Sdk/World: Fix handles when moving
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@ -13,7 +13,8 @@ namespace Ndk
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AddDefaultSystems();
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AddDefaultSystems();
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}
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}
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inline World::World(World&& world) noexcept
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inline World::World(World&& world) noexcept :
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HandledObject(std::move(world))
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{
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{
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operator=(std::move(world));
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operator=(std::move(world));
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}
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}
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