Big f***ing cleanup part 1

This commit is contained in:
Lynix
2020-02-23 00:42:22 +01:00
parent 67d0e0a689
commit 3d22321109
178 changed files with 2190 additions and 5113 deletions

View File

@@ -115,7 +115,7 @@ namespace Nz
bool isEnabled;
double dValue;
long long iValue;
String path;
Nz::String path;
ErrorFlags errFlags(ErrorFlag_Silent | ErrorFlag_ThrowExceptionDisabled, true);
@@ -247,22 +247,22 @@ namespace Nz
// Textures
if (matParams.loadAlphaMap && matData.GetStringParameter(MaterialData::AlphaTexturePath, &path))
SetAlphaMap(path);
SetAlphaMap(path.ToStdString());
if (matParams.loadDiffuseMap && matData.GetStringParameter(MaterialData::DiffuseTexturePath, &path))
SetDiffuseMap(path);
SetDiffuseMap(path.ToStdString());
if (matParams.loadEmissiveMap && matData.GetStringParameter(MaterialData::EmissiveTexturePath, &path))
SetEmissiveMap(path);
SetEmissiveMap(path.ToStdString());
if (matParams.loadHeightMap && matData.GetStringParameter(MaterialData::HeightTexturePath, &path))
SetHeightMap(path);
SetHeightMap(path.ToStdString());
if (matParams.loadNormalMap && matData.GetStringParameter(MaterialData::NormalTexturePath, &path))
SetNormalMap(path);
SetNormalMap(path.ToStdString());
if (matParams.loadSpecularMap && matData.GetStringParameter(MaterialData::SpecularTexturePath, &path))
SetSpecularMap(path);
SetSpecularMap(path.ToStdString());
SetShader(matParams.shaderName);
}
@@ -329,44 +329,44 @@ namespace Nz
// Textures
if (HasAlphaMap())
{
const String& path = GetAlphaMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::AlphaTexturePath, path);
const std::filesystem::path& path = GetAlphaMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::AlphaTexturePath, path.generic_u8string());
}
if (HasDiffuseMap())
{
const String& path = GetDiffuseMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::DiffuseTexturePath, path);
const std::filesystem::path& path = GetDiffuseMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::DiffuseTexturePath, path.generic_u8string());
}
if (HasEmissiveMap())
{
const String& path = GetEmissiveMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::EmissiveTexturePath, path);
const std::filesystem::path& path = GetEmissiveMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::EmissiveTexturePath, path.generic_u8string());
}
if (HasHeightMap())
{
const String& path = GetHeightMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::HeightTexturePath, path);
const std::filesystem::path& path = GetHeightMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::HeightTexturePath, path.generic_u8string());
}
if (HasNormalMap())
{
const String& path = GetNormalMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::NormalTexturePath, path);
const std::filesystem::path& path = GetNormalMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::NormalTexturePath, path.generic_u8string());
}
if (HasSpecularMap())
{
const String& path = GetSpecularMap()->GetFilePath();
if (!path.IsEmpty())
matData->SetParameter(MaterialData::SpecularTexturePath, path);
const std::filesystem::path& path = GetSpecularMap()->GetFilePath();
if (!path.empty())
matData->SetParameter(MaterialData::SpecularTexturePath, path.generic_u8string());
}
}