Workaround some GCC bug
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391037d9e3
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3fe70476bb
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@ -23,6 +23,7 @@ namespace Nz
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SpirvPrinter(SpirvPrinter&&) = default;
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SpirvPrinter(SpirvPrinter&&) = default;
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~SpirvPrinter() = default;
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~SpirvPrinter() = default;
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std::string Print(const UInt32* codepoints, std::size_t count);
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std::string Print(const UInt32* codepoints, std::size_t count, const Settings& settings = {});
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std::string Print(const UInt32* codepoints, std::size_t count, const Settings& settings = {});
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SpirvPrinter& operator=(const SpirvPrinter&) = default;
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SpirvPrinter& operator=(const SpirvPrinter&) = default;
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@ -11,6 +11,12 @@ namespace Nz
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m_currentState(nullptr)
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m_currentState(nullptr)
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{
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{
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}
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}
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inline std::string SpirvPrinter::Print(const UInt32* codepoints, std::size_t count)
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{
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Settings settings;
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return Print(codepoints, count, settings);
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}
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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#include <Nazara/Shader/DebugOff.hpp>
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