Modifications for the new architecture
to fullfill mixer implementation requirements *Added FBM2D, first complex noise class of the new architecture *Removed NoiseMachine, because was redundant and not fitting with the new architecture *Minor changes to almost every other noise class (mostly adding 'this->') everywhere an inherited member from template base class was called from the inherited class
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@@ -12,7 +12,7 @@
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#include <Nazara/Noise/Abstract3DNoise.hpp>
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#include <Nazara/Math/Vector3.hpp>
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template <typename T> class NzPerlin3D : public NzAbstract3DNoise<T>, public NzNoiseBase
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template <typename T> class NzPerlin3D : public NzAbstract3DNoise<T>
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{
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public:
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NzPerlin3D();
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