Utility: Use UInt64 to store index/vertex instead of size_t

This commit is contained in:
SirLynix
2022-04-23 23:12:40 +02:00
parent 8cd1f2d590
commit 3d15f3578b
10 changed files with 23 additions and 23 deletions

View File

@@ -26,7 +26,7 @@ namespace Nz
AnimationType GetAnimationType() const final;
const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override;
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
std::size_t GetVertexCount() const override;
UInt64 GetVertexCount() const override;
bool IsAnimated() const final;
bool IsValid() const;