Graphics: Add Renderable class

WIP


Former-commit-id: b9ea2a443cf2e5f8b90360e1f47466b0c3ce69fa
This commit is contained in:
Lynix 2015-05-26 00:08:24 +02:00
parent 41afb3a3a1
commit 3ee981867e
3 changed files with 104 additions and 0 deletions

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERABLE_HPP
#define NAZARA_RENDERABLE_HPP
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/PrimitiveList.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectListenerWrapper.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Math/BoundingVolume.hpp>
#include <Nazara/Math/Frustum.hpp>
#include <Nazara/Math/Matrix4.hpp>
class NzAbstractRenderQueue;
class NzRenderable;
using NzRenderableConstListener = NzObjectListenerWrapper<const NzRenderable>;
using NzRenderableConstRef = NzObjectRef<const NzRenderable>;
using NzRenderableLibrary = NzObjectLibrary<NzRenderable>;
using NzRenderableListener = NzObjectListenerWrapper<NzRenderable>;
using NzRenderableRef = NzObjectRef<NzRenderable>;
class NAZARA_API NzRenderable : public NzRefCounted
{
public:
NzRenderable() = default;
NzRenderable(const NzRenderable& renderable) = default;
virtual ~NzRenderable();
void EnsureBoundingVolumeUpdated() const;
virtual void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const = 0;
virtual void Cull(const NzFrustumf& frustum, const NzBoundingVolumef& volume, const NzMatrix4f& transformMatrix) const = 0;
virtual const NzBoundingVolumef& GetBoundingVolume() const;
virtual void UpdateBoundingVolume(NzBoundingVolumef* boundingVolume, const NzMatrix4f& transformMatrix) const;
NzRenderable& operator=(const NzRenderable& renderable) = default;
protected:
virtual void MakeBoundingVolume() const = 0;
void InvalidateBoundingVolume();
void UpdateBoundingVolume() const;
mutable NzBoundingVolumef m_boundingVolume;
private:
mutable bool m_boundingVolumeUpdated;
static NzRenderableLibrary::LibraryMap s_library;
};
#include <Nazara/Graphics/Renderable.inl>
#endif // NAZARA_RENDERABLE_HPP

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
void NzRenderable::EnsureBoundingVolumeUpdated() const
{
if (!m_boundingVolumeUpdated)
UpdateBoundingVolume();
}
void NzRenderable::InvalidateBoundingVolume()
{
m_boundingVolumeUpdated = false;
}
void NzRenderable::UpdateBoundingVolume() const
{
MakeBoundingVolume();
m_boundingVolumeUpdated = true;
}

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Renderable.hpp>
#include <Nazara/Graphics/Debug.hpp>
NzRenderable::~NzRenderable() = default;
const NzBoundingVolumef& NzRenderable::GetBoundingVolume() const
{
EnsureBoundingVolumeUpdated();
return m_boundingVolume;
}
void NzRenderable::UpdateBoundingVolume(NzBoundingVolumef* boundingVolume, const NzMatrix4f& transformMatrix) const
{
NazaraAssert(boundingVolume, "Invalid bounding volume");
boundingVolume->Update(transformMatrix);
}
NzRenderableLibrary::LibraryMap NzRenderable::s_library;