Added functions to customize ButtonWidget (#133)

* Made ButtonWidget more usable

* Fix static functions

* Reorder static functions

* Deteriorate ButtonWidget
This commit is contained in:
S6066
2017-09-16 14:19:11 +02:00
committed by Jérôme Leclercq
parent 9a6b007e70
commit 3d4585ec4a
3 changed files with 202 additions and 6 deletions

View File

@@ -6,6 +6,89 @@
namespace Ndk
{
inline const Nz::Color& ButtonWidget::GetColor() const
{
return m_color;
}
inline const Nz::Color& ButtonWidget::GetCornerColor() const
{
return m_cornerColor;
}
inline const Nz::Color& ButtonWidget::GetHoverColor() const
{
return m_hoverColor;
}
inline const Nz::Color& ButtonWidget::GetHoverCornerColor() const
{
return m_hoverCornerColor;
}
inline const Nz::Color& ButtonWidget::GetPressColor() const
{
return m_pressColor;
}
inline const Nz::Color& ButtonWidget::GetPressCornerColor() const
{
return m_pressCornerColor;
}
inline const Nz::TextureRef& ButtonWidget::GetTexture() const
{
return m_texture;
}
inline const Nz::TextureRef& ButtonWidget::GetHoverTexture() const
{
return m_hoverTexture;
}
inline const Nz::TextureRef& ButtonWidget::GetPressTexture() const
{
return m_pressTexture;
}
inline void ButtonWidget::SetColor(const Nz::Color& color, const Nz::Color& cornerColor)
{
m_color = color;
m_cornerColor = cornerColor;
m_gradientSprite->SetColor(m_color);
m_gradientSprite->SetCornerColor(Nz::RectCorner_LeftBottom, m_cornerColor);
m_gradientSprite->SetCornerColor(Nz::RectCorner_RightBottom, m_cornerColor);
}
inline void ButtonWidget::SetHoverColor(const Nz::Color& color, const Nz::Color& cornerColor)
{
m_hoverColor = color;
m_hoverCornerColor = cornerColor;
}
inline void ButtonWidget::SetPressColor(const Nz::Color& color, const Nz::Color& cornerColor)
{
m_pressColor = color;
m_pressCornerColor = cornerColor;
}
inline void ButtonWidget::SetTexture(const Nz::TextureRef& texture)
{
m_texture = texture;
m_gradientSprite->SetTexture(m_texture);
}
inline void ButtonWidget::SetHoverTexture(const Nz::TextureRef& texture)
{
m_hoverTexture = texture;
}
inline void ButtonWidget::SetPressTexture(const Nz::TextureRef& texture)
{
m_pressTexture = texture;
}
inline void ButtonWidget::UpdateText(const Nz::AbstractTextDrawer& drawer)
{
m_textSprite->Update(drawer);