Build: Add usepch option to use precompiled headers

This commit is contained in:
Jérôme Leclercq
2022-03-09 20:06:38 +01:00
parent 4a8ebf869b
commit 3e556a72b6
9 changed files with 40 additions and 10 deletions

View File

@@ -0,0 +1,8 @@
// used for precompiled headers generation
#include <Engine/Modules.hpp>
#include <Nazara/Audio.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/OpenGLRenderer.hpp>
#include <Nazara/Platform.hpp>
#include <Nazara/VulkanRenderer.hpp>
#include <Nazara/Widgets.hpp>

8
tests/Engine/Modules.hpp Normal file
View File

@@ -0,0 +1,8 @@
// used for precompiled headers generation
#include <Nazara/Core.hpp>
#include <Nazara/Math.hpp>
#include <Nazara/Network.hpp>
#include <Nazara/Physics2D.hpp>
#include <Nazara/Physics3D.hpp>
#include <Nazara/Shader.hpp>
#include <Nazara/Utility.hpp>