Added Audio module
Fixed examples resources not being commited Temporary removed static build configurations
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include/Nazara/Audio/SoundBuffer.hpp
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64
include/Nazara/Audio/SoundBuffer.hpp
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SOUNDBUFFER_HPP
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#define NAZARA_SOUNDBUFFER_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Audio/Enums.hpp>
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#include <Nazara/Core/InputStream.hpp>
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#include <Nazara/Core/NonCopyable.hpp>
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#include <Nazara/Core/Resource.hpp>
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#include <Nazara/Core/ResourceLoader.hpp>
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struct NzSoundBufferParams
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{
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bool IsValid() const;
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};
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class NzSound;
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class NzSoundBuffer;
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using NzSoundBufferLoader = NzResourceLoader<NzSoundBuffer, NzSoundBufferParams>;
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struct NzSoundBufferImpl;
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class NAZARA_API NzSoundBuffer : public NzResource, public NzNonCopyable
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{
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friend NzSound;
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friend NzSoundBufferLoader;
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public:
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NzSoundBuffer() = default;
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NzSoundBuffer(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples);
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~NzSoundBuffer();
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bool Create(nzAudioFormat format, unsigned int sampleCount, unsigned int sampleRate, const nzInt16* samples);
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void Destroy();
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nzUInt32 GetDuration() const;
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nzAudioFormat GetFormat() const;
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const nzInt16* GetSamples() const;
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unsigned int GetSampleCount() const;
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unsigned int GetSampleRate() const;
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bool IsValid() const;
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bool LoadFromFile(const NzString& filePath, const NzSoundBufferParams& params = NzSoundBufferParams());
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bool LoadFromMemory(const void* data, std::size_t size, const NzSoundBufferParams& params = NzSoundBufferParams());
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bool LoadFromStream(NzInputStream& stream, const NzSoundBufferParams& params = NzSoundBufferParams());
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static bool IsFormatSupported(nzAudioFormat format);
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private:
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unsigned int GetOpenALBuffer() const;
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NzSoundBufferImpl* m_impl = nullptr;
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static NzSoundBufferLoader::LoaderList s_loaders;
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};
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#endif // NAZARA_SOUNDBUFFER_HPP
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