"setIndex": 0,
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"structIndex": 2,
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"type": "UniformBufferObject"
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},
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{
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"bindingIndex": 4,
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"bindingIndex": 0,
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"name": "instanceData",
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"setIndex": 1,
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"structIndex": 1,
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"type": "UniformBufferObject"
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},
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{
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"bindingIndex": 3,
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"bindingIndex": 0,
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"name": "settings",
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"setIndex": 2,
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"structIndex": 0,
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"type": "UniformBufferObject"
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}
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@@ -46,6 +49,12 @@
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"out_id": "{33840c70-4e37-4127-bab0-23c4a4cb6d7f}",
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"out_index": 0
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},
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{
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"in_id": "{0fc53363-dbce-4874-8de5-5ca05ae038b7}",
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"in_index": 0,
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"out_id": "{412684ce-0ec2-4db5-964c-10e5b68d43e8}",
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"out_index": 0
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},
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{
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"in_id": "{63bb13f0-55e3-451b-860e-568b65e09b04}",
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"in_index": 0,
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@@ -58,12 +67,6 @@
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"out_id": "{c3b906bc-d230-4026-a32e-34c00eaf4481}",
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"out_index": 0
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},
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{
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"in_id": "{d8f4d14a-c67a-470f-87bf-8f60d9513c3b}",
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"in_index": 0,
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"out_id": "{d32dfb1d-c8a4-4315-a710-90d2a51f68e8}",
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"out_index": 0
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},
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{
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"in_id": "{1bb9712b-8bff-4398-9e4e-fba79a04df0e}",
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"in_index": 0,
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@@ -71,9 +74,9 @@
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"out_index": 0
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},
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{
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"in_id": "{0fc53363-dbce-4874-8de5-5ca05ae038b7}",
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"in_id": "{d8f4d14a-c67a-470f-87bf-8f60d9513c3b}",
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"in_index": 0,
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"out_id": "{412684ce-0ec2-4db5-964c-10e5b68d43e8}",
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"out_id": "{d32dfb1d-c8a4-4315-a710-90d2a51f68e8}",
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"out_index": 0
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},
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{
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