Added functions to customize ButtonWidget (#133)
* Made ButtonWidget more usable * Fix static functions * Reorder static functions * Deteriorate ButtonWidget
This commit is contained in:
@@ -10,6 +10,7 @@
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#include <NDK/Prerequesites.hpp>
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#include <NDK/BaseWidget.hpp>
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#include <Nazara/Utility/AbstractTextDrawer.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Graphics/Sprite.hpp>
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#include <Nazara/Graphics/TextSprite.hpp>
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@@ -29,17 +30,44 @@ namespace Ndk
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void ResizeToContent() override;
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inline const Nz::Color& GetColor() const;
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inline const Nz::Color& GetCornerColor() const;
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inline const Nz::Color& GetHoverColor() const;
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inline const Nz::Color& GetHoverCornerColor() const;
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inline const Nz::Color& GetPressColor() const;
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inline const Nz::Color& GetPressCornerColor() const;
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inline const Nz::TextureRef& GetTexture() const;
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inline const Nz::TextureRef& GetHoverTexture() const;
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inline const Nz::TextureRef& GetPressTexture() const;
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inline void SetColor(const Nz::Color& color, const Nz::Color& cornerColor);
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inline void SetHoverColor(const Nz::Color& color, const Nz::Color& cornerColor);
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inline void SetPressColor(const Nz::Color& color, const Nz::Color& cornerColor);
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inline void SetTexture(const Nz::TextureRef& texture);
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inline void SetHoverTexture(const Nz::TextureRef& texture);
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inline void SetPressTexture(const Nz::TextureRef& texture);
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inline void UpdateText(const Nz::AbstractTextDrawer& drawer);
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ButtonWidget& operator=(const ButtonWidget&) = delete;
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ButtonWidget& operator=(ButtonWidget&&) = default;
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static const Nz::Color& GetDefaultColor();
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static const Nz::Color& GetDefaultCornerColor();
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static const Nz::Color& GetDefaultHoverColor();
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static const Nz::Color& GetDefaultHoverCornerColor();
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static const Nz::Color& GetDefaultPressColor();
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static const Nz::Color& GetDefaultPressCornerColor();
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NazaraSignal(OnButtonTrigger, const ButtonWidget* /*button*/);
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private:
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void Layout() override;
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void OnMouseEnter() override;
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void OnMouseButtonPress(int x, int y, Nz::Mouse::Button button) override;
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void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button) override;
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void OnMouseExit() override;
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@@ -47,6 +75,24 @@ namespace Ndk
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EntityHandle m_gradientEntity;
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Nz::SpriteRef m_gradientSprite;
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Nz::TextSpriteRef m_textSprite;
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Nz::Color m_color;
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Nz::Color m_cornerColor;
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Nz::Color m_hoverColor;
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Nz::Color m_hoverCornerColor;
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Nz::Color m_pressColor;
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Nz::Color m_pressCornerColor;
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Nz::TextureRef m_texture;
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Nz::TextureRef m_hoverTexture;
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Nz::TextureRef m_pressTexture;
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static Nz::Color s_color;
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static Nz::Color s_cornerColor;
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static Nz::Color s_hoverColor;
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static Nz::Color s_hoverCornerColor;
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static Nz::Color s_pressColor;
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static Nz::Color s_pressCornerColor;
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};
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}
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@@ -6,6 +6,89 @@
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namespace Ndk
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{
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inline const Nz::Color& ButtonWidget::GetColor() const
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{
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return m_color;
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}
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inline const Nz::Color& ButtonWidget::GetCornerColor() const
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{
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return m_cornerColor;
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}
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inline const Nz::Color& ButtonWidget::GetHoverColor() const
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{
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return m_hoverColor;
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}
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inline const Nz::Color& ButtonWidget::GetHoverCornerColor() const
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{
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return m_hoverCornerColor;
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}
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inline const Nz::Color& ButtonWidget::GetPressColor() const
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{
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return m_pressColor;
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}
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inline const Nz::Color& ButtonWidget::GetPressCornerColor() const
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{
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return m_pressCornerColor;
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}
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inline const Nz::TextureRef& ButtonWidget::GetTexture() const
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{
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return m_texture;
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}
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inline const Nz::TextureRef& ButtonWidget::GetHoverTexture() const
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{
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return m_hoverTexture;
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}
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inline const Nz::TextureRef& ButtonWidget::GetPressTexture() const
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{
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return m_pressTexture;
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}
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inline void ButtonWidget::SetColor(const Nz::Color& color, const Nz::Color& cornerColor)
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{
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m_color = color;
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m_cornerColor = cornerColor;
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m_gradientSprite->SetColor(m_color);
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m_gradientSprite->SetCornerColor(Nz::RectCorner_LeftBottom, m_cornerColor);
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m_gradientSprite->SetCornerColor(Nz::RectCorner_RightBottom, m_cornerColor);
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}
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inline void ButtonWidget::SetHoverColor(const Nz::Color& color, const Nz::Color& cornerColor)
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{
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m_hoverColor = color;
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m_hoverCornerColor = cornerColor;
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}
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inline void ButtonWidget::SetPressColor(const Nz::Color& color, const Nz::Color& cornerColor)
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{
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m_pressColor = color;
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m_pressCornerColor = cornerColor;
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}
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inline void ButtonWidget::SetTexture(const Nz::TextureRef& texture)
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{
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m_texture = texture;
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m_gradientSprite->SetTexture(m_texture);
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}
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inline void ButtonWidget::SetHoverTexture(const Nz::TextureRef& texture)
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{
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m_hoverTexture = texture;
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}
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inline void ButtonWidget::SetPressTexture(const Nz::TextureRef& texture)
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{
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m_pressTexture = texture;
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}
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inline void ButtonWidget::UpdateText(const Nz::AbstractTextDrawer& drawer)
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{
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m_textSprite->Update(drawer);
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