Physics3D: Fix movement

This commit is contained in:
Jérôme Leclercq
2021-06-20 13:29:58 +02:00
parent 1ac0b2e11a
commit 3ef3580ee7
4 changed files with 59 additions and 28 deletions

View File

@@ -33,7 +33,7 @@ namespace Nz
PhysWorld3D();
PhysWorld3D(const PhysWorld3D&) = delete;
PhysWorld3D(PhysWorld3D&&) noexcept = default;
PhysWorld3D(PhysWorld3D&& ph) noexcept;
~PhysWorld3D();
int CreateMaterial(std::string name = {});
@@ -62,7 +62,7 @@ namespace Nz
void Step(float timestep);
PhysWorld3D& operator=(const PhysWorld3D&) = delete;
PhysWorld3D& operator=(PhysWorld3D&&) noexcept = default;
PhysWorld3D& operator=(PhysWorld3D&&) noexcept;
private:
struct Callback