Fixed conflict between VAO and OpenGL::BindBuffer

Former-commit-id: b1182e3b0327a73431a8e81106df9109e9a80cc2
This commit is contained in:
Lynix
2013-06-18 02:29:31 +02:00
parent 9e906c2568
commit 3e8ed9b1e4
3 changed files with 14 additions and 1 deletions

View File

@@ -72,6 +72,7 @@ class NAZARA_API NzOpenGL
static void BindProgram(GLuint id);
static void BindTexture(nzImageType type, GLuint id);
static void BindTexture(unsigned int textureUnit, nzImageType type, GLuint id);
static void BindVertexArray(GLuint id);
static void DeleteBuffer(nzBufferType type, GLuint id);
static void DeleteProgram(GLuint id);