Graphics/RenderQueue: Remake it with a naive implementation
The idea is to improve it in the future, after profiling
This commit is contained in:
@@ -8,38 +8,15 @@
|
||||
#define NAZARA_RENDERQUEUE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class RenderQueueInternal
|
||||
{
|
||||
public:
|
||||
using Index = UInt64;
|
||||
|
||||
RenderQueueInternal() = default;
|
||||
RenderQueueInternal(const RenderQueueInternal&) = default;
|
||||
RenderQueueInternal(RenderQueueInternal&&) = default;
|
||||
~RenderQueueInternal() = default;
|
||||
|
||||
RenderQueueInternal& operator=(const RenderQueueInternal&) = default;
|
||||
RenderQueueInternal& operator=(RenderQueueInternal&&) = default;
|
||||
|
||||
protected:
|
||||
using RenderDataPair = std::pair<Index, std::size_t>;
|
||||
|
||||
void Sort();
|
||||
|
||||
std::vector<RenderDataPair> m_orderedRenderQueue;
|
||||
};
|
||||
|
||||
template<typename RenderData>
|
||||
class RenderQueue : public RenderQueueInternal
|
||||
class RenderQueue
|
||||
{
|
||||
public:
|
||||
class const_iterator;
|
||||
friend const_iterator;
|
||||
using const_iterator = const RenderData*;
|
||||
using size_type = std::size_t;
|
||||
|
||||
RenderQueue() = default;
|
||||
@@ -63,37 +40,8 @@ namespace Nz
|
||||
RenderQueue& operator=(RenderQueue&&) noexcept = default;
|
||||
|
||||
private:
|
||||
const RenderData& GetData(std::size_t i) const;
|
||||
|
||||
std::vector<RenderData> m_data;
|
||||
};
|
||||
|
||||
template<typename RenderData>
|
||||
class RenderQueue<RenderData>::const_iterator : public std::iterator<std::forward_iterator_tag, const RenderData>
|
||||
{
|
||||
friend RenderQueue;
|
||||
|
||||
public:
|
||||
const_iterator(const const_iterator& it);
|
||||
|
||||
const RenderData& operator*() const;
|
||||
|
||||
const_iterator& operator=(const const_iterator& it);
|
||||
const_iterator& operator++();
|
||||
const_iterator operator++(int);
|
||||
|
||||
bool operator==(const const_iterator& rhs) const;
|
||||
bool operator!=(const const_iterator& rhs) const;
|
||||
|
||||
void swap(const_iterator& rhs);
|
||||
|
||||
private:
|
||||
const_iterator(const RenderQueue* queue, std::size_t nextId);
|
||||
|
||||
std::size_t m_nextDataId;
|
||||
const RenderQueue* m_queue;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#include <Nazara/Graphics/RenderQueue.inl>
|
||||
|
||||
Reference in New Issue
Block a user