Utility/Node: Add a constructor taking translation/rotation/scale

This commit is contained in:
SirLynix
2023-04-05 08:51:24 +02:00
parent 0656b388bc
commit 40b6102977
3 changed files with 6 additions and 6 deletions

View File

@@ -24,7 +24,7 @@ namespace Nz
public:
enum class Invalidation;
inline Node();
inline Node(const Vector3f& translation = Vector3f::Zero(), const Quaternionf& rotation = Quaternionf::Identity(), const Vector3f& scale = Vector3f::Unit());
inline Node(const Node& node);
inline Node(Node&& node) noexcept;
virtual ~Node();