Graphics: Add Renderable class

WIP


Former-commit-id: b9ea2a443cf2e5f8b90360e1f47466b0c3ce69fa
This commit is contained in:
Lynix
2015-05-26 00:08:24 +02:00
parent 41afb3a3a1
commit 3ee981867e
3 changed files with 104 additions and 0 deletions

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Renderable.hpp>
#include <Nazara/Graphics/Debug.hpp>
NzRenderable::~NzRenderable() = default;
const NzBoundingVolumef& NzRenderable::GetBoundingVolume() const
{
EnsureBoundingVolumeUpdated();
return m_boundingVolume;
}
void NzRenderable::UpdateBoundingVolume(NzBoundingVolumef* boundingVolume, const NzMatrix4f& transformMatrix) const
{
NazaraAssert(boundingVolume, "Invalid bounding volume");
boundingVolume->Update(transformMatrix);
}
NzRenderableLibrary::LibraryMap NzRenderable::s_library;