Big f***ing cleanup part 1
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@@ -49,7 +49,7 @@ namespace Nz
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std::vector<Triangle> triangles;
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std::vector<Vertex> vertices;
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std::vector<Weight> weights;
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String shader;
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std::string shader;
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};
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MD5MeshParser(Stream& stream);
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@@ -66,17 +66,17 @@ namespace Nz
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private:
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bool Advance(bool required = true);
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void Error(const String& message);
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void Error(const std::string& message);
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bool ParseJoints();
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bool ParseMesh();
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void Warning(const String& message);
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void Warning(const std::string& message);
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void UnrecognizedLine(bool error = false);
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std::vector<Joint> m_joints;
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std::vector<Mesh> m_meshes;
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Stream& m_stream;
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StreamOptionFlags m_streamFlags;
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String m_currentLine;
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std::string m_currentLine;
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bool m_keepLastLine;
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unsigned int m_lineCount;
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unsigned int m_meshIndex;
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