(Camera) Fixed SetTarget not invalidating viewport and stuff
Former-commit-id: ecce5389ffc3497828a9864a5ee46f597bdbfb76
This commit is contained in:
parent
bcefe9462d
commit
3e16369d09
|
|
@ -171,6 +171,10 @@ void NzCamera::SetTarget(const NzRenderTarget* renderTarget)
|
|||
m_target = renderTarget;
|
||||
if (m_target)
|
||||
m_target->AddListener(this);
|
||||
|
||||
m_frustumUpdated = false;
|
||||
m_projectionMatrixUpdated = false;
|
||||
m_viewportUpdated = false;
|
||||
}
|
||||
|
||||
void NzCamera::SetTarget(const NzRenderTarget& renderTarget)
|
||||
|
|
|
|||
Loading…
Reference in New Issue