Big f***ing cleanup part 1
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@@ -20,6 +20,7 @@
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#include <Nazara/Math/Vector4.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <filesystem>
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namespace Nz
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{
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@@ -43,7 +44,7 @@ namespace Nz
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~Shader();
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void AttachStage(ShaderStageType stage, const ShaderStage& shaderStage);
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bool AttachStageFromFile(ShaderStageType stage, const String& filePath);
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bool AttachStageFromFile(ShaderStageType stage, const std::filesystem::path& filePath);
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bool AttachStageFromSource(ShaderStageType stage, const char* source, unsigned int length);
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bool AttachStageFromSource(ShaderStageType stage, const String& source);
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