Utility: Use UInt64 to store index/vertex instead of size_t
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@@ -26,7 +26,7 @@ namespace Nz
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return m_mapper.GetBuffer();
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}
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inline std::size_t VertexMapper::GetVertexCount() const
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inline UInt64 VertexMapper::GetVertexCount() const
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{
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return GetVertexBuffer()->GetVertexCount();
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}
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