Big f***ing cleanup part 1

This commit is contained in:
Lynix
2020-02-23 00:42:22 +01:00
parent 67d0e0a689
commit 3d22321109
178 changed files with 2190 additions and 5113 deletions

View File

@@ -26,9 +26,9 @@ namespace Nz
struct NAZARA_UTILITY_API AnimationParams : ResourceParameters
{
// La frame de fin à charger
UInt32 endFrame = 0xFFFFFFFF;
std::size_t endFrame = 0xFFFFFFFF;
// La frame de début à charger
UInt32 startFrame = 0;
std::size_t startFrame = 0;
bool IsValid() const;
};
@@ -58,37 +58,37 @@ namespace Nz
~Animation();
bool AddSequence(const Sequence& sequence);
void AnimateSkeleton(Skeleton* targetSkeleton, UInt32 frameA, UInt32 frameB, float interpolation) const;
void AnimateSkeleton(Skeleton* targetSkeleton, std::size_t frameA, std::size_t frameB, float interpolation) const;
bool CreateSkeletal(UInt32 frameCount, UInt32 jointCount);
bool CreateSkeletal(std::size_t frameCount, std::size_t jointCount);
void Destroy();
void EnableLoopPointInterpolation(bool loopPointInterpolation);
UInt32 GetFrameCount() const;
UInt32 GetJointCount() const;
std::size_t GetFrameCount() const;
std::size_t GetJointCount() const;
Sequence* GetSequence(const String& sequenceName);
Sequence* GetSequence(UInt32 index);
Sequence* GetSequence(std::size_t index);
const Sequence* GetSequence(const String& sequenceName) const;
const Sequence* GetSequence(UInt32 index) const;
UInt32 GetSequenceCount() const;
UInt32 GetSequenceIndex(const String& sequenceName) const;
SequenceJoint* GetSequenceJoints(UInt32 frameIndex = 0);
const SequenceJoint* GetSequenceJoints(UInt32 frameIndex = 0) const;
const Sequence* GetSequence(std::size_t index) const;
std::size_t GetSequenceCount() const;
std::size_t GetSequenceIndex(const String& sequenceName) const;
SequenceJoint* GetSequenceJoints(std::size_t frameIndex = 0);
const SequenceJoint* GetSequenceJoints(std::size_t frameIndex = 0) const;
AnimationType GetType() const;
bool HasSequence(const String& sequenceName) const;
bool HasSequence(UInt32 index = 0) const;
bool HasSequence(std::size_t index = 0) const;
bool IsLoopPointInterpolationEnabled() const;
bool IsValid() const;
void RemoveSequence(const String& sequenceName);
void RemoveSequence(UInt32 index);
void RemoveSequence(std::size_t index);
template<typename... Args> static AnimationRef New(Args&&... args);
static AnimationRef LoadFromFile(const String& filePath, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromFile(const std::filesystem::path& filePath, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());