Utility/Node: Add a constructor taking translation/rotation/scale
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@@ -24,7 +24,7 @@ namespace Nz
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public:
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enum class Invalidation;
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inline Node();
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inline Node(const Vector3f& translation = Vector3f::Zero(), const Quaternionf& rotation = Quaternionf::Identity(), const Vector3f& scale = Vector3f::Unit());
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inline Node(const Node& node);
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inline Node(Node&& node) noexcept;
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virtual ~Node();
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