This commit is contained in:
Lynix 2019-07-20 12:08:55 +02:00
commit 416094c983
32 changed files with 1102 additions and 615 deletions

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@ -55,7 +55,7 @@ Nazara Engine:
- Fix RigidBody3D copy constructor not copying all physics states (angular/linear damping/velocity, mass center, position and rotation) - Fix RigidBody3D copy constructor not copying all physics states (angular/linear damping/velocity, mass center, position and rotation)
- Add RigidBody3D simulation control (via EnableSimulation and IsSimulationEnabled), which allows to disable physics and collisions at will. - Add RigidBody3D simulation control (via EnableSimulation and IsSimulationEnabled), which allows to disable physics and collisions at will.
- Fix some uninitialized values (found by Valgrind) in Network module - Fix some uninitialized values (found by Valgrind) in Network module
- Fix possible infinite recursion when outputting a Thread::Id object - Fix possible infinite recursion when outputting a Thread::Id object
- ⚠️ Replaced implicit conversion from a Nz::String to a std::string by an explicit method ToStdString() - ⚠️ Replaced implicit conversion from a Nz::String to a std::string by an explicit method ToStdString()
- Fix LuaInstance movement constructor/assignment operator which was corrupting Lua memory - Fix LuaInstance movement constructor/assignment operator which was corrupting Lua memory
- Fix potential bug on SocketImpl::Connect (used by TcpClient::Connect) on POSIX platforms - Fix potential bug on SocketImpl::Connect (used by TcpClient::Connect) on POSIX platforms
@ -112,7 +112,7 @@ Nazara Engine:
- Fixed SocketPoller not be able to recover from some errors (like invalid sockets and such) - Fixed SocketPoller not be able to recover from some errors (like invalid sockets and such)
- Add LuaImplQuery implementation for std::vector - Add LuaImplQuery implementation for std::vector
- Fixed LuaState::PushGlobal & LuaState::PushField to copy the object before moving it - Fixed LuaState::PushGlobal & LuaState::PushField to copy the object before moving it
- ⚠️ Replaced currentBitPos and currentByte fields by [read|write][BitPos][Byte] to handle properly bit reading/writing. - ⚠️ Replaced currentBitPos and currentByte fields by [read|write][BitPos][Byte] to handle properly bit reading/writing.
- InstancedRenderable::SetMaterial methods are now public. - InstancedRenderable::SetMaterial methods are now public.
- Fixed Model copy constructor not copying materials - Fixed Model copy constructor not copying materials
- ⚠️ Added InstancedRenderable::Clone() method - ⚠️ Added InstancedRenderable::Clone() method
@ -148,8 +148,8 @@ Nazara Engine:
- ⚠️ CullingList now handles full and partial visibility testing - ⚠️ CullingList now handles full and partial visibility testing
- Added math class Angle, capable of handling both degrees and radians angles and converting them to euler angles/quaternions to improve 2D interface. - Added math class Angle, capable of handling both degrees and radians angles and converting them to euler angles/quaternions to improve 2D interface.
- ⚠️ AbstractSocket::OnStateChange has been replaced by OnStateChanged, which is now called after state has been changed (with oldState and newState as parameters). - ⚠️ AbstractSocket::OnStateChange has been replaced by OnStateChanged, which is now called after state has been changed (with oldState and newState as parameters).
- ⚠️ TcpClient::WaitForconnected now returns the new socket state. - ⚠️ TcpClient::WaitForconnected now returns the new socket state.
- Added TcpClient::PollForConnected - Added TcpClient::PollForConnected
- ⚠️ Use of the new Angle class instead of floating point angle - ⚠️ Use of the new Angle class instead of floating point angle
- It is now possible to set elasticity/friction/surface bodies of 2D colliders and change it at runtime on RigidBody2D - It is now possible to set elasticity/friction/surface bodies of 2D colliders and change it at runtime on RigidBody2D
- ObjectHandle were remade and should be way more optimized now - ObjectHandle were remade and should be way more optimized now
@ -188,7 +188,9 @@ Nazara Engine:
- Fixed TextSprite not handling multiple textures well - Fixed TextSprite not handling multiple textures well
- ⚠ TextSprite will now use multiple render layers by itself (the current one and the one right before, ex: [-1, 0] if base layer is 0) if you use text outlines. - ⚠ TextSprite will now use multiple render layers by itself (the current one and the one right before, ex: [-1, 0] if base layer is 0) if you use text outlines.
- ⚠ SimpleTextDrawer no longer supports faux bold rendering - ⚠ SimpleTextDrawer no longer supports faux bold rendering
- Added PhysWorld2D::[RaycastQuery, RegionQuery] overloads taking a callback - Added PhysWorld2D::[RaycastQuery, RegionQuery] overloads taking a callback
- Added x and y mouse position to MouseWheelEvent
- Added SimpleTextDrawer::[Get|Set]MaxLineWidth (which does line wrap)
Nazara Development Kit: Nazara Development Kit:
- Added ImageWidget (#139) - Added ImageWidget (#139)
@ -265,6 +267,21 @@ Nazara Development Kit:
- Added LifetimeComponent and LifetimeSystem - Added LifetimeComponent and LifetimeSystem
- Fixed a subtle bug regarding entities invalidation and kill (ex: if an entity #2 kills entity #1 during Entity::Destroy callbacks, entity #1 will survive destruction). - Fixed a subtle bug regarding entities invalidation and kill (ex: if an entity #2 kills entity #1 during Entity::Destroy callbacks, entity #1 will survive destruction).
- Added PhysicsSystem2D::[RaycastQuery, RegionQuery] overloads taking a callback - Added PhysicsSystem2D::[RaycastQuery, RegionQuery] overloads taking a callback
- Added TextAreaWidget support for outline
- Fixed possible crash when disabling BaseWidget background
- Added BaseWidget::OnMouseWheelMoved
- Added Entity::OnEntity[Disabled|Enabled] signals
- Added BaseWidget::SetParent
- BaseWidget::Show will no longer show entities disabled by the widget
- BaseWidget now has a rendering rect property (allowing to tell a widget what part of it will be rendered)
- Added ScrollAreaWidget
- Console has been remade with widgets (allowing to scroll back history, select text, etc.)
- Added TextAreaWidget line wrap option
- TextAreaWidget will now shift the text to the left/right in order to keep the cursor visible
- Added TextAreaWidget::[Get|Set]TextFont
- ⚠️ TextAreaWidget::OnTextAreaCursorMove signal now uses a Vector2ui* position as its second argument (instead of a std::size_t*)
- Added TextAreaWidget::OnTextAreaSelection
- ⚠️ Console class is no longer bound to a LuaState and now has a OnCommand signal
# 0.4: # 0.4:
@ -352,8 +369,8 @@ Nazara Engine:
- Added [Nz::TcpClient::SendMultiple](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_tcp_client.html#a495c32beb46ed9192699a3b82d358035) method, allowing to send multiple buffers at once. - Added [Nz::TcpClient::SendMultiple](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_tcp_client.html#a495c32beb46ed9192699a3b82d358035) method, allowing to send multiple buffers at once.
- Added [Nz::PlacementDestroy](https://nazara.digitalpulsesoftware.net/doc/namespace_nz.html#a27c8667def991fc896c5beff3e62668a). (ea985fa76586762f008e4054938db3234eeaf0cb) - Added [Nz::PlacementDestroy](https://nazara.digitalpulsesoftware.net/doc/namespace_nz.html#a27c8667def991fc896c5beff3e62668a). (ea985fa76586762f008e4054938db3234eeaf0cb)
- Added [Nz::String::Format](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_string.html#a4b699982e7f9ea38f6d44b43ac1e2040) and [Nz::String::FormatVA](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_string.html#abe0fcbce11224b157ac756b60e8dee92) static methods. (cc6e4127dc6c61799a64404770992cef0804ad34). - Added [Nz::String::Format](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_string.html#a4b699982e7f9ea38f6d44b43ac1e2040) and [Nz::String::FormatVA](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_string.html#abe0fcbce11224b157ac756b60e8dee92) static methods. (cc6e4127dc6c61799a64404770992cef0804ad34).
- Added [Nz::ParticleGroup::GetBuffer](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_particle_mapper.html#aefe1b251efc8c9b8668842275561be0c) method. (4dc85789b59e50d964c83321dbd4b6485c04bef6) - Added [Nz::ParticleGroup::GetBuffer](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_particle_mapper.html#aefe1b251efc8c9b8668842275561be0c) method. (4dc85789b59e50d964c83321dbd4b6485c04bef6)
- Added Nz::ParticleMapper::GetPointer method. (1f4e6c2d1594b7bb9dd6f4ea5480fdd16cf5f208) - Added Nz::ParticleMapper::GetPointer method. (1f4e6c2d1594b7bb9dd6f4ea5480fdd16cf5f208)
- ⚠️ Structures provied by ParticleStruct header now have a float life. (472d964d587d906764ad1e05bfcc9ab1bf979483) - ⚠️ Structures provied by ParticleStruct header now have a float life. (472d964d587d906764ad1e05bfcc9ab1bf979483)
- Fixed scale property of Nz::TextSprite not affecting its bounding volume. (52b29bac775823294c4ad7de70f4dc3f4adfa743) - Fixed scale property of Nz::TextSprite not affecting its bounding volume. (52b29bac775823294c4ad7de70f4dc3f4adfa743)
- ⚠️ Nz:MeshParams::flipUVs has been replaced by texCoordOffset and texCoordScale. (a1a7d908adc060fd7a43491c903dfe3b501d98e5) - ⚠️ Nz:MeshParams::flipUVs has been replaced by texCoordOffset and texCoordScale. (a1a7d908adc060fd7a43491c903dfe3b501d98e5)
@ -380,7 +397,7 @@ Nazara Engine:
- All noises classes now uses std::mt19937 as a random number generator, to ensure the same results on every machine. (1f5ea9839016964c173d919263827dee69ecb65d) - All noises classes now uses std::mt19937 as a random number generator, to ensure the same results on every machine. (1f5ea9839016964c173d919263827dee69ecb65d)
Nazara Development Kit: Nazara Development Kit:
- **Added basic widgets**. (c8a12083b3133e946bf60dd060331a4b4631f8d8) - **Added basic widgets**. (c8a12083b3133e946bf60dd060331a4b4631f8d8)
- VelocitySystem will no longer affect entities with PhysicsComponent2D. (a6853234412c744cdcb28344f02f7b0c92704d77) - VelocitySystem will no longer affect entities with PhysicsComponent2D. (a6853234412c744cdcb28344f02f7b0c92704d77)
- Fixed EulerAngles constructor in Lua. (d55149a0a70f6230b6f1c3fb50e37dc82a2feb9f) - Fixed EulerAngles constructor in Lua. (d55149a0a70f6230b6f1c3fb50e37dc82a2feb9f)
- Fixed Component::OnDetached not being called on entity destruction. (5b777eb4853639d7aeb232ca46d17f0d432f47ca) - Fixed Component::OnDetached not being called on entity destruction. (5b777eb4853639d7aeb232ca46d17f0d432f47ca)
@ -391,7 +408,7 @@ Nazara Engine:
Nazara Engine: Nazara Engine:
- Nazara binaries are now compiled with Run-Time Type-Information. (a70acdc8f44010627a65282fd3099202116d3e13) - Nazara binaries are now compiled with Run-Time Type-Information. (a70acdc8f44010627a65282fd3099202116d3e13)
- Nazara demos are now compiled with relative dependencies on Linux. - Nazara demos are now compiled with relative dependencies on Linux.
(d6fbb4c408d48c4a768fad7b43460c76a0df1777) (d6fbb4c408d48c4a768fad7b43460c76a0df1777)
- Added [**Nz::BitCount**](https://nazara.digitalpulsesoftware.net/doc/group__core.html#ga6bfbcff78eb6cfbe3ddaedcfc8c04196) function. (82e31a3ec8449da6618f41690164c2e1d883edb4) - Added [**Nz::BitCount**](https://nazara.digitalpulsesoftware.net/doc/group__core.html#ga6bfbcff78eb6cfbe3ddaedcfc8c04196) function. (82e31a3ec8449da6618f41690164c2e1d883edb4)
- Added [**Nz::Bitset::AppendBits**](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_bitset.html#a5ca8f365006c86d6d699d02471904f7e) method. (b018a400499a2356c4455a40d9f6a6c12b3cb36b) - Added [**Nz::Bitset::AppendBits**](https://nazara.digitalpulsesoftware.net/doc/class_nz_1_1_bitset.html#a5ca8f365006c86d6d699d02471904f7e) method. (b018a400499a2356c4455a40d9f6a6c12b3cb36b)

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@ -15,6 +15,7 @@
#include <set> #include <set>
#ifndef NDK_SERVER #ifndef NDK_SERVER
#include <NDK/Canvas.hpp>
#include <NDK/Console.hpp> #include <NDK/Console.hpp>
#include <Nazara/Core/Log.hpp> #include <Nazara/Core/Log.hpp>
#include <Nazara/Lua/LuaInstance.hpp> #include <Nazara/Lua/LuaInstance.hpp>
@ -81,7 +82,7 @@ namespace Ndk
#ifndef NDK_SERVER #ifndef NDK_SERVER
struct ConsoleOverlay struct ConsoleOverlay
{ {
std::unique_ptr<Console> console; Console* console;
Nz::LuaInstance lua; Nz::LuaInstance lua;
NazaraSlot(Nz::EventHandler, OnEvent, eventSlot); NazaraSlot(Nz::EventHandler, OnEvent, eventSlot);
@ -114,10 +115,11 @@ namespace Ndk
Nz::RenderTarget* renderTarget; Nz::RenderTarget* renderTarget;
std::unique_ptr<Nz::Window> window; std::unique_ptr<Nz::Window> window;
std::unique_ptr<ConsoleOverlay> console; std::unique_ptr<ConsoleOverlay> console;
std::unique_ptr<Canvas> canvas;
std::unique_ptr<FPSCounterOverlay> fpsCounter; std::unique_ptr<FPSCounterOverlay> fpsCounter;
std::unique_ptr<World> overlayWorld; std::unique_ptr<World> overlayWorld;
}; };
void SetupConsole(WindowInfo& info); void SetupConsole(WindowInfo& info);
void SetupFPSCounter(WindowInfo& info); void SetupFPSCounter(WindowInfo& info);
void SetupOverlay(WindowInfo& info); void SetupOverlay(WindowInfo& info);

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@ -112,7 +112,6 @@ namespace Ndk
} }
m_overlayFlags |= OverlayFlags_Console; m_overlayFlags |= OverlayFlags_Console;
} }
else else
{ {

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@ -26,8 +26,6 @@ namespace Ndk
friend Canvas; friend Canvas;
public: public:
struct Padding;
BaseWidget(BaseWidget* parent); BaseWidget(BaseWidget* parent);
BaseWidget(const BaseWidget&) = delete; BaseWidget(const BaseWidget&) = delete;
BaseWidget(BaseWidget&&) = delete; BaseWidget(BaseWidget&&) = delete;
@ -41,6 +39,7 @@ namespace Ndk
inline void CenterVertical(); inline void CenterVertical();
void ClearFocus(); void ClearFocus();
inline void ClearRenderingRect();
void Destroy(); void Destroy();
@ -68,6 +67,8 @@ namespace Ndk
inline Nz::Vector2f GetPreferredSize() const; inline Nz::Vector2f GetPreferredSize() const;
inline float GetPreferredWidth() const; inline float GetPreferredWidth() const;
inline const Nz::Rectf& GetRenderingRect() const;
inline Nz::Vector2f GetSize() const; inline Nz::Vector2f GetSize() const;
inline float GetWidth() const; inline float GetWidth() const;
inline std::size_t GetWidgetChildCount() const; inline std::size_t GetWidgetChildCount() const;
@ -81,6 +82,7 @@ namespace Ndk
void SetBackgroundColor(const Nz::Color& color); void SetBackgroundColor(const Nz::Color& color);
void SetCursor(Nz::SystemCursor systemCursor); void SetCursor(Nz::SystemCursor systemCursor);
void SetFocus(); void SetFocus();
void SetParent(BaseWidget* widget);
inline void SetFixedHeight(float fixedHeight); inline void SetFixedHeight(float fixedHeight);
inline void SetFixedSize(const Nz::Vector2f& fixedSize); inline void SetFixedSize(const Nz::Vector2f& fixedSize);
@ -94,6 +96,8 @@ namespace Ndk
inline void SetMinimumSize(const Nz::Vector2f& minimumSize); inline void SetMinimumSize(const Nz::Vector2f& minimumSize);
inline void SetMinimumWidth(float minimumWidth); inline void SetMinimumWidth(float minimumWidth);
virtual void SetRenderingRect(const Nz::Rectf& renderingRect);
void Show(bool show = true); void Show(bool show = true);
BaseWidget& operator=(const BaseWidget&) = delete; BaseWidget& operator=(const BaseWidget&) = delete;
@ -115,6 +119,7 @@ namespace Ndk
virtual void OnMouseMoved(int x, int y, int deltaX, int deltaY); virtual void OnMouseMoved(int x, int y, int deltaX, int deltaY);
virtual void OnMouseButtonPress(int x, int y, Nz::Mouse::Button button); virtual void OnMouseButtonPress(int x, int y, Nz::Mouse::Button button);
virtual void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button); virtual void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button);
virtual void OnMouseWheelMoved(int x, int y, float delta);
virtual void OnMouseExit(); virtual void OnMouseExit();
virtual void OnParentResized(const Nz::Vector2f& newSize); virtual void OnParentResized(const Nz::Vector2f& newSize);
virtual void OnTextEntered(char32_t character, bool repeated); virtual void OnTextEntered(char32_t character, bool repeated);
@ -136,6 +141,10 @@ namespace Ndk
struct WidgetEntity struct WidgetEntity
{ {
EntityOwner handle; EntityOwner handle;
bool isEnabled = true;
NazaraSlot(Ndk::Entity, OnEntityDisabled, onDisabledSlot);
NazaraSlot(Ndk::Entity, OnEntityEnabled, onEnabledSlot);
}; };
static constexpr std::size_t InvalidCanvasIndex = std::numeric_limits<std::size_t>::max(); static constexpr std::size_t InvalidCanvasIndex = std::numeric_limits<std::size_t>::max();
@ -147,6 +156,7 @@ namespace Ndk
EntityOwner m_backgroundEntity; EntityOwner m_backgroundEntity;
WorldHandle m_world; WorldHandle m_world;
Nz::Color m_backgroundColor; Nz::Color m_backgroundColor;
Nz::Rectf m_renderingRect;
Nz::SpriteRef m_backgroundSprite; Nz::SpriteRef m_backgroundSprite;
Nz::SystemCursor m_cursor; Nz::SystemCursor m_cursor;
Nz::Vector2f m_maximumSize; Nz::Vector2f m_maximumSize;

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@ -5,6 +5,7 @@
#include <NDK/BaseWidget.hpp> #include <NDK/BaseWidget.hpp>
#include <Nazara/Core/Error.hpp> #include <Nazara/Core/Error.hpp>
#include <Nazara/Math/Algorithm.hpp> #include <Nazara/Math/Algorithm.hpp>
#include <limits>
namespace Ndk namespace Ndk
{ {
@ -12,6 +13,7 @@ namespace Ndk
m_canvasIndex(InvalidCanvasIndex), m_canvasIndex(InvalidCanvasIndex),
m_canvas(nullptr), m_canvas(nullptr),
m_backgroundColor(Nz::Color(230, 230, 230, 255)), m_backgroundColor(Nz::Color(230, 230, 230, 255)),
m_renderingRect(-std::numeric_limits<float>::infinity(), -std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity()),
m_cursor(Nz::SystemCursor_Default), m_cursor(Nz::SystemCursor_Default),
m_size(50.f, 50.f), m_size(50.f, 50.f),
m_maximumSize(std::numeric_limits<float>::infinity()), m_maximumSize(std::numeric_limits<float>::infinity()),
@ -66,6 +68,11 @@ namespace Ndk
SetPosition(GetPosition(Nz::CoordSys_Local).x, (parentSize.y - mySize.y) / 2.f); SetPosition(GetPosition(Nz::CoordSys_Local).x, (parentSize.y - mySize.y) / 2.f);
} }
inline void BaseWidget::ClearRenderingRect()
{
SetRenderingRect(Nz::Rectf(-std::numeric_limits<float>::infinity(), -std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity()));
}
template<typename F> template<typename F>
inline void BaseWidget::ForEachWidgetChild(F iterator) inline void BaseWidget::ForEachWidgetChild(F iterator)
{ {
@ -145,6 +152,11 @@ namespace Ndk
return m_preferredSize.x; return m_preferredSize.x;
} }
inline const Nz::Rectf& BaseWidget::GetRenderingRect() const
{
return m_renderingRect;
}
inline Nz::Vector2f BaseWidget::GetSize() const inline Nz::Vector2f BaseWidget::GetSize() const
{ {
return Nz::Vector2f(GetWidth(), GetHeight()); return Nz::Vector2f(GetWidth(), GetHeight());
@ -237,7 +249,7 @@ namespace Ndk
{ {
m_preferredSize = preferredSize; m_preferredSize = preferredSize;
Resize(m_preferredSize); //Resize(m_preferredSize);
} }
inline bool BaseWidget::IsRegisteredToCanvas() const inline bool BaseWidget::IsRegisteredToCanvas() const

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@ -31,6 +31,9 @@ namespace Ndk
Canvas& operator=(const Canvas&) = delete; Canvas& operator=(const Canvas&) = delete;
Canvas& operator=(Canvas&&) = delete; Canvas& operator=(Canvas&&) = delete;
NazaraSignal(OnUnhandledKeyPressed, const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& /*event*/);
NazaraSignal(OnUnhandledKeyReleased, const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& /*event*/);
protected: protected:
inline void ClearKeyboardOwner(std::size_t canvasIndex); inline void ClearKeyboardOwner(std::size_t canvasIndex);
@ -48,8 +51,9 @@ namespace Ndk
private: private:
void OnEventMouseButtonPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseButtonEvent& event); void OnEventMouseButtonPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseButtonEvent& event);
void OnEventMouseButtonRelease(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseButtonEvent& event); void OnEventMouseButtonRelease(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseButtonEvent& event);
void OnEventMouseMoved(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseMoveEvent& event);
void OnEventMouseLeft(const Nz::EventHandler* eventHandler); void OnEventMouseLeft(const Nz::EventHandler* eventHandler);
void OnEventMouseMoved(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseMoveEvent& event);
void OnEventMouseWheelMoved(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::MouseWheelEvent& event);
void OnEventKeyPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event); void OnEventKeyPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event);
void OnEventKeyReleased(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event); void OnEventKeyReleased(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event);
void OnEventTextEntered(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::TextEvent& event); void OnEventTextEntered(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::TextEvent& event);
@ -65,8 +69,9 @@ namespace Ndk
NazaraSlot(Nz::EventHandler, OnKeyReleased, m_keyReleasedSlot); NazaraSlot(Nz::EventHandler, OnKeyReleased, m_keyReleasedSlot);
NazaraSlot(Nz::EventHandler, OnMouseButtonPressed, m_mouseButtonPressedSlot); NazaraSlot(Nz::EventHandler, OnMouseButtonPressed, m_mouseButtonPressedSlot);
NazaraSlot(Nz::EventHandler, OnMouseButtonReleased, m_mouseButtonReleasedSlot); NazaraSlot(Nz::EventHandler, OnMouseButtonReleased, m_mouseButtonReleasedSlot);
NazaraSlot(Nz::EventHandler, OnMouseMoved, m_mouseMovedSlot);
NazaraSlot(Nz::EventHandler, OnMouseLeft, m_mouseLeftSlot); NazaraSlot(Nz::EventHandler, OnMouseLeft, m_mouseLeftSlot);
NazaraSlot(Nz::EventHandler, OnMouseMoved, m_mouseMovedSlot);
NazaraSlot(Nz::EventHandler, OnMouseWheelMoved, m_mouseWheelMovedSlot);
NazaraSlot(Nz::EventHandler, OnTextEntered, m_textEnteredSlot); NazaraSlot(Nz::EventHandler, OnTextEntered, m_textEnteredSlot);
std::size_t m_keyboardOwner; std::size_t m_keyboardOwner;

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@ -24,8 +24,9 @@ namespace Ndk
m_keyReleasedSlot.Connect(eventHandler.OnKeyReleased, this, &Canvas::OnEventKeyReleased); m_keyReleasedSlot.Connect(eventHandler.OnKeyReleased, this, &Canvas::OnEventKeyReleased);
m_mouseButtonPressedSlot.Connect(eventHandler.OnMouseButtonPressed, this, &Canvas::OnEventMouseButtonPressed); m_mouseButtonPressedSlot.Connect(eventHandler.OnMouseButtonPressed, this, &Canvas::OnEventMouseButtonPressed);
m_mouseButtonReleasedSlot.Connect(eventHandler.OnMouseButtonReleased, this, &Canvas::OnEventMouseButtonRelease); m_mouseButtonReleasedSlot.Connect(eventHandler.OnMouseButtonReleased, this, &Canvas::OnEventMouseButtonRelease);
m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
m_mouseLeftSlot.Connect(eventHandler.OnMouseLeft, this, &Canvas::OnEventMouseLeft); m_mouseLeftSlot.Connect(eventHandler.OnMouseLeft, this, &Canvas::OnEventMouseLeft);
m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
m_mouseWheelMovedSlot.Connect(eventHandler.OnMouseWheelMoved, this, &Canvas::OnEventMouseWheelMoved);
m_textEnteredSlot.Connect(eventHandler.OnTextEntered, this, &Canvas::OnEventTextEntered); m_textEnteredSlot.Connect(eventHandler.OnTextEntered, this, &Canvas::OnEventTextEntered);
} }

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@ -14,24 +14,27 @@
#include <Nazara/Graphics/TextSprite.hpp> #include <Nazara/Graphics/TextSprite.hpp>
#include <Nazara/Utility/Node.hpp> #include <Nazara/Utility/Node.hpp>
#include <Nazara/Utility/SimpleTextDrawer.hpp> #include <Nazara/Utility/SimpleTextDrawer.hpp>
#include <NDK/BaseWidget.hpp>
#include <NDK/EntityOwner.hpp> #include <NDK/EntityOwner.hpp>
namespace Nz namespace Nz
{ {
class LuaState;
struct WindowEvent; struct WindowEvent;
} }
namespace Ndk namespace Ndk
{ {
class Console; class Console;
class Entity;
class ScrollAreaWidget;
class TextAreaWidget;
using ConsoleHandle = Nz::ObjectHandle<Console>; using ConsoleHandle = Nz::ObjectHandle<Console>;
class NDK_API Console : public Nz::Node, public Nz::HandledObject<Console> class NDK_API Console : public BaseWidget, public Nz::HandledObject<Console>
{ {
public: public:
Console(World& world, const Nz::Vector2f& size, Nz::LuaState& state); Console(BaseWidget* parent);
Console(const Console& console) = delete; Console(const Console& console) = delete;
Console(Console&& console) = default; Console(Console&& console) = default;
~Console() = default; ~Console() = default;
@ -39,34 +42,25 @@ namespace Ndk
void AddLine(const Nz::String& text, const Nz::Color& color = Nz::Color::White); void AddLine(const Nz::String& text, const Nz::Color& color = Nz::Color::White);
void Clear(); void Clear();
void ClearFocus();
inline unsigned int GetCharacterSize() const; inline unsigned int GetCharacterSize() const;
inline const EntityHandle& GetHistory() const; inline const TextAreaWidget* GetHistory() const;
inline const EntityHandle& GetHistoryBackground() const; inline const TextAreaWidget* GetInput() const;
inline const EntityHandle& GetInput() const;
inline const EntityHandle& GetInputBackground() const;
inline const Nz::Vector2f& GetSize() const;
inline const Nz::FontRef& GetTextFont() const; inline const Nz::FontRef& GetTextFont() const;
inline bool IsVisible() const;
void SendCharacter(char32_t character);
void SendEvent(const Nz::WindowEvent& event);
void SetCharacterSize(unsigned int size); void SetCharacterSize(unsigned int size);
void SetSize(const Nz::Vector2f& size); void SetFocus();
void SetTextFont(Nz::FontRef font); void SetTextFont(Nz::FontRef font);
void Show(bool show = true);
Console& operator=(const Console& console) = delete; Console& operator=(const Console& console) = delete;
Console& operator=(Console&& console) = default; Console& operator=(Console&& console) = default;
NazaraSignal(OnCommand, Console* /*console*/, const Nz::String& /*command*/);
private: private:
void AddLineInternal(const Nz::String& text, const Nz::Color& color = Nz::Color::White); void ExecuteInput(const TextAreaWidget* textArea, bool* ignoreDefaultAction);
void ExecuteInput(); void Layout() override;
void Layout();
void RefreshHistory();
struct Line struct Line
{ {
@ -77,20 +71,10 @@ namespace Ndk
std::size_t m_historyPosition; std::size_t m_historyPosition;
std::vector<Nz::String> m_commandHistory; std::vector<Nz::String> m_commandHistory;
std::vector<Line> m_historyLines; std::vector<Line> m_historyLines;
EntityOwner m_historyBackground; ScrollAreaWidget* m_historyArea;
EntityOwner m_history; TextAreaWidget* m_history;
EntityOwner m_input; TextAreaWidget* m_input;
EntityOwner m_inputBackground;
Nz::FontRef m_defaultFont; Nz::FontRef m_defaultFont;
Nz::LuaState& m_state;
Nz::SpriteRef m_historyBackgroundSprite;
Nz::SpriteRef m_inputBackgroundSprite;
Nz::SimpleTextDrawer m_historyDrawer;
Nz::SimpleTextDrawer m_inputDrawer;
Nz::TextSpriteRef m_historyTextSprite;
Nz::TextSpriteRef m_inputTextSprite;
Nz::Vector2f m_size;
bool m_opened;
unsigned int m_characterSize; unsigned int m_characterSize;
unsigned int m_maxHistoryLines; unsigned int m_maxHistoryLines;
}; };

View File

@ -19,51 +19,21 @@ namespace Ndk
* \return History of the console * \return History of the console
*/ */
inline const EntityHandle& Console::GetHistory() const inline const TextAreaWidget* Console::GetHistory() const
{ {
return m_history; return m_history;
} }
/*!
* \brief Gets the entity representing the background of the console's history
* \return Background history of the console
*/
inline const EntityHandle& Console::GetHistoryBackground() const
{
return m_historyBackground;
}
/*! /*!
* \brief Gets the entity representing the input of the console * \brief Gets the entity representing the input of the console
* \return Input of the console * \return Input of the console
*/ */
inline const EntityHandle& Console::GetInput() const inline const TextAreaWidget* Console::GetInput() const
{ {
return m_input; return m_input;
} }
/*!
* \brief Gets the entity representing the background of the console's input
* \return Background input of the console
*/
inline const EntityHandle& Console::GetInputBackground() const
{
return m_inputBackground;
}
/*!
* \brief Gets the size of the console
* \return Size (Width, Height) of the console
*/
inline const Nz::Vector2f& Console::GetSize() const
{
return m_size;
}
/*! /*!
* \brief Gets the font used by the console * \brief Gets the font used by the console
* \return A reference to the font currenty used * \return A reference to the font currenty used
@ -73,14 +43,4 @@ namespace Ndk
{ {
return m_defaultFont; return m_defaultFont;
} }
/*!
* \brief Checks whether the console is visible
* \return true If it is the case
*/
inline bool Console::IsVisible() const
{
return m_opened;
}
} }

View File

@ -74,6 +74,8 @@ namespace Ndk
Entity& operator=(Entity&&) = delete; Entity& operator=(Entity&&) = delete;
NazaraSignal(OnEntityDestruction, Entity* /*entity*/); NazaraSignal(OnEntityDestruction, Entity* /*entity*/);
NazaraSignal(OnEntityDisabled, Entity* /*entity*/);
NazaraSignal(OnEntityEnabled, Entity* /*entity*/);
private: private:
Entity(World* world, EntityId id); Entity(World* world, EntityId id);

View File

@ -12,6 +12,7 @@
#include <NDK/Widgets/ImageWidget.hpp> #include <NDK/Widgets/ImageWidget.hpp>
#include <NDK/Widgets/LabelWidget.hpp> #include <NDK/Widgets/LabelWidget.hpp>
#include <NDK/Widgets/ProgressBarWidget.hpp> #include <NDK/Widgets/ProgressBarWidget.hpp>
#include <NDK/Widgets/ScrollAreaWidget.hpp>
#include <NDK/Widgets/TextAreaWidget.hpp> #include <NDK/Widgets/TextAreaWidget.hpp>
#endif // NDK_WIDGETS_GLOBAL_HPP #endif // NDK_WIDGETS_GLOBAL_HPP

View File

@ -0,0 +1,74 @@
// Copyright (C) 2019 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#pragma once
#ifndef NDK_WIDGETS_SCROLLAREAWIDGET_HPP
#define NDK_WIDGETS_SCROLLAREAWIDGET_HPP
#include <NDK/Prerequisites.hpp>
#include <NDK/BaseWidget.hpp>
#include <Nazara/Graphics/TextSprite.hpp>
namespace Ndk
{
class NDK_API ScrollAreaWidget : public BaseWidget
{
public:
ScrollAreaWidget(BaseWidget* parent, BaseWidget* content);
ScrollAreaWidget(const ScrollAreaWidget&) = delete;
ScrollAreaWidget(ScrollAreaWidget&&) = default;
~ScrollAreaWidget() = default;
void EnableScrollbar(bool enable);
inline float GetScrollHeight() const;
inline float GetScrollRatio() const;
inline bool HasScrollbar() const;
inline bool IsScrollbarEnabled() const;
inline bool IsScrollbarVisible() const;
inline void ScrollToHeight(float height);
void ScrollToRatio(float ratio);
ScrollAreaWidget& operator=(const ScrollAreaWidget&) = delete;
ScrollAreaWidget& operator=(ScrollAreaWidget&&) = default;
private:
enum class ScrollBarStatus
{
Grabbed,
Hovered,
None
};
Nz::Rectf GetScrollbarRect() const;
void Layout() override;
void OnMouseButtonPress(int x, int y, Nz::Mouse::Button button) override;
void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button) override;
void OnMouseExit() override;
void OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
void OnMouseWheelMoved(int x, int y, float delta) override;
void UpdateScrollbarStatus(ScrollBarStatus status);
BaseWidget* m_content;
EntityHandle m_scrollbarBackgroundEntity;
EntityHandle m_scrollbarEntity;
Nz::SpriteRef m_scrollbarBackgroundSprite;
Nz::SpriteRef m_scrollbarSprite;
Nz::Vector2i m_grabbedDelta;
ScrollBarStatus m_scrollbarStatus;
bool m_isScrollbarEnabled;
bool m_hasScrollbar;
float m_scrollRatio;
};
}
#include <NDK/Widgets/ScrollAreaWidget.inl>
#endif // NDK_WIDGETS_SCROLLAREAWIDGET_HPP

View File

@ -0,0 +1,39 @@
// Copyright (C) 2019 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <NDK/Widgets/ScrollAreaWidget.hpp>
namespace Ndk
{
inline float ScrollAreaWidget::GetScrollHeight() const
{
return m_scrollRatio * m_content->GetHeight();
}
inline float ScrollAreaWidget::GetScrollRatio() const
{
return m_scrollRatio;
}
inline bool ScrollAreaWidget::HasScrollbar() const
{
return m_hasScrollbar;
}
inline bool ScrollAreaWidget::IsScrollbarEnabled() const
{
return m_isScrollbarEnabled;
}
inline bool ScrollAreaWidget::IsScrollbarVisible() const
{
return HasScrollbar() && IsScrollbarEnabled();
}
inline void ScrollAreaWidget::ScrollToHeight(float height)
{
float contentHeight = m_content->GetHeight();
ScrollToRatio(height / contentHeight);
}
}

View File

@ -32,7 +32,7 @@ namespace Ndk
//virtual TextAreaWidget* Clone() const = 0; //virtual TextAreaWidget* Clone() const = 0;
void EnableLineWrap(bool enable = true);
inline void EnableMultiline(bool enable = true); inline void EnableMultiline(bool enable = true);
inline void EnableTabWriting(bool enable = true); inline void EnableTabWriting(bool enable = true);
@ -46,14 +46,19 @@ namespace Ndk
inline Nz::Vector2ui GetCursorPosition(std::size_t glyphIndex) const; inline Nz::Vector2ui GetCursorPosition(std::size_t glyphIndex) const;
inline const Nz::String& GetDisplayText() const; inline const Nz::String& GetDisplayText() const;
inline EchoMode GetEchoMode() const; inline EchoMode GetEchoMode() const;
inline std::size_t GetGlyphIndex(const Nz::Vector2ui& cursorPosition); inline std::size_t GetGlyphIndex() const;
inline std::size_t GetGlyphIndex(const Nz::Vector2ui& cursorPosition) const;
inline const Nz::String& GetText() const; inline const Nz::String& GetText() const;
inline const Nz::Color& GetTextColor() const; inline const Nz::Color& GetTextColor() const;
inline Nz::Font* GetTextFont() const;
inline const Nz::Color& GetTextOulineColor() const;
inline float GetTextOulineThickness() const;
Nz::Vector2ui GetHoveredGlyph(float x, float y) const; Nz::Vector2ui GetHoveredGlyph(float x, float y) const;
inline bool HasSelection() const; inline bool HasSelection() const;
inline bool IsLineWrapEnabled() const;
inline bool IsMultilineEnabled() const; inline bool IsMultilineEnabled() const;
inline bool IsReadOnly() const; inline bool IsReadOnly() const;
inline bool IsTabWritingEnabled() const; inline bool IsTabWritingEnabled() const;
@ -61,6 +66,8 @@ namespace Ndk
inline void MoveCursor(int offset); inline void MoveCursor(int offset);
inline void MoveCursor(const Nz::Vector2i& offset); inline void MoveCursor(const Nz::Vector2i& offset);
inline Nz::Vector2ui NormalizeCursorPosition(Nz::Vector2ui cursorPosition) const;
inline void SetCharacterFilter(CharacterFilter filter); inline void SetCharacterFilter(CharacterFilter filter);
void SetCharacterSize(unsigned int characterSize); void SetCharacterSize(unsigned int characterSize);
inline void SetCursorPosition(std::size_t glyphIndex); inline void SetCursorPosition(std::size_t glyphIndex);
@ -70,6 +77,9 @@ namespace Ndk
inline void SetSelection(Nz::Vector2ui fromPosition, Nz::Vector2ui toPosition); inline void SetSelection(Nz::Vector2ui fromPosition, Nz::Vector2ui toPosition);
inline void SetText(const Nz::String& text); inline void SetText(const Nz::String& text);
inline void SetTextColor(const Nz::Color& text); inline void SetTextColor(const Nz::Color& text);
inline void SetTextFont(Nz::FontRef font);
inline void SetTextOutlineColor(const Nz::Color& color);
inline void SetTextOutlineThickness(float thickness);
inline void Write(const Nz::String& text); inline void Write(const Nz::String& text);
inline void Write(const Nz::String& text, const Nz::Vector2ui& glyphPosition); inline void Write(const Nz::String& text, const Nz::Vector2ui& glyphPosition);
@ -78,7 +88,7 @@ namespace Ndk
TextAreaWidget& operator=(const TextAreaWidget&) = delete; TextAreaWidget& operator=(const TextAreaWidget&) = delete;
TextAreaWidget& operator=(TextAreaWidget&&) = default; TextAreaWidget& operator=(TextAreaWidget&&) = default;
NazaraSignal(OnTextAreaCursorMove, const TextAreaWidget* /*textArea*/, std::size_t* /*newCursorPosition*/); NazaraSignal(OnTextAreaCursorMove, const TextAreaWidget* /*textArea*/, Nz::Vector2ui* /*newCursorPosition*/);
NazaraSignal(OnTextAreaKeyBackspace, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyBackspace, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
NazaraSignal(OnTextAreaKeyDown, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyDown, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
NazaraSignal(OnTextAreaKeyEnd, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyEnd, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
@ -87,6 +97,7 @@ namespace Ndk
NazaraSignal(OnTextAreaKeyReturn, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyReturn, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
NazaraSignal(OnTextAreaKeyRight, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyRight, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
NazaraSignal(OnTextAreaKeyUp, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/); NazaraSignal(OnTextAreaKeyUp, const TextAreaWidget* /*textArea*/, bool* /*ignoreDefaultAction*/);
NazaraSignal(OnTextAreaSelection, const TextAreaWidget* /*textArea*/, Nz::Vector2ui* /*start*/, Nz::Vector2ui* /*end*/);
NazaraSignal(OnTextChanged, const TextAreaWidget* /*textArea*/, const Nz::String& /*text*/); NazaraSignal(OnTextChanged, const TextAreaWidget* /*textArea*/, const Nz::String& /*text*/);
private: private:
@ -103,8 +114,12 @@ namespace Ndk
void OnMouseMoved(int x, int y, int deltaX, int deltaY) override; void OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
void OnTextEntered(char32_t character, bool repeated) override; void OnTextEntered(char32_t character, bool repeated) override;
inline void SetCursorPositionInternal(std::size_t glyphIndex);
inline void SetCursorPositionInternal(Nz::Vector2ui cursorPosition);
void RefreshCursor(); void RefreshCursor();
void UpdateDisplayText(); void UpdateDisplayText();
void UpdateTextSprite();
CharacterFilter m_characterFilter; CharacterFilter m_characterFilter;
EchoMode m_echoMode; EchoMode m_echoMode;
@ -117,6 +132,7 @@ namespace Ndk
Nz::Vector2ui m_cursorPositionEnd; Nz::Vector2ui m_cursorPositionEnd;
Nz::Vector2ui m_selectionCursor; Nz::Vector2ui m_selectionCursor;
std::vector<Nz::SpriteRef> m_cursorSprites; std::vector<Nz::SpriteRef> m_cursorSprites;
bool m_isLineWrapEnabled;
bool m_isMouseButtonDown; bool m_isMouseButtonDown;
bool m_multiLineEnabled; bool m_multiLineEnabled;
bool m_readOnly; bool m_readOnly;

View File

@ -13,6 +13,7 @@ namespace Ndk
m_drawer.Clear(); m_drawer.Clear();
m_text.Clear(); m_text.Clear();
m_textSprite->Update(m_drawer); m_textSprite->Update(m_drawer);
SetPreferredSize(Nz::Vector2f(m_textSprite->GetBoundingVolume().obb.localBox.GetLengths()));
RefreshCursor(); RefreshCursor();
OnTextChanged(this, m_text); OnTextChanged(this, m_text);
@ -76,7 +77,17 @@ namespace Ndk
return m_drawer.GetText(); return m_drawer.GetText();
} }
inline std::size_t TextAreaWidget::GetGlyphIndex(const Nz::Vector2ui& cursorPosition) inline EchoMode TextAreaWidget::GetEchoMode() const
{
return m_echoMode;
}
inline std::size_t TextAreaWidget::GetGlyphIndex() const
{
return GetGlyphIndex(m_cursorPositionBegin);
}
inline std::size_t TextAreaWidget::GetGlyphIndex(const Nz::Vector2ui& cursorPosition) const
{ {
std::size_t glyphIndex = m_drawer.GetLine(cursorPosition.y).glyphIndex + cursorPosition.x; std::size_t glyphIndex = m_drawer.GetLine(cursorPosition.y).glyphIndex + cursorPosition.x;
if (m_drawer.GetLineCount() > cursorPosition.y + 1) if (m_drawer.GetLineCount() > cursorPosition.y + 1)
@ -87,11 +98,6 @@ namespace Ndk
return glyphIndex; return glyphIndex;
} }
inline EchoMode TextAreaWidget::GetEchoMode() const
{
return m_echoMode;
}
inline const Nz::String& TextAreaWidget::GetText() const inline const Nz::String& TextAreaWidget::GetText() const
{ {
return m_text; return m_text;
@ -102,11 +108,31 @@ namespace Ndk
return m_drawer.GetColor(); return m_drawer.GetColor();
} }
inline Nz::Font* TextAreaWidget::GetTextFont() const
{
return m_drawer.GetFont();
}
inline const Nz::Color& TextAreaWidget::GetTextOulineColor() const
{
return m_drawer.GetOutlineColor();
}
inline float TextAreaWidget::GetTextOulineThickness() const
{
return m_drawer.GetOutlineThickness();
}
inline bool TextAreaWidget::HasSelection() const inline bool TextAreaWidget::HasSelection() const
{ {
return m_cursorPositionBegin != m_cursorPositionEnd; return m_cursorPositionBegin != m_cursorPositionEnd;
} }
inline bool TextAreaWidget::IsLineWrapEnabled() const
{
return m_isLineWrapEnabled;
}
inline bool TextAreaWidget::IsMultilineEnabled() const inline bool TextAreaWidget::IsMultilineEnabled() const
{ {
return m_multiLineEnabled; return m_multiLineEnabled;
@ -160,29 +186,12 @@ namespace Ndk
SetCursorPosition(cursorPosition); SetCursorPosition(cursorPosition);
} }
inline void TextAreaWidget::SetCharacterFilter(CharacterFilter filter) inline Nz::Vector2ui TextAreaWidget::NormalizeCursorPosition(Nz::Vector2ui cursorPosition) const
{
m_characterFilter = std::move(filter);
}
inline void TextAreaWidget::SetCursorPosition(std::size_t glyphIndex)
{
OnTextAreaCursorMove(this, &glyphIndex);
m_cursorPositionBegin = GetCursorPosition(glyphIndex);
m_cursorPositionEnd = m_cursorPositionBegin;
RefreshCursor();
}
inline void TextAreaWidget::SetCursorPosition(Nz::Vector2ui cursorPosition)
{ {
std::size_t lineCount = m_drawer.GetLineCount(); std::size_t lineCount = m_drawer.GetLineCount();
if (cursorPosition.y >= lineCount) if (cursorPosition.y >= lineCount)
cursorPosition.y = static_cast<unsigned int>(lineCount - 1); cursorPosition.y = static_cast<unsigned int>(lineCount - 1);
m_cursorPositionBegin = cursorPosition;
const auto& lineInfo = m_drawer.GetLine(cursorPosition.y); const auto& lineInfo = m_drawer.GetLine(cursorPosition.y);
if (cursorPosition.y + 1 < lineCount) if (cursorPosition.y + 1 < lineCount)
{ {
@ -190,13 +199,32 @@ namespace Ndk
cursorPosition.x = std::min(cursorPosition.x, static_cast<unsigned int>(nextLineInfo.glyphIndex - lineInfo.glyphIndex - 1)); cursorPosition.x = std::min(cursorPosition.x, static_cast<unsigned int>(nextLineInfo.glyphIndex - lineInfo.glyphIndex - 1));
} }
m_cursorPositionEnd = m_cursorPositionBegin; return cursorPosition;
}
std::size_t glyphIndex = lineInfo.glyphIndex + cursorPosition.x; inline void TextAreaWidget::SetCharacterFilter(CharacterFilter filter)
{
m_characterFilter = std::move(filter);
}
OnTextAreaCursorMove(this, &glyphIndex); inline void TextAreaWidget::SetCursorPosition(std::size_t glyphIndex)
{
Nz::Vector2ui position = GetCursorPosition(glyphIndex);
Nz::Vector2ui newPosition = position;
RefreshCursor(); OnTextAreaCursorMove(this, &newPosition);
if (position == newPosition)
SetCursorPositionInternal(position);
else
SetCursorPositionInternal(GetGlyphIndex(newPosition));
}
inline void TextAreaWidget::SetCursorPosition(Nz::Vector2ui cursorPosition)
{
OnTextAreaCursorMove(this, &cursorPosition);
return SetCursorPositionInternal(NormalizeCursorPosition(cursorPosition));
} }
inline void TextAreaWidget::SetEchoMode(EchoMode echoMode) inline void TextAreaWidget::SetEchoMode(EchoMode echoMode)
@ -214,16 +242,20 @@ namespace Ndk
inline void TextAreaWidget::SetSelection(Nz::Vector2ui fromPosition, Nz::Vector2ui toPosition) inline void TextAreaWidget::SetSelection(Nz::Vector2ui fromPosition, Nz::Vector2ui toPosition)
{ {
///TODO: Check if position are valid
// Ensure begin is before end // Ensure begin is before end
if (toPosition.y < fromPosition.y || (toPosition.y == fromPosition.y && toPosition.x < fromPosition.x)) if (toPosition.y < fromPosition.y || (toPosition.y == fromPosition.y && toPosition.x < fromPosition.x))
std::swap(fromPosition, toPosition); std::swap(fromPosition, toPosition);
if (m_cursorPositionBegin != fromPosition || m_cursorPositionEnd != toPosition) if (m_cursorPositionBegin != fromPosition || m_cursorPositionEnd != toPosition)
{ {
m_cursorPositionBegin = fromPosition; OnTextAreaSelection(this, &fromPosition, &toPosition);
m_cursorPositionEnd = toPosition;
// Ensure begin is before end a second time (in case signal changed it)
if (toPosition.y < fromPosition.y || (toPosition.y == fromPosition.y && toPosition.x < fromPosition.x))
std::swap(fromPosition, toPosition);
m_cursorPositionBegin = NormalizeCursorPosition(fromPosition);
m_cursorPositionEnd = NormalizeCursorPosition(toPosition);
RefreshCursor(); RefreshCursor();
} }
@ -241,7 +273,28 @@ namespace Ndk
{ {
m_drawer.SetColor(text); m_drawer.SetColor(text);
m_textSprite->Update(m_drawer); UpdateDisplayText();
}
inline void TextAreaWidget::SetTextFont(Nz::FontRef font)
{
m_drawer.SetFont(font);
UpdateDisplayText();
}
inline void TextAreaWidget::SetTextOutlineColor(const Nz::Color& color)
{
m_drawer.SetOutlineColor(color);
UpdateDisplayText();
}
inline void TextAreaWidget::SetTextOutlineThickness(float thickness)
{
m_drawer.SetOutlineThickness(thickness);
UpdateDisplayText();
} }
inline void TextAreaWidget::Write(const Nz::String& text) inline void TextAreaWidget::Write(const Nz::String& text)
@ -253,4 +306,17 @@ namespace Ndk
{ {
Write(text, GetGlyphIndex(glyphPosition)); Write(text, GetGlyphIndex(glyphPosition));
} }
void TextAreaWidget::SetCursorPositionInternal(std::size_t glyphIndex)
{
return SetCursorPositionInternal(GetCursorPosition(glyphIndex));
}
inline void TextAreaWidget::SetCursorPositionInternal(Nz::Vector2ui cursorPosition)
{
m_cursorPositionBegin = cursorPosition;
m_cursorPositionEnd = m_cursorPositionBegin;
RefreshCursor();
}
} }

View File

@ -147,16 +147,22 @@ namespace Ndk
Nz::Vector2ui windowDimensions; Nz::Vector2ui windowDimensions;
if (info.window->IsValid()) if (info.window->IsValid())
{
windowDimensions = info.window->GetSize(); windowDimensions = info.window->GetSize();
windowDimensions.y /= 4;
}
else else
windowDimensions.MakeZero(); windowDimensions.MakeZero();
overlay->console = std::make_unique<Console>(*info.overlayWorld, Nz::Vector2f(windowDimensions), overlay->lua); Nz::LuaInstance& lua = overlay->lua;
overlay->console = info.canvas->Add<Console>();
overlay->console->OnCommand.Connect([&lua](Ndk::Console* console, const Nz::String& command)
{
if (!lua.Execute(command))
console->AddLine(lua.GetLastError(), Nz::Color::Red);
});
Console& consoleRef = *overlay->console; Console& consoleRef = *overlay->console;
consoleRef.Resize({float(windowDimensions.x), windowDimensions.y / 4.f});
consoleRef.Show(false);
// Redirect logs toward the console // Redirect logs toward the console
overlay->logSlot.Connect(Nz::Log::OnLogWrite, [&consoleRef] (const Nz::String& str) overlay->logSlot.Connect(Nz::Log::OnLogWrite, [&consoleRef] (const Nz::String& str)
@ -164,11 +170,11 @@ namespace Ndk
consoleRef.AddLine(str); consoleRef.AddLine(str);
}); });
overlay->lua.LoadLibraries(); lua.LoadLibraries();
LuaAPI::RegisterClasses(overlay->lua); LuaAPI::RegisterClasses(lua);
// Override "print" function to add a line in the console // Override "print" function to add a line in the console
overlay->lua.PushFunction([&consoleRef] (Nz::LuaState& state) lua.PushFunction([&consoleRef] (Nz::LuaState& state)
{ {
Nz::StringStream stream; Nz::StringStream stream;
@ -192,31 +198,37 @@ namespace Ndk
consoleRef.AddLine(stream); consoleRef.AddLine(stream);
return 0; return 0;
}); });
overlay->lua.SetGlobal("print"); lua.SetGlobal("print");
// Define a few base variables to allow our interface to interact with the application // Define a few base variables to allow our interface to interact with the application
overlay->lua.PushGlobal("Application", Ndk::Application::Instance()); lua.PushGlobal("Application", Ndk::Application::Instance());
overlay->lua.PushGlobal("Console", consoleRef.CreateHandle()); lua.PushGlobal("Console", consoleRef.CreateHandle());
// Setup a few event callback to handle the console // Setup a few event callback to handle the console
Nz::EventHandler& eventHandler = info.window->GetEventHandler(); Nz::EventHandler& eventHandler = info.window->GetEventHandler();
overlay->eventSlot.Connect(eventHandler.OnEvent, [&consoleRef] (const Nz::EventHandler*, const Nz::WindowEvent& event)
{
if (consoleRef.IsVisible())
consoleRef.SendEvent(event);
});
overlay->keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&consoleRef] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& event) overlay->keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&consoleRef] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& event)
{ {
if (event.code == Nz::Keyboard::F9) if (event.code == Nz::Keyboard::F9)
consoleRef.Show(!consoleRef.IsVisible()); {
// Toggle console visibility and focus
if (consoleRef.IsVisible())
{
consoleRef.ClearFocus();
consoleRef.Show(false);
}
else
{
consoleRef.Show(true);
consoleRef.SetFocus();
}
}
}); });
overlay->resizedSlot.Connect(info.renderTarget->OnRenderTargetSizeChange, [&consoleRef] (const Nz::RenderTarget* renderTarget) overlay->resizedSlot.Connect(info.renderTarget->OnRenderTargetSizeChange, [&consoleRef] (const Nz::RenderTarget* renderTarget)
{ {
Nz::Vector2ui size = renderTarget->GetSize(); Nz::Vector2ui size = renderTarget->GetSize();
consoleRef.SetSize({float(size.x), size.y / 4.f}); consoleRef.Resize({float(size.x), size.y / 4.f});
}); });
info.console = std::move(overlay); info.console = std::move(overlay);
@ -238,6 +250,9 @@ namespace Ndk
{ {
info.overlayWorld = std::make_unique<World>(false); //< No default system info.overlayWorld = std::make_unique<World>(false); //< No default system
if (info.window->IsValid())
info.canvas = std::make_unique<Canvas>(info.overlayWorld->CreateHandle(), info.window->GetEventHandler(), info.window->GetCursorController().CreateHandle());
RenderSystem& renderSystem = info.overlayWorld->AddSystem<RenderSystem>(); RenderSystem& renderSystem = info.overlayWorld->AddSystem<RenderSystem>();
renderSystem.ChangeRenderTechnique<Nz::ForwardRenderTechnique>(); renderSystem.ChangeRenderTechnique<Nz::ForwardRenderTechnique>();
renderSystem.SetDefaultBackground(nullptr); renderSystem.SetDefaultBackground(nullptr);

View File

@ -89,6 +89,7 @@ namespace Ndk
} }
else else
{ {
DestroyEntity(m_backgroundEntity);
m_backgroundEntity.Reset(); m_backgroundEntity.Reset();
m_backgroundSprite.Reset(); m_backgroundSprite.Reset();
} }
@ -144,6 +145,27 @@ namespace Ndk
m_canvas->SetKeyboardOwner(m_canvasIndex); m_canvas->SetKeyboardOwner(m_canvasIndex);
} }
void BaseWidget::SetParent(BaseWidget* widget)
{
Canvas* oldCanvas = m_canvas;
Canvas* newCanvas = widget->GetCanvas();
// Changing a widget canvas is a problem because of the canvas entities
NazaraAssert(oldCanvas == newCanvas, "Transferring a widget between canvas is not yet supported");
Node::SetParent(widget);
m_widgetParent = widget;
Layout();
}
void BaseWidget::SetRenderingRect(const Nz::Rectf& renderingRect)
{
m_renderingRect = renderingRect;
UpdatePositionAndSize();
}
void BaseWidget::Show(bool show) void BaseWidget::Show(bool show)
{ {
if (m_visible != show) if (m_visible != show)
@ -156,21 +178,45 @@ namespace Ndk
UnregisterFromCanvas(); UnregisterFromCanvas();
for (WidgetEntity& entity : m_entities) for (WidgetEntity& entity : m_entities)
entity.handle->Enable(show); {
if (entity.isEnabled)
{
entity.handle->Enable(show); //< This will override isEnabled
entity.isEnabled = true;
}
}
for (const auto& widgetPtr : m_children) for (const auto& widgetPtr : m_children)
widgetPtr->Show(show); widgetPtr->Show(show);
} }
} }
const Ndk::EntityHandle& BaseWidget::CreateEntity() const EntityHandle& BaseWidget::CreateEntity()
{ {
const EntityHandle& newEntity = m_world->CreateEntity(); const EntityHandle& newEntity = m_world->CreateEntity();
newEntity->Enable(m_visible); newEntity->Enable(m_visible);
m_entities.emplace_back(); m_entities.emplace_back();
WidgetEntity& widgetEntity = m_entities.back(); WidgetEntity& newWidgetEntity = m_entities.back();
widgetEntity.handle = newEntity; newWidgetEntity.handle = newEntity;
newWidgetEntity.onDisabledSlot.Connect(newEntity->OnEntityDisabled, [this](Entity* entity)
{
auto it = std::find_if(m_entities.begin(), m_entities.end(), [&](const WidgetEntity& widgetEntity) { return widgetEntity.handle == entity; });
NazaraAssert(it != m_entities.end(), "Entity does not belong to this widget");
it->isEnabled = false;
});
newWidgetEntity.onEnabledSlot.Connect(newEntity->OnEntityEnabled, [this](Entity* entity)
{
auto it = std::find_if(m_entities.begin(), m_entities.end(), [&](const WidgetEntity& widgetEntity) { return widgetEntity.handle == entity; });
NazaraAssert(it != m_entities.end(), "Entity does not belong to this widget");
if (!IsVisible())
entity->Disable(); // Next line will override isEnabled status
it->isEnabled = true;
});
return newEntity; return newEntity;
} }
@ -185,7 +231,7 @@ namespace Ndk
void BaseWidget::Layout() void BaseWidget::Layout()
{ {
if (m_backgroundEntity) if (m_backgroundSprite)
m_backgroundSprite->SetSize(m_size.x, m_size.y); m_backgroundSprite->SetSize(m_size.x, m_size.y);
UpdatePositionAndSize(); UpdatePositionAndSize();
@ -236,6 +282,10 @@ namespace Ndk
{ {
} }
void BaseWidget::OnMouseWheelMoved(int /*x*/, int /*y*/, float /*delta*/)
{
}
void BaseWidget::OnMouseExit() void BaseWidget::OnMouseExit()
{ {
} }
@ -289,7 +339,13 @@ namespace Ndk
Nz::Vector2f widgetPos = Nz::Vector2f(GetPosition()); Nz::Vector2f widgetPos = Nz::Vector2f(GetPosition());
Nz::Vector2f widgetSize = GetSize(); Nz::Vector2f widgetSize = GetSize();
Nz::Recti fullBounds(Nz::Rectf(widgetPos.x, widgetPos.y, widgetSize.x, widgetSize.y)); Nz::Rectf widgetRect(widgetPos.x, widgetPos.y, widgetSize.x, widgetSize.y);
Nz::Rectf widgetRenderingRect(widgetPos.x + m_renderingRect.x, widgetPos.y + m_renderingRect.y, m_renderingRect.width, m_renderingRect.height);
Nz::Rectf widgetBounds;
widgetRect.Intersect(widgetRenderingRect, &widgetBounds);
Nz::Recti fullBounds(widgetBounds);
for (WidgetEntity& widgetEntity : m_entities) for (WidgetEntity& widgetEntity : m_entities)
{ {
const Ndk::EntityHandle& entity = widgetEntity.handle; const Ndk::EntityHandle& entity = widgetEntity.handle;

View File

@ -61,7 +61,7 @@ namespace Ndk
} }
} }
void Canvas::OnEventMouseButtonRelease(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent & event) void Canvas::OnEventMouseButtonRelease(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent& event)
{ {
if (m_hoveredWidget != InvalidCanvasIndex) if (m_hoveredWidget != InvalidCanvasIndex)
{ {
@ -128,6 +128,19 @@ namespace Ndk
} }
} }
void Canvas::OnEventMouseWheelMoved(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseWheelEvent& event)
{
if (m_hoveredWidget != InvalidCanvasIndex)
{
WidgetEntry& hoveredWidget = m_widgetEntries[m_hoveredWidget];
int x = static_cast<int>(std::round(event.x - hoveredWidget.box.x));
int y = static_cast<int>(std::round(event.y - hoveredWidget.box.y));
hoveredWidget.widget->OnMouseWheelMoved(x, y, event.delta);
}
}
void Canvas::OnEventMouseLeft(const Nz::EventHandler* /*eventHandler*/) void Canvas::OnEventMouseLeft(const Nz::EventHandler* /*eventHandler*/)
{ {
if (m_hoveredWidget != InvalidCanvasIndex) if (m_hoveredWidget != InvalidCanvasIndex)
@ -137,7 +150,7 @@ namespace Ndk
} }
} }
void Canvas::OnEventKeyPressed(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event) void Canvas::OnEventKeyPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event)
{ {
if (m_keyboardOwner != InvalidCanvasIndex) if (m_keyboardOwner != InvalidCanvasIndex)
{ {
@ -191,12 +204,16 @@ namespace Ndk
} }
} }
} }
OnUnhandledKeyPressed(eventHandler, event);
} }
void Canvas::OnEventKeyReleased(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event) void Canvas::OnEventKeyReleased(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event)
{ {
if (m_keyboardOwner != InvalidCanvasIndex) if (m_keyboardOwner != InvalidCanvasIndex)
m_widgetEntries[m_keyboardOwner].widget->OnKeyReleased(event); m_widgetEntries[m_keyboardOwner].widget->OnKeyReleased(event);
OnUnhandledKeyReleased(eventHandler, event);
} }
void Canvas::OnEventTextEntered(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::TextEvent& event) void Canvas::OnEventTextEntered(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::TextEvent& event)

View File

@ -4,10 +4,10 @@
#include <NDK/Console.hpp> #include <NDK/Console.hpp>
#include <Nazara/Core/Unicode.hpp> #include <Nazara/Core/Unicode.hpp>
#include <Nazara/Lua/LuaState.hpp>
#include <Nazara/Platform/Event.hpp> #include <Nazara/Platform/Event.hpp>
#include <NDK/Components/GraphicsComponent.hpp> #include <NDK/Components/GraphicsComponent.hpp>
#include <NDK/Components/NodeComponent.hpp> #include <NDK/Components/NodeComponent.hpp>
#include <NDK/Widgets.hpp>
#include <NDK/World.hpp> #include <NDK/World.hpp>
///TODO: For now is unable to display different color in the history, it needs a RichTextDrawer to do so ///TODO: For now is unable to display different color in the history, it needs a RichTextDrawer to do so
@ -34,71 +34,70 @@ namespace Ndk
* \param instance Lua instance that will interact with the world * \param instance Lua instance that will interact with the world
*/ */
Console::Console(World& world, const Nz::Vector2f& size, Nz::LuaState& state) : Console::Console(BaseWidget* parent) :
BaseWidget(parent),
m_historyPosition(0), m_historyPosition(0),
m_defaultFont(Nz::Font::GetDefault()), m_defaultFont(Nz::Font::GetDefault()),
m_state(state), m_characterSize(24),
m_size(size), m_maxHistoryLines(200)
m_opened(false),
m_characterSize(24)
{ {
Nz::MaterialRef backgroundMaterial = Nz::Material::New();
backgroundMaterial->EnableBlending(true);
backgroundMaterial->EnableDepthBuffer(false);
backgroundMaterial->SetDstBlend(Nz::BlendFunc_InvSrcAlpha);
backgroundMaterial->SetSrcBlend(Nz::BlendFunc_SrcAlpha);
// History bakckground
m_historyBackgroundSprite = Nz::Sprite::New();
m_historyBackgroundSprite->SetColor(Nz::Color(80, 80, 160, 128));
m_historyBackgroundSprite->SetMaterial(backgroundMaterial);
m_historyBackground = world.CreateEntity();
m_historyBackground->Enable(m_opened);
m_historyBackground->AddComponent<Ndk::GraphicsComponent>().Attach(m_historyBackgroundSprite, -1);
m_historyBackground->AddComponent<Ndk::NodeComponent>().SetParent(this);
// History // History
m_historyDrawer.SetCharacterSize(m_characterSize); m_history = Add<TextAreaWidget>();
m_historyDrawer.SetColor(Nz::Color(200, 200, 200)); m_history->EnableBackground(true);
m_historyDrawer.SetFont(m_defaultFont); m_history->EnableLineWrap(true);
m_history->SetReadOnly(true);
m_history->SetBackgroundColor(Nz::Color(80, 80, 160, 128));
m_historyTextSprite = Nz::TextSprite::New(); m_historyArea = Add<ScrollAreaWidget>(m_history);
m_history = world.CreateEntity();
m_history->Enable(m_opened);
m_history->AddComponent<Ndk::GraphicsComponent>().Attach(m_historyTextSprite);
Ndk::NodeComponent& historyNode = m_history->AddComponent<Ndk::NodeComponent>();
historyNode.SetParent(this);
// Input background
m_inputBackgroundSprite = Nz::Sprite::New();
m_inputBackgroundSprite->SetColor(Nz::Color(255, 255, 255, 200));
m_inputBackgroundSprite->SetMaterial(backgroundMaterial);
m_inputBackground = world.CreateEntity();
m_inputBackground->Enable(m_opened);
m_inputBackground->AddComponent<Ndk::GraphicsComponent>().Attach(m_inputBackgroundSprite, -1);
m_inputBackground->AddComponent<Ndk::NodeComponent>().SetParent(this);
// Input // Input
m_inputDrawer.SetColor(Nz::Color::Black); m_input = Add<TextAreaWidget>();
m_inputDrawer.SetCharacterSize(m_characterSize); m_input->EnableBackground(true);
m_inputDrawer.SetFont(m_defaultFont); m_input->SetText(s_inputPrefix);
m_inputDrawer.SetText(s_inputPrefix); m_input->SetTextColor(Nz::Color::Black);
m_inputTextSprite = Nz::TextSprite::New(); m_input->OnTextAreaKeyReturn.Connect(this, &Console::ExecuteInput);
m_inputTextSprite->Update(m_inputDrawer);
m_input = world.CreateEntity(); // Protect input prefix from erasure/selection
m_input->Enable(m_opened); m_input->SetCursorPosition(s_inputPrefixSize);
m_input->AddComponent<Ndk::GraphicsComponent>().Attach(m_inputTextSprite);
Ndk::NodeComponent& inputNode = m_input->AddComponent<Ndk::NodeComponent>(); m_input->OnTextAreaCursorMove.Connect([](const TextAreaWidget* textArea, Nz::Vector2ui* newCursorPos)
inputNode.SetParent(this); {
newCursorPos->x = std::max(newCursorPos->x, static_cast<unsigned int>(s_inputPrefixSize));
});
Layout(); m_input->OnTextAreaSelection.Connect([](const TextAreaWidget* textArea, Nz::Vector2ui* start, Nz::Vector2ui* end)
{
start->x = std::max(start->x, static_cast<unsigned int>(s_inputPrefixSize));
end->x = std::max(end->x, static_cast<unsigned int>(s_inputPrefixSize));
});
m_input->OnTextAreaKeyBackspace.Connect([](const TextAreaWidget* textArea, bool* ignoreDefaultAction)
{
if (textArea->GetGlyphIndex() <= s_inputPrefixSize)
*ignoreDefaultAction = true;
});
// Handle history
m_input->OnTextAreaKeyUp.Connect([&] (const TextAreaWidget* textArea, bool* ignoreDefaultAction)
{
*ignoreDefaultAction = true;
if (m_historyPosition > 0)
m_historyPosition--;
m_input->SetText(s_inputPrefix + m_commandHistory[m_historyPosition]);
});
m_input->OnTextAreaKeyDown.Connect([&] (const TextAreaWidget* textArea, bool* ignoreDefaultAction)
{
*ignoreDefaultAction = true;
if (++m_historyPosition >= m_commandHistory.size())
m_historyPosition = 0;
m_input->SetText(s_inputPrefix + m_commandHistory[m_historyPosition]);
});
} }
/*! /*!
@ -107,110 +106,40 @@ namespace Ndk
* \param text New line of text * \param text New line of text
* \param color Color for the text * \param color Color for the text
*/ */
void Console::AddLine(const Nz::String& text, const Nz::Color& color) void Console::AddLine(const Nz::String& text, const Nz::Color& color)
{ {
AddLineInternal(text, color); if (m_historyLines.size() >= m_maxHistoryLines)
RefreshHistory(); m_historyLines.erase(m_historyLines.begin());
m_historyLines.emplace_back(Line{ color, text });
m_history->AppendText(text + '\n');
m_history->Resize(m_history->GetPreferredSize());
m_historyArea->Resize(m_historyArea->GetSize());
m_historyArea->ScrollToRatio(1.f);
} }
/*! /*!
* \brief Clears the console * \brief Clears the console
*
* Clears the console history and input
*/ */
void Console::Clear() void Console::Clear()
{ {
m_historyLines.clear(); m_historyLines.clear();
RefreshHistory(); m_history->Clear();
m_history->Resize(m_history->GetPreferredSize());
m_historyArea->Resize(m_historyArea->GetSize());
m_input->SetText(s_inputPrefix);
} }
/*! /*!
* \brief Sends a character to the console * \brief Clears the console focus
* *
* \param character Character that will be added to the console * Clear console input widget focus (if owned)
*/ */
void Console::ClearFocus()
void Console::SendCharacter(char32_t character)
{ {
switch (character) m_input->ClearFocus();
{
case '\b':
{
Nz::String input = m_inputDrawer.GetText();
if (input.GetLength() <= s_inputPrefixSize) // Prevent removal of the input prefix
return; // Ignore if no user character is there
input.Resize(-1, Nz::String::HandleUtf8);
m_inputDrawer.SetText(input);
break;
}
case '\r':
case '\n':
ExecuteInput();
break;
default:
{
if (Nz::Unicode::GetCategory(character) == Nz::Unicode::Category_Other_Control)
return;
m_inputDrawer.AppendText(Nz::String::Unicode(character));
break;
}
}
m_inputTextSprite->Update(m_inputDrawer);
}
/*!
* \brief Sends an event to the console
*
* \param event Event to be takin into consideration by the console
*/
void Console::SendEvent(const Nz::WindowEvent& event)
{
switch (event.type)
{
case Nz::WindowEventType_TextEntered:
SendCharacter(event.text.character);
break;
case Nz::WindowEventType_KeyPressed:
{
switch (event.key.code)
{
case Nz::Keyboard::Down:
case Nz::Keyboard::Up:
{
if (event.key.code == Nz::Keyboard::Up)
m_historyPosition = std::min<std::size_t>(m_commandHistory.size(), m_historyPosition + 1);
else
{
if (m_historyPosition > 1)
m_historyPosition--;
else if (m_historyPosition == 0)
m_historyPosition = 1;
}
if (!m_commandHistory.empty())
{
Nz::String text = m_commandHistory[m_commandHistory.size() - m_historyPosition];
m_inputDrawer.SetText(s_inputPrefix + text);
m_inputTextSprite->Update(m_inputDrawer);
}
break;
}
default:
break;
}
break;
}
default:
break;
}
} }
/*! /*!
@ -218,30 +147,23 @@ namespace Ndk
* *
* \param size Size of the font * \param size Size of the font
*/ */
void Console::SetCharacterSize(unsigned int size) void Console::SetCharacterSize(unsigned int size)
{ {
m_characterSize = size; m_characterSize = size;
m_historyDrawer.SetCharacterSize(m_characterSize); m_history->SetCharacterSize(size);
m_historyTextSprite->Update(m_historyDrawer); m_input->SetCharacterSize(size);
m_inputDrawer.SetCharacterSize(m_characterSize);
m_inputTextSprite->Update(m_inputDrawer);
Layout(); Layout();
} }
/*! /*!
* \brief Sets the console size * \brief Give the console input focus
* *
* \param size (Width, Height) of the console
*/ */
void Console::SetFocus()
void Console::SetSize(const Nz::Vector2f& size)
{ {
m_size = size; m_input->SetFocus();
m_historyBackgroundSprite->SetSize(m_size);
Layout();
} }
/*! /*!
@ -251,121 +173,55 @@ namespace Ndk
* *
* \remark Produces a NazaraAssert if font is invalid or null * \remark Produces a NazaraAssert if font is invalid or null
*/ */
void Console::SetTextFont(Nz::FontRef font) void Console::SetTextFont(Nz::FontRef font)
{ {
NazaraAssert(font && font->IsValid(), "Invalid font"); NazaraAssert(font && font->IsValid(), "Invalid font");
m_defaultFont = std::move(font); m_defaultFont = std::move(font);
m_historyDrawer.SetFont(m_defaultFont); m_history->SetTextFont(m_defaultFont);
m_inputDrawer.SetFont(m_defaultFont); m_input->SetTextFont(m_defaultFont);
Layout(); Layout();
} }
/*!
* \brief Shows the console
*
* \param show Should the console be showed
*/
void Console::Show(bool show)
{
if (m_opened != show)
{
m_historyBackground->Enable(show);
m_history->Enable(show);
m_input->Enable(show);
m_inputBackground->Enable(show);
m_opened = show;
}
}
/*!
* \brief Adds a line to the history of the console
*
* \param text New line of text
* \param color Color for the text
*/
void Console::AddLineInternal(const Nz::String& text, const Nz::Color& color)
{
m_historyLines.emplace_back(Line{color, text});
}
/*! /*!
* \brief Performs this action when an input is added to the console * \brief Performs this action when an input is added to the console
*/ */
void Console::ExecuteInput(const TextAreaWidget* textArea, bool* ignoreDefaultAction)
void Console::ExecuteInput()
{ {
Nz::String input = m_inputDrawer.GetText(); NazaraAssert(textArea == m_input, "Unexpected signal from an other text area");
*ignoreDefaultAction = true;
Nz::String input = m_input->GetText();
Nz::String inputCmd = input.SubString(s_inputPrefixSize); Nz::String inputCmd = input.SubString(s_inputPrefixSize);
m_inputDrawer.SetText(s_inputPrefix); m_input->SetText(s_inputPrefix);
if (m_commandHistory.empty() || m_commandHistory.back() != inputCmd) if (m_commandHistory.empty() || m_commandHistory.back() != inputCmd)
m_commandHistory.push_back(inputCmd); m_commandHistory.push_back(inputCmd);
m_historyPosition = 0; m_historyPosition = m_commandHistory.size();
AddLineInternal(input); //< With the input prefix AddLine(input); //< With the input prefix
if (!m_state.Execute(inputCmd)) OnCommand(this, inputCmd);
AddLineInternal(m_state.GetLastError(), Nz::Color::Red);
RefreshHistory();
} }
/*! /*!
* \brief Places the console according to its layout * \brief Places the console according to its layout
*/ */
void Console::Layout() void Console::Layout()
{ {
Nz::Vector2f origin = Nz::Vector2f(GetPosition());
const Nz::Vector2f& size = GetSize();
unsigned int lineHeight = m_defaultFont->GetSizeInfo(m_characterSize).lineHeight; unsigned int lineHeight = m_defaultFont->GetSizeInfo(m_characterSize).lineHeight;
float historyHeight = size.y - lineHeight;
Ndk::NodeComponent& inputNode = m_input->GetComponent<Ndk::NodeComponent>(); m_historyArea->SetPosition(origin.x, origin.y);
inputNode.SetPosition(0.f, m_size.y - lineHeight - 5.f); m_historyArea->Resize({ size.x, historyHeight - 4.f });
float historyHeight = m_size.y - lineHeight - 5.f - 2.f; m_input->Resize({size.x, size.y - historyHeight});
m_historyBackgroundSprite->SetSize(m_size.x, historyHeight); m_input->SetPosition(origin.x, origin.y + historyHeight);
m_maxHistoryLines = static_cast<unsigned int>(std::ceil(historyHeight / lineHeight));
Ndk::NodeComponent& historyNode = m_history->GetComponent<Ndk::NodeComponent>();
historyNode.SetPosition(0.f, historyHeight - m_maxHistoryLines * lineHeight);
Ndk::NodeComponent& inputBackgroundNode = m_inputBackground->GetComponent<Ndk::NodeComponent>();
inputBackgroundNode.SetPosition(0.f, historyHeight + 2.f);
m_inputBackgroundSprite->SetSize(m_size.x, m_size.y - historyHeight);
}
/*!
* \brief Refreshes the history of the console
*/
void Console::RefreshHistory()
{
m_historyDrawer.Clear();
auto it = m_historyLines.end();
if (m_historyLines.size() > m_maxHistoryLines)
it -= m_maxHistoryLines;
else
it = m_historyLines.begin();
for (unsigned int i = 0; i < m_maxHistoryLines; ++i)
{
if (m_maxHistoryLines - i <= m_historyLines.size() && it != m_historyLines.end())
{
m_historyDrawer.AppendText(it->text);
++it;
}
m_historyDrawer.AppendText(Nz::String('\n'));
}
m_historyTextSprite->Update(m_historyDrawer);
} }
} }

View File

@ -111,11 +111,15 @@ namespace Ndk
{ {
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i)) for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
m_components[i]->OnEntityEnabled(); m_components[i]->OnEntityEnabled();
OnEntityEnabled(this);
} }
else else
{ {
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i)) for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
m_components[i]->OnEntityDisabled(); m_components[i]->OnEntityDisabled();
OnEntityDisabled(this);
} }
Invalidate(); Invalidate();

View File

@ -62,24 +62,14 @@ namespace Ndk
console.BindMethod("AddLine", &Console::AddLine, Nz::Color::White); console.BindMethod("AddLine", &Console::AddLine, Nz::Color::White);
console.BindMethod("Clear", &Console::Clear); console.BindMethod("Clear", &Console::Clear);
console.BindMethod("GetCharacterSize", &Console::GetCharacterSize); console.BindMethod("GetCharacterSize", &Console::GetCharacterSize);
console.BindMethod("GetHistory", &Console::GetHistory); //console.BindMethod("GetHistory", &Console::GetHistory);
console.BindMethod("GetHistoryBackground", &Console::GetHistoryBackground); //console.BindMethod("GetInput", &Console::GetInput);
console.BindMethod("GetInput", &Console::GetInput);
console.BindMethod("GetInputBackground", &Console::GetInputBackground);
console.BindMethod("GetSize", &Console::GetSize);
console.BindMethod("GetTextFont", &Console::GetTextFont); console.BindMethod("GetTextFont", &Console::GetTextFont);
console.BindMethod("IsValidHandle", &ConsoleHandle::IsValid); console.BindMethod("IsValidHandle", &ConsoleHandle::IsValid);
console.BindMethod("IsVisible", &Console::IsVisible);
console.BindMethod("SendCharacter", &Console::SendCharacter);
//consoleClass.SetMethod("SendEvent", &Console::SendEvent);
console.BindMethod("SetCharacterSize", &Console::SetCharacterSize); console.BindMethod("SetCharacterSize", &Console::SetCharacterSize);
console.BindMethod("SetSize", &Console::SetSize);
console.BindMethod("SetTextFont", &Console::SetTextFont); console.BindMethod("SetTextFont", &Console::SetTextFont);
console.BindMethod("Show", &Console::Show, true);
} }
#endif #endif

View File

@ -0,0 +1,198 @@
// Copyright (C) 2019 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <NDK/Widgets/ScrollAreaWidget.hpp>
#include <Nazara/Math/Algorithm.hpp>
#include <NDK/Components/GraphicsComponent.hpp>
#include <NDK/Components/NodeComponent.hpp>
namespace Ndk
{
namespace
{
constexpr float scrollbarPadding = 5.f;
}
ScrollAreaWidget::ScrollAreaWidget(BaseWidget* parent, BaseWidget* content) :
BaseWidget(parent),
m_content(content),
m_scrollbarStatus(ScrollBarStatus::None),
m_isScrollbarEnabled(true),
m_scrollRatio(0.f)
{
m_content->SetParent(this);
m_content->SetPosition(Nz::Vector3f::Zero());
m_scrollbarBackgroundSprite = Nz::Sprite::New();
m_scrollbarBackgroundSprite->SetColor(Nz::Color(62, 62, 62));
m_scrollbarBackgroundEntity = CreateEntity();
m_scrollbarBackgroundEntity->AddComponent<NodeComponent>().SetParent(this);
m_scrollbarBackgroundEntity->AddComponent<GraphicsComponent>().Attach(m_scrollbarBackgroundSprite, 1);
m_scrollbarSprite = Nz::Sprite::New();
m_scrollbarSprite->SetColor(Nz::Color(104, 104, 104));
m_scrollbarEntity = CreateEntity();
m_scrollbarEntity->AddComponent<NodeComponent>().SetParent(this);
m_scrollbarEntity->AddComponent<GraphicsComponent>().Attach(m_scrollbarSprite);
Resize(m_content->GetSize());
}
void ScrollAreaWidget::EnableScrollbar(bool enable)
{
if (m_isScrollbarEnabled != enable)
{
m_isScrollbarEnabled = enable;
bool isVisible = IsScrollbarVisible();
m_scrollbarEntity->Enable(isVisible);
m_scrollbarBackgroundEntity->Enable(isVisible);
}
}
void ScrollAreaWidget::ScrollToRatio(float ratio)
{
m_scrollRatio = Nz::Clamp(ratio, 0.f, 1.f);
float widgetHeight = GetHeight();
float maxHeight = widgetHeight - m_scrollbarSprite->GetSize().y - 2.f * scrollbarPadding;
auto& scrollbarNode = m_scrollbarEntity->GetComponent<Ndk::NodeComponent>();
scrollbarNode.SetPosition(Nz::Vector2f(scrollbarNode.GetPosition(Nz::CoordSys_Local).x, scrollbarPadding + m_scrollRatio * maxHeight));
float contentPosition = m_scrollRatio * (widgetHeight - m_content->GetHeight());
m_content->SetPosition(0.f, contentPosition);
m_content->SetRenderingRect(Nz::Rectf(-std::numeric_limits<float>::infinity(), -contentPosition, std::numeric_limits<float>::infinity(), widgetHeight));
}
Nz::Rectf ScrollAreaWidget::GetScrollbarRect() const
{
Nz::Vector2f scrollBarPosition = Nz::Vector2f(m_scrollbarEntity->GetComponent<Ndk::NodeComponent>().GetPosition(Nz::CoordSys_Local));
Nz::Vector2f scrollBarSize = m_scrollbarSprite->GetSize();
return Nz::Rectf(scrollBarPosition.x, scrollBarPosition.y, scrollBarSize.x, scrollBarSize.y);
}
void ScrollAreaWidget::Layout()
{
constexpr float scrollBarBackgroundWidth = 20.f;
constexpr float scrollBarWidth = scrollBarBackgroundWidth - 2.f * scrollbarPadding;
float areaHeight = GetHeight();
float contentHeight = m_content->GetHeight();
if (contentHeight > areaHeight)
{
m_hasScrollbar = true;
Nz::Vector2f contentSize(GetWidth() - scrollBarBackgroundWidth, contentHeight);
m_content->Resize(contentSize);
if (m_isScrollbarEnabled)
{
m_scrollbarEntity->Enable();
m_scrollbarBackgroundEntity->Enable();
}
float scrollBarHeight = std::max(std::floor(areaHeight * (areaHeight / contentHeight)), 20.f);
m_scrollbarBackgroundSprite->SetSize(scrollBarBackgroundWidth, areaHeight);
m_scrollbarSprite->SetSize(scrollBarWidth, scrollBarHeight);
m_scrollbarBackgroundEntity->GetComponent<Ndk::NodeComponent>().SetPosition(contentSize.x, 0.f);
m_scrollbarEntity->GetComponent<Ndk::NodeComponent>().SetPosition(contentSize.x + (scrollBarBackgroundWidth - scrollBarWidth) / 2.f, 0.f);
ScrollToRatio(m_scrollRatio);
}
else
{
m_hasScrollbar = false;
m_content->Resize(GetSize());
m_scrollbarEntity->Disable();
m_scrollbarBackgroundEntity->Disable();
ScrollToRatio(0.f);
}
BaseWidget::Layout();
}
void ScrollAreaWidget::OnMouseButtonPress(int x, int y, Nz::Mouse::Button button)
{
if (button != Nz::Mouse::Left)
return;
if (m_scrollbarStatus == ScrollBarStatus::Hovered)
{
UpdateScrollbarStatus(ScrollBarStatus::Grabbed);
auto& scrollbarNode = m_scrollbarEntity->GetComponent<Ndk::NodeComponent>();
m_grabbedDelta.Set(x, int(y - scrollbarNode.GetPosition(Nz::CoordSys_Local).y));
}
}
void ScrollAreaWidget::OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button)
{
if (button != Nz::Mouse::Left)
return;
if (m_scrollbarStatus == ScrollBarStatus::Grabbed)
{
Nz::Rectf scrollBarRect = GetScrollbarRect();
UpdateScrollbarStatus((scrollBarRect.Contains(Nz::Vector2f(float(x), float(y)))) ? ScrollBarStatus::Hovered : ScrollBarStatus::None);
}
}
void ScrollAreaWidget::OnMouseExit()
{
//if (m_scrollbarStatus == ScrollBarStatus::Hovered)
UpdateScrollbarStatus(ScrollBarStatus::None);
}
void ScrollAreaWidget::OnMouseMoved(int x, int y, int /*deltaX*/, int /*deltaY*/)
{
if (m_scrollbarStatus == ScrollBarStatus::Grabbed)
{
float height = GetHeight();
float maxHeight = height - m_scrollbarSprite->GetSize().y;
float newHeight = Nz::Clamp(float(y - m_grabbedDelta.y), 0.f, maxHeight);
ScrollToHeight(newHeight / maxHeight * m_content->GetHeight());
}
else
{
Nz::Rectf scrollBarRect = GetScrollbarRect();
UpdateScrollbarStatus((scrollBarRect.Contains(Nz::Vector2f(float(x), float(y)))) ? ScrollBarStatus::Hovered : ScrollBarStatus::None);
}
}
void ScrollAreaWidget::OnMouseWheelMoved(int /*x*/, int /*y*/, float delta)
{
constexpr float scrollStep = 100.f;
ScrollToHeight(GetScrollHeight() - scrollStep * delta);
}
void ScrollAreaWidget::UpdateScrollbarStatus(ScrollBarStatus status)
{
if (m_scrollbarStatus != status)
{
Nz::Color newColor;
switch (status)
{
case ScrollBarStatus::Grabbed: newColor = Nz::Color(235, 235, 235); break;
case ScrollBarStatus::Hovered: newColor = Nz::Color(152, 152, 152); break;
case ScrollBarStatus::None: newColor = Nz::Color(104, 104, 104); break;
}
m_scrollbarSprite->SetColor(newColor);
m_scrollbarStatus = status;
}
}
}

View File

@ -10,29 +10,38 @@
namespace Ndk namespace Ndk
{ {
namespace
{
constexpr float paddingWidth = 5.f;
constexpr float paddingHeight = 3.f;
}
TextAreaWidget::TextAreaWidget(BaseWidget* parent) : TextAreaWidget::TextAreaWidget(BaseWidget* parent) :
BaseWidget(parent), BaseWidget(parent),
m_characterFilter(), m_characterFilter(),
m_echoMode(EchoMode_Normal), m_echoMode(EchoMode_Normal),
m_cursorPositionBegin(0U, 0U), m_cursorPositionBegin(0U, 0U),
m_cursorPositionEnd(0U, 0U), m_cursorPositionEnd(0U, 0U),
m_isLineWrapEnabled(false),
m_isMouseButtonDown(false), m_isMouseButtonDown(false),
m_multiLineEnabled(false), m_multiLineEnabled(false),
m_readOnly(false), m_readOnly(false),
m_tabEnabled(false) m_tabEnabled(false)
{ {
m_cursorEntity = CreateEntity();
m_cursorEntity->AddComponent<GraphicsComponent>();
m_cursorEntity->AddComponent<NodeComponent>().SetParent(this);
m_cursorEntity->GetComponent<NodeComponent>().SetPosition(5.f, 3.f);
m_cursorEntity->Enable(false);
m_textSprite = Nz::TextSprite::New(); m_textSprite = Nz::TextSprite::New();
m_textEntity = CreateEntity(); m_textEntity = CreateEntity();
m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite); m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
m_textEntity->AddComponent<NodeComponent>().SetParent(this);
m_textEntity->GetComponent<NodeComponent>().SetPosition(5.f, 3.f); auto& textNode = m_textEntity->AddComponent<NodeComponent>();
textNode.SetParent(this);
textNode.SetPosition(paddingWidth, paddingHeight);
m_cursorEntity = CreateEntity();
m_cursorEntity->AddComponent<GraphicsComponent>();
m_cursorEntity->AddComponent<NodeComponent>().SetParent(m_textEntity);
m_cursorEntity->GetComponent<NodeComponent>();
m_cursorEntity->Enable(false);
SetCursor(Nz::SystemCursor_Text); SetCursor(Nz::SystemCursor_Text);
SetCharacterSize(GetCharacterSize()); //< Actualize minimum / preferred size SetCharacterSize(GetCharacterSize()); //< Actualize minimum / preferred size
@ -72,11 +81,26 @@ namespace Ndk
} }
} }
m_textSprite->Update(m_drawer); UpdateTextSprite();
OnTextChanged(this, m_text); OnTextChanged(this, m_text);
} }
void TextAreaWidget::EnableLineWrap(bool enable)
{
if (m_isLineWrapEnabled != enable)
{
m_isLineWrapEnabled = enable;
if (enable)
m_drawer.SetMaxLineWidth(GetWidth());
else
m_drawer.SetMaxLineWidth(std::numeric_limits<float>::infinity());
UpdateTextSprite();
}
}
void TextAreaWidget::Erase(std::size_t firstGlyph, std::size_t lastGlyph) void TextAreaWidget::Erase(std::size_t firstGlyph, std::size_t lastGlyph)
{ {
if (firstGlyph > lastGlyph) if (firstGlyph > lastGlyph)
@ -116,6 +140,11 @@ namespace Ndk
Nz::Vector2ui TextAreaWidget::GetHoveredGlyph(float x, float y) const Nz::Vector2ui TextAreaWidget::GetHoveredGlyph(float x, float y) const
{ {
auto& textNode = m_textEntity->GetComponent<Ndk::NodeComponent>();
Nz::Vector2f textPosition = Nz::Vector2f(textNode.GetPosition(Nz::CoordSys_Local));
x -= textPosition.x;
y -= textPosition.y;
std::size_t glyphCount = m_drawer.GetGlyphCount(); std::size_t glyphCount = m_drawer.GetGlyphCount();
if (glyphCount > 0) if (glyphCount > 0)
{ {
@ -139,7 +168,7 @@ namespace Ndk
break; break;
} }
return Nz::Vector2ui(i - firstLineGlyph, line); return Nz::Vector2ui(Nz::Vector2<std::size_t>(i - firstLineGlyph, line));
} }
return Nz::Vector2ui::Zero(); return Nz::Vector2ui::Zero();
@ -163,7 +192,6 @@ namespace Ndk
Nz::Vector2f size = { float(spaceAdvance), float(lineHeight) + 5.f }; Nz::Vector2f size = { float(spaceAdvance), float(lineHeight) + 5.f };
SetMinimumSize(size); SetMinimumSize(size);
SetPreferredSize({ size.x * 6.f, size.y });
} }
void TextAreaWidget::Write(const Nz::String& text, std::size_t glyphPosition) void TextAreaWidget::Write(const Nz::String& text, std::size_t glyphPosition)
@ -186,6 +214,12 @@ namespace Ndk
{ {
BaseWidget::Layout(); BaseWidget::Layout();
if (m_isLineWrapEnabled)
{
m_drawer.SetMaxLineWidth(GetWidth());
UpdateTextSprite();
}
RefreshCursor(); RefreshCursor();
} }
@ -209,6 +243,39 @@ namespace Ndk
{ {
switch (key.code) switch (key.code)
{ {
case Nz::Keyboard::Backspace:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyBackspace(this, &ignoreDefaultAction);
std::size_t cursorGlyphBegin = GetGlyphIndex(m_cursorPositionBegin);
std::size_t cursorGlyphEnd = GetGlyphIndex(m_cursorPositionEnd);
if (ignoreDefaultAction || cursorGlyphEnd == 0)
return true;
// When a text is selected, delete key does the same as delete and leave the character behind it
if (HasSelection())
EraseSelection();
else
{
Nz::String newText;
if (cursorGlyphBegin > 1)
newText.Append(m_text.SubString(0, m_text.GetCharacterPosition(cursorGlyphBegin - 1) - 1));
if (cursorGlyphEnd < m_text.GetLength())
newText.Append(m_text.SubString(m_text.GetCharacterPosition(cursorGlyphEnd)));
// Move cursor before setting text (to prevent SetText to move our cursor)
MoveCursor(-1);
SetText(newText);
}
return true;
}
case Nz::Keyboard::Delete: case Nz::Keyboard::Delete:
{ {
if (HasSelection()) if (HasSelection())
@ -301,6 +368,24 @@ namespace Ndk
return true; return true;
} }
case Nz::Keyboard::Return:
{
bool ignoreDefaultAction = false;
OnTextAreaKeyReturn(this, &ignoreDefaultAction);
if (ignoreDefaultAction)
return true;
if (!m_multiLineEnabled)
break;
if (HasSelection())
EraseSelection();
Write(Nz::String('\n'));
return true;;
}
case Nz::Keyboard::Right: case Nz::Keyboard::Right:
{ {
bool ignoreDefaultAction = false; bool ignoreDefaultAction = false;
@ -378,14 +463,14 @@ namespace Ndk
{ {
Erase(firstGlyph); Erase(firstGlyph);
SetSelection(cursorPositionBegin - (cursorPositionBegin.y == line && cursorPositionBegin.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}), SetSelection(cursorPositionBegin - (cursorPositionBegin.y == line && cursorPositionBegin.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}),
cursorPositionEnd - (cursorPositionEnd.y == line && cursorPositionEnd.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {})); cursorPositionEnd - (cursorPositionEnd.y == line && cursorPositionEnd.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}));
} }
} }
else else
{ {
Write(Nz::String('\t'), { 0U, line }); Write(Nz::String('\t'), { 0U, line });
SetSelection(cursorPositionBegin + (cursorPositionBegin.y == line && cursorPositionBegin.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}), SetSelection(cursorPositionBegin + (cursorPositionBegin.y == line && cursorPositionBegin.x != 0U ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}),
cursorPositionEnd + (cursorPositionEnd.y == line ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {})); cursorPositionEnd + (cursorPositionEnd.y == line ? Nz::Vector2ui { 1U, 0U } : Nz::Vector2ui {}));
} }
} }
} }
@ -408,8 +493,10 @@ namespace Ndk
} }
default: default:
return false; break;
} }
return false;
} }
void TextAreaWidget::OnKeyReleased(const Nz::WindowEvent::KeyEvent& /*key*/) void TextAreaWidget::OnKeyReleased(const Nz::WindowEvent::KeyEvent& /*key*/)
@ -422,7 +509,7 @@ namespace Ndk
{ {
SetFocus(); SetFocus();
Nz::Vector2ui hoveredGlyph = GetHoveredGlyph(float(x) - 5.f, float(y) - 5.f); Nz::Vector2ui hoveredGlyph = GetHoveredGlyph(float(x), float(y));
// Shift extends selection // Shift extends selection
if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::LShift) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::RShift)) if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::LShift) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::RShift))
@ -452,7 +539,7 @@ namespace Ndk
void TextAreaWidget::OnMouseMoved(int x, int y, int deltaX, int deltaY) void TextAreaWidget::OnMouseMoved(int x, int y, int deltaX, int deltaY)
{ {
if (m_isMouseButtonDown) if (m_isMouseButtonDown)
SetSelection(m_selectionCursor, GetHoveredGlyph(float(x) - 5.f, float(y) - 3.f)); SetSelection(m_selectionCursor, GetHoveredGlyph(float(x), float(y)));
} }
void TextAreaWidget::OnTextEntered(char32_t character, bool /*repeated*/) void TextAreaWidget::OnTextEntered(char32_t character, bool /*repeated*/)
@ -460,68 +547,13 @@ namespace Ndk
if (m_readOnly) if (m_readOnly)
return; return;
switch (character) if (Nz::Unicode::GetCategory(character) == Nz::Unicode::Category_Other_Control || (m_characterFilter && !m_characterFilter(character)))
{ return;
case '\b':
{
bool ignoreDefaultAction = false;
OnTextAreaKeyBackspace(this, &ignoreDefaultAction);
std::size_t cursorGlyphBegin = GetGlyphIndex(m_cursorPositionBegin); if (HasSelection())
std::size_t cursorGlyphEnd = GetGlyphIndex(m_cursorPositionEnd); EraseSelection();
if (ignoreDefaultAction || cursorGlyphEnd == 0) Write(Nz::String::Unicode(character));
break;
// When a text is selected, delete key does the same as delete and leave the character behind it
if (HasSelection())
EraseSelection();
else
{
Nz::String newText;
if (cursorGlyphBegin > 1)
newText.Append(m_text.SubString(0, m_text.GetCharacterPosition(cursorGlyphBegin - 1) - 1));
if (cursorGlyphEnd < m_text.GetLength())
newText.Append(m_text.SubString(m_text.GetCharacterPosition(cursorGlyphEnd)));
// Move cursor before setting text (to prevent SetText to move our cursor)
MoveCursor(-1);
SetText(newText);
}
break;
}
case '\r':
case '\n':
{
bool ignoreDefaultAction = false;
OnTextAreaKeyReturn(this, &ignoreDefaultAction);
if (ignoreDefaultAction || !m_multiLineEnabled)
break;
if (HasSelection())
EraseSelection();
Write(Nz::String('\n'));
break;
}
default:
{
if (Nz::Unicode::GetCategory(character) == Nz::Unicode::Category_Other_Control || (m_characterFilter && !m_characterFilter(character)))
break;
if (HasSelection())
EraseSelection();
Write(Nz::String::Unicode(character));
break;
}
}
} }
void TextAreaWidget::RefreshCursor() void TextAreaWidget::RefreshCursor()
@ -529,6 +561,45 @@ namespace Ndk
if (m_readOnly) if (m_readOnly)
return; return;
auto GetGlyph = [&](const Nz::Vector2ui& glyphPosition, std::size_t* glyphIndex) -> const Nz::AbstractTextDrawer::Glyph*
{
const auto& lineInfo = m_drawer.GetLine(glyphPosition.y);
std::size_t cursorGlyph = GetGlyphIndex({ glyphPosition.x, glyphPosition.y });
if (glyphIndex)
*glyphIndex = cursorGlyph;
std::size_t glyphCount = m_drawer.GetGlyphCount();
if (glyphCount > 0 && lineInfo.glyphIndex < cursorGlyph)
{
const auto& glyph = m_drawer.GetGlyph(std::min(cursorGlyph, glyphCount - 1));
return &glyph;
}
else
return nullptr;
};
// Move text so that cursor is always visible
const auto* lastGlyph = GetGlyph(m_cursorPositionEnd, nullptr);
float glyphPos = (lastGlyph) ? lastGlyph->bounds.x : 0.f;
float glyphWidth = (lastGlyph) ? lastGlyph->bounds.width : 0.f;
auto& node = m_textEntity->GetComponent<Ndk::NodeComponent>();
float textPosition = node.GetPosition(Nz::CoordSys_Local).x - paddingWidth;
float cursorPosition = glyphPos + textPosition;
float width = GetWidth();
if (width <= m_drawer.GetBounds().width)
{
if (cursorPosition + glyphWidth > width)
node.Move(width - cursorPosition - glyphWidth, 0.f);
else if (cursorPosition - glyphWidth < 0.f)
node.Move(-cursorPosition + glyphWidth, 0.f);
}
else
node.Move(-textPosition, 0.f); // Reset text position if we have enough room to show everything
// Show cursor/selection
std::size_t selectionLineCount = m_cursorPositionEnd.y - m_cursorPositionBegin.y + 1; std::size_t selectionLineCount = m_cursorPositionEnd.y - m_cursorPositionBegin.y + 1;
std::size_t oldSpriteCount = m_cursorSprites.size(); std::size_t oldSpriteCount = m_cursorSprites.size();
if (m_cursorSprites.size() != selectionLineCount) if (m_cursorSprites.size() != selectionLineCount)
@ -553,27 +624,24 @@ namespace Ndk
Nz::SpriteRef& cursorSprite = m_cursorSprites[i - m_cursorPositionBegin.y]; Nz::SpriteRef& cursorSprite = m_cursorSprites[i - m_cursorPositionBegin.y];
if (i == m_cursorPositionBegin.y || i == m_cursorPositionEnd.y) if (i == m_cursorPositionBegin.y || i == m_cursorPositionEnd.y)
{ {
auto GetGlyphPos = [&](unsigned int localGlyphPos) auto GetGlyphPos = [&](const Nz::Vector2ui& glyphPosition)
{ {
std::size_t cursorGlyph = GetGlyphIndex({ localGlyphPos, i }); std::size_t glyphIndex;
const auto* glyph = GetGlyph(glyphPosition, &glyphIndex);
std::size_t glyphCount = m_drawer.GetGlyphCount(); if (glyph)
float position;
if (glyphCount > 0 && lineInfo.glyphIndex < cursorGlyph)
{ {
const auto& glyph = m_drawer.GetGlyph(std::min(cursorGlyph, glyphCount - 1)); float position = glyph->bounds.x;
position = glyph.bounds.x; if (glyphIndex >= m_drawer.GetGlyphCount())
if (cursorGlyph >= glyphCount) position += glyph->bounds.width;
position += glyph.bounds.width;
return position;
} }
else else
position = 0.f; return 0.f;
return position;
}; };
float beginX = (i == m_cursorPositionBegin.y) ? GetGlyphPos(m_cursorPositionBegin.x) : 0.f; float beginX = (i == m_cursorPositionBegin.y) ? GetGlyphPos({ m_cursorPositionBegin.x, i }) : 0.f;
float endX = (i == m_cursorPositionEnd.y) ? GetGlyphPos(m_cursorPositionEnd.x) : lineInfo.bounds.width; float endX = (i == m_cursorPositionEnd.y) ? GetGlyphPos({ m_cursorPositionEnd.x, i }) : lineInfo.bounds.width;
float spriteSize = std::max(endX - beginX, 1.f); float spriteSize = std::max(endX - beginX, 1.f);
cursorSprite->SetColor((m_cursorPositionBegin == m_cursorPositionEnd) ? Nz::Color::Black : Nz::Color(0, 0, 0, 50)); cursorSprite->SetColor((m_cursorPositionBegin == m_cursorPositionEnd) ? Nz::Color::Black : Nz::Color(0, 0, 0, 50));
@ -605,8 +673,14 @@ namespace Ndk
break; break;
} }
m_textSprite->Update(m_drawer); UpdateTextSprite();
SetCursorPosition(m_cursorPositionBegin); //< Refresh cursor position (prevent it from being outside of the text) SetCursorPosition(m_cursorPositionBegin); //< Refresh cursor position (prevent it from being outside of the text)
} }
void TextAreaWidget::UpdateTextSprite()
{
m_textSprite->Update(m_drawer);
SetPreferredSize(Nz::Vector2f(m_textSprite->GetBoundingVolume().obb.localBox.GetLengths()));
}
} }

View File

@ -55,6 +55,8 @@ namespace Nz
struct MouseWheelEvent struct MouseWheelEvent
{ {
float delta; float delta;
int x;
int y;
}; };
// Used by: // Used by:

View File

@ -38,6 +38,7 @@ namespace Nz
std::size_t GetGlyphCount() const override; std::size_t GetGlyphCount() const override;
const Line& GetLine(std::size_t index) const override; const Line& GetLine(std::size_t index) const override;
std::size_t GetLineCount() const override; std::size_t GetLineCount() const override;
float GetMaxLineWidth() const;
const Color& GetOutlineColor() const; const Color& GetOutlineColor() const;
float GetOutlineThickness() const; float GetOutlineThickness() const;
TextStyleFlags GetStyle() const; TextStyleFlags GetStyle() const;
@ -46,6 +47,7 @@ namespace Nz
void SetCharacterSize(unsigned int characterSize); void SetCharacterSize(unsigned int characterSize);
void SetColor(const Color& color); void SetColor(const Color& color);
void SetFont(Font* font); void SetFont(Font* font);
void SetMaxLineWidth(float lineWidth);
void SetOutlineColor(const Color& color); void SetOutlineColor(const Color& color);
void SetOutlineThickness(float thickness); void SetOutlineThickness(float thickness);
void SetStyle(TextStyleFlags style); void SetStyle(TextStyleFlags style);
@ -60,21 +62,29 @@ namespace Nz
static SimpleTextDrawer Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor); static SimpleTextDrawer Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
private: private:
void AppendNewLine() const;
void AppendNewLine(std::size_t glyphIndex, unsigned int glyphPosition) const;
void ClearGlyphs() const; void ClearGlyphs() const;
void ConnectFontSlots(); void ConnectFontSlots();
void DisconnectFontSlots(); void DisconnectFontSlots();
bool GenerateGlyph(Glyph& glyph, char32_t character, float outlineThickness, bool lineWrap, Nz::Color color, int renderOrder, int* advance) const;
void GenerateGlyphs(const String& text) const; void GenerateGlyphs(const String& text) const;
void OnFontAtlasLayerChanged(const Font* font, AbstractImage* oldLayer, AbstractImage* newLayer); void OnFontAtlasLayerChanged(const Font* font, AbstractImage* oldLayer, AbstractImage* newLayer);
void OnFontInvalidated(const Font* font); void OnFontInvalidated(const Font* font);
void OnFontRelease(const Font* object); void OnFontRelease(const Font* object);
bool ShouldLineWrap(Glyph& glyph, float size, bool checkFirstGlyph = true) const;
void UpdateGlyphColor() const; void UpdateGlyphColor() const;
void UpdateGlyphs() const; void UpdateGlyphs() const;
static constexpr std::size_t InvalidGlyph = std::numeric_limits<std::size_t>::max();
NazaraSlot(Font, OnFontAtlasChanged, m_atlasChangedSlot); NazaraSlot(Font, OnFontAtlasChanged, m_atlasChangedSlot);
NazaraSlot(Font, OnFontAtlasLayerChanged, m_atlasLayerChangedSlot); NazaraSlot(Font, OnFontAtlasLayerChanged, m_atlasLayerChangedSlot);
NazaraSlot(Font, OnFontGlyphCacheCleared, m_glyphCacheClearedSlot); NazaraSlot(Font, OnFontGlyphCacheCleared, m_glyphCacheClearedSlot);
NazaraSlot(Font, OnFontRelease, m_fontReleaseSlot); NazaraSlot(Font, OnFontRelease, m_fontReleaseSlot);
mutable std::size_t m_lastSeparatorGlyph;
mutable unsigned int m_lastSeparatorPosition;
mutable std::vector<Glyph> m_glyphs; mutable std::vector<Glyph> m_glyphs;
mutable std::vector<Line> m_lines; mutable std::vector<Line> m_lines;
Color m_color; Color m_color;
@ -88,6 +98,7 @@ namespace Nz
mutable Vector2ui m_drawPos; mutable Vector2ui m_drawPos;
mutable bool m_colorUpdated; mutable bool m_colorUpdated;
mutable bool m_glyphUpdated; mutable bool m_glyphUpdated;
float m_maxLineWidth;
float m_outlineThickness; float m_outlineThickness;
unsigned int m_characterSize; unsigned int m_characterSize;
}; };

View File

@ -255,14 +255,14 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
bool animatedMesh = false; bool animatedMesh = false;
if (parameters.animated) if (parameters.animated)
{ {
for (unsigned int i = 0; i < scene->mNumMeshes; ++i) for (unsigned int meshIdx = 0; meshIdx < scene->mNumMeshes; ++meshIdx)
{ {
aiMesh* currentMesh = scene->mMeshes[i]; aiMesh* currentMesh = scene->mMeshes[meshIdx];
if (currentMesh->HasBones()) // Inline functions can be safely called if (currentMesh->HasBones()) // Inline functions can be safely called
{ {
animatedMesh = true; animatedMesh = true;
for (unsigned int j = 0; j < currentMesh->mNumBones; ++j) for (unsigned int boneIdx = 0; boneIdx < currentMesh->mNumBones; ++boneIdx)
joints.insert(currentMesh->mBones[j]->mName.C_Str()); joints.insert(currentMesh->mBones[boneIdx]->mName.C_Str());
} }
} }
} }
@ -284,9 +284,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
// aiMaterial index in scene => Material index and data in Mesh // aiMaterial index in scene => Material index and data in Mesh
std::unordered_map<unsigned int, std::pair<UInt32, ParameterList>> materials; std::unordered_map<unsigned int, std::pair<UInt32, ParameterList>> materials;
for (unsigned int i = 0; i < scene->mNumMeshes; ++i) for (unsigned int meshIdx = 0; meshIdx < scene->mNumMeshes; ++meshIdx)
{ {
aiMesh* iMesh = scene->mMeshes[i]; aiMesh* iMesh = scene->mMeshes[meshIdx];
if (iMesh->HasBones()) if (iMesh->HasBones())
{ {
// For now, process only skeletal meshes // For now, process only skeletal meshes
@ -303,9 +303,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite); IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexIterator index = indexMapper.begin(); IndexIterator index = indexMapper.begin();
for (unsigned int j = 0; j < iMesh->mNumFaces; ++j) for (unsigned int faceIdx = 0; faceIdx < iMesh->mNumFaces; ++faceIdx)
{ {
aiFace& face = iMesh->mFaces[j]; aiFace& face = iMesh->mFaces[faceIdx];
if (face.mNumIndices != 3) if (face.mNumIndices != 3)
NazaraWarning("Assimp plugin: This face is not a triangle!"); NazaraWarning("Assimp plugin: This face is not a triangle!");
@ -324,30 +324,30 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_ReadWrite); BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_ReadWrite);
SkeletalMeshVertex* vertices = static_cast<SkeletalMeshVertex*>(vertexMapper.GetPointer()); SkeletalMeshVertex* vertices = static_cast<SkeletalMeshVertex*>(vertexMapper.GetPointer());
for (std::size_t i = 0; i < vertexCount; ++i) for (std::size_t vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{ {
aiVector3D normal = iMesh->mNormals[i]; aiVector3D normal = iMesh->mNormals[vertexIdx];
aiVector3D position = iMesh->mVertices[i]; aiVector3D position = iMesh->mVertices[vertexIdx];
aiVector3D tangent = iMesh->mTangents[i]; aiVector3D tangent = iMesh->mTangents[vertexIdx];
aiVector3D uv = iMesh->mTextureCoords[0][i]; aiVector3D uv = iMesh->mTextureCoords[0][vertexIdx];
vertices[i].weightCount = 0; vertices[vertexIdx].weightCount = 0;
vertices[i].normal = normalTangentMatrix.Transform({ normal.x, normal.y, normal.z }, 0.f); vertices[vertexIdx].normal = normalTangentMatrix.Transform({ normal.x, normal.y, normal.z }, 0.f);
vertices[i].position = parameters.matrix * Vector3f(position.x, position.y, position.z); vertices[vertexIdx].position = parameters.matrix * Vector3f(position.x, position.y, position.z);
vertices[i].tangent = normalTangentMatrix.Transform({ tangent.x, tangent.y, tangent.z }, 0.f); vertices[vertexIdx].tangent = normalTangentMatrix.Transform({ tangent.x, tangent.y, tangent.z }, 0.f);
vertices[i].uv = parameters.texCoordOffset + Vector2f(uv.x, uv.y) * parameters.texCoordScale; vertices[vertexIdx].uv = parameters.texCoordOffset + Vector2f(uv.x, uv.y) * parameters.texCoordScale;
} }
for (unsigned int i = 0; i < iMesh->mNumBones; ++i) for (unsigned int boneIdx = 0; boneIdx < iMesh->mNumBones; ++boneIdx)
{ {
aiBone* bone = iMesh->mBones[i]; aiBone* bone = iMesh->mBones[boneIdx];
for (unsigned int j = 0; j < bone->mNumWeights; ++j) for (unsigned int weightIdx = 0; weightIdx < bone->mNumWeights; ++weightIdx)
{ {
aiVertexWeight& vertexWeight = bone->mWeights[j]; aiVertexWeight& vertexWeight = bone->mWeights[weightIdx];
SkeletalMeshVertex& vertex = vertices[vertexWeight.mVertexId]; SkeletalMeshVertex& vertex = vertices[vertexWeight.mVertexId];
std::size_t weightIndex = vertex.weightCount++; std::size_t weightIndex = vertex.weightCount++;
vertex.jointIndexes[weightIndex] = i; vertex.jointIndexes[weightIndex] = boneIdx;
vertex.weights[weightIndex] = vertexWeight.mWeight; vertex.weights[weightIndex] = vertexWeight.mWeight;
} }
} }
@ -445,9 +445,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
// aiMaterial index in scene => Material index and data in Mesh // aiMaterial index in scene => Material index and data in Mesh
std::unordered_map<unsigned int, std::pair<UInt32, ParameterList>> materials; std::unordered_map<unsigned int, std::pair<UInt32, ParameterList>> materials;
for (unsigned int i = 0; i < scene->mNumMeshes; ++i) for (unsigned int meshIdx = 0; meshIdx < scene->mNumMeshes; ++meshIdx)
{ {
aiMesh* iMesh = scene->mMeshes[i]; aiMesh* iMesh = scene->mMeshes[meshIdx];
if (!iMesh->HasBones()) // Don't process skeletal meshs if (!iMesh->HasBones()) // Don't process skeletal meshs
{ {
unsigned int indexCount = iMesh->mNumFaces * 3; unsigned int indexCount = iMesh->mNumFaces * 3;
@ -461,9 +461,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite); IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexIterator index = indexMapper.begin(); IndexIterator index = indexMapper.begin();
for (unsigned int j = 0; j < iMesh->mNumFaces; ++j) for (unsigned int faceIdx = 0; faceIdx < iMesh->mNumFaces; ++faceIdx)
{ {
aiFace& face = iMesh->mFaces[j]; aiFace& face = iMesh->mFaces[faceIdx];
if (face.mNumIndices != 3) if (face.mNumIndices != 3)
NazaraWarning("Assimp plugin: This face is not a triangle!"); NazaraWarning("Assimp plugin: This face is not a triangle!");
@ -485,17 +485,17 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite); VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position); auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
for (unsigned int j = 0; j < vertexCount; ++j) for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{ {
aiVector3D position = iMesh->mVertices[j]; aiVector3D position = iMesh->mVertices[vertexIdx];
*posPtr++ = parameters.matrix * Vector3f(position.x, position.y, position.z); *posPtr++ = parameters.matrix * Vector3f(position.x, position.y, position.z);
} }
if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal)) if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal))
{ {
for (unsigned int j = 0; j < vertexCount; ++j) for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{ {
aiVector3D normal = iMesh->mNormals[j]; aiVector3D normal = iMesh->mNormals[vertexIdx];
*normalPtr++ = normalTangentMatrix.Transform({normal.x, normal.y, normal.z}, 0.f); *normalPtr++ = normalTangentMatrix.Transform({normal.x, normal.y, normal.z}, 0.f);
} }
} }
@ -505,9 +505,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
{ {
if (iMesh->HasTangentsAndBitangents()) if (iMesh->HasTangentsAndBitangents())
{ {
for (unsigned int j = 0; j < vertexCount; ++j) for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{ {
aiVector3D tangent = iMesh->mTangents[j]; aiVector3D tangent = iMesh->mTangents[vertexIdx];
*tangentPtr++ = normalTangentMatrix.Transform({tangent.x, tangent.y, tangent.z}, 0.f); *tangentPtr++ = normalTangentMatrix.Transform({tangent.x, tangent.y, tangent.z}, 0.f);
} }
} }
@ -519,15 +519,15 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
{ {
if (iMesh->HasTextureCoords(0)) if (iMesh->HasTextureCoords(0))
{ {
for (unsigned int j = 0; j < vertexCount; ++j) for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{ {
aiVector3D uv = iMesh->mTextureCoords[0][j]; aiVector3D uv = iMesh->mTextureCoords[0][vertexIdx];
*uvPtr++ = parameters.texCoordOffset + Vector2f(uv.x, uv.y) * parameters.texCoordScale; *uvPtr++ = parameters.texCoordOffset + Vector2f(uv.x, uv.y) * parameters.texCoordScale;
} }
} }
else else
{ {
for (unsigned int j = 0; j < vertexCount; ++j) for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
*uvPtr++ = Vector2f::Zero(); *uvPtr++ = Vector2f::Zero();
} }
} }

View File

@ -403,11 +403,7 @@ namespace Nz
const Callback* customCallbacks = static_cast<const Callback*>(data); const Callback* customCallbacks = static_cast<const Callback*>(data);
if (customCallbacks->startCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata)) if (customCallbacks->startCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata))
{ return cpTrue;
cpBool retA = cpArbiterCallWildcardBeginA(arb, space);
cpBool retB = cpArbiterCallWildcardBeginB(arb, space);
return retA && retB;
}
else else
return cpFalse; return cpFalse;
}; };
@ -416,9 +412,7 @@ namespace Nz
{ {
handler->beginFunc = [](cpArbiter* arb, cpSpace* space, void*) -> cpBool handler->beginFunc = [](cpArbiter* arb, cpSpace* space, void*) -> cpBool
{ {
cpBool retA = cpArbiterCallWildcardBeginA(arb, space); return cpTrue;
cpBool retB = cpArbiterCallWildcardBeginB(arb, space);
return retA && retB;
}; };
} }
@ -438,17 +432,12 @@ namespace Nz
const Callback* customCallbacks = static_cast<const Callback*>(data); const Callback* customCallbacks = static_cast<const Callback*>(data);
customCallbacks->endCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata); customCallbacks->endCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata);
cpArbiterCallWildcardSeparateA(arb, space);
cpArbiterCallWildcardSeparateB(arb, space);
}; };
} }
else else
{ {
handler->separateFunc = [](cpArbiter* arb, cpSpace* space, void*) handler->separateFunc = [](cpArbiter* arb, cpSpace* space, void*)
{ {
cpArbiterCallWildcardSeparateA(arb, space);
cpArbiterCallWildcardSeparateB(arb, space);
}; };
} }
@ -468,11 +457,7 @@ namespace Nz
const Callback* customCallbacks = static_cast<const Callback*>(data); const Callback* customCallbacks = static_cast<const Callback*>(data);
if (customCallbacks->preSolveCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata)) if (customCallbacks->preSolveCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata))
{ return cpTrue;
cpBool retA = cpArbiterCallWildcardPreSolveA(arb, space);
cpBool retB = cpArbiterCallWildcardPreSolveB(arb, space);
return retA && retB;
}
else else
return cpFalse; return cpFalse;
}; };
@ -481,9 +466,7 @@ namespace Nz
{ {
handler->preSolveFunc = [](cpArbiter* arb, cpSpace* space, void* data) -> cpBool handler->preSolveFunc = [](cpArbiter* arb, cpSpace* space, void* data) -> cpBool
{ {
cpBool retA = cpArbiterCallWildcardPreSolveA(arb, space); return cpTrue;
cpBool retB = cpArbiterCallWildcardPreSolveB(arb, space);
return retA && retB;
}; };
} }
@ -503,17 +486,12 @@ namespace Nz
const Callback* customCallbacks = static_cast<const Callback*>(data); const Callback* customCallbacks = static_cast<const Callback*>(data);
customCallbacks->postSolveCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata); customCallbacks->postSolveCallback(*world, arbiter, *firstRigidBody, *secondRigidBody, customCallbacks->userdata);
cpArbiterCallWildcardPostSolveA(arb, space);
cpArbiterCallWildcardPostSolveB(arb, space);
}; };
} }
else else
{ {
handler->postSolveFunc = [](cpArbiter* arb, cpSpace* space, void* data) handler->postSolveFunc = [](cpArbiter* arb, cpSpace* space, void* data)
{ {
cpArbiterCallWildcardPostSolveA(arb, space);
cpArbiterCallWildcardPostSolveB(arb, space);
}; };
} }
} }

View File

@ -712,7 +712,10 @@ namespace Nz
{ {
WindowEvent event; WindowEvent event;
event.type = WindowEventType_MouseWheelMoved; event.type = WindowEventType_MouseWheelMoved;
event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam))/WHEEL_DELTA; event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam)) / WHEEL_DELTA;
event.mouseWheel.x = GET_X_LPARAM(lParam);
event.mouseWheel.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event); m_parent->PushEvent(event);
} }
else else
@ -722,7 +725,10 @@ namespace Nz
{ {
WindowEvent event; WindowEvent event;
event.type = WindowEventType_MouseWheelMoved; event.type = WindowEventType_MouseWheelMoved;
event.mouseWheel.delta = static_cast<float>(m_scrolling/WHEEL_DELTA); event.mouseWheel.delta = static_cast<float>(m_scrolling / WHEEL_DELTA);
event.mouseWheel.x = GET_X_LPARAM(lParam);
event.mouseWheel.y = GET_Y_LPARAM(lParam);
m_parent->PushEvent(event); m_parent->PushEvent(event);
m_scrolling %= WHEEL_DELTA; m_scrolling %= WHEEL_DELTA;

View File

@ -1233,6 +1233,8 @@ namespace Nz
{ {
event.type = Nz::WindowEventType_MouseWheelMoved; event.type = Nz::WindowEventType_MouseWheelMoved;
event.mouseWheel.delta = (buttonReleaseEvent->detail == XCB_BUTTON_INDEX_4) ? 1 : -1; event.mouseWheel.delta = (buttonReleaseEvent->detail == XCB_BUTTON_INDEX_4) ? 1 : -1;
event.mouseWheel.x = buttonReleaseEvent->event_x;
event.mouseWheel.y = buttonReleaseEvent->event_y;
break; break;
} }
default: default:

View File

@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp // For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/SimpleTextDrawer.hpp> #include <Nazara/Utility/SimpleTextDrawer.hpp>
#include <limits>
#include <memory> #include <memory>
#include <Nazara/Utility/Debug.hpp> #include <Nazara/Utility/Debug.hpp>
@ -14,6 +15,7 @@ namespace Nz
m_style(TextStyle_Regular), m_style(TextStyle_Regular),
m_colorUpdated(true), m_colorUpdated(true),
m_glyphUpdated(true), m_glyphUpdated(true),
m_maxLineWidth(std::numeric_limits<float>::infinity()),
m_outlineThickness(0.f), m_outlineThickness(0.f),
m_characterSize(24) m_characterSize(24)
{ {
@ -27,6 +29,7 @@ namespace Nz
m_colorUpdated(false), m_colorUpdated(false),
m_glyphUpdated(false), m_glyphUpdated(false),
m_outlineColor(drawer.m_outlineColor), m_outlineColor(drawer.m_outlineColor),
m_maxLineWidth(drawer.m_maxLineWidth),
m_outlineThickness(drawer.m_outlineThickness), m_outlineThickness(drawer.m_outlineThickness),
m_characterSize(drawer.m_characterSize) m_characterSize(drawer.m_characterSize)
{ {
@ -124,6 +127,11 @@ namespace Nz
return m_lines.size(); return m_lines.size();
} }
float SimpleTextDrawer::GetMaxLineWidth() const
{
return m_maxLineWidth;
}
const Color& SimpleTextDrawer::GetOutlineColor() const const Color& SimpleTextDrawer::GetOutlineColor() const
{ {
return m_outlineColor; return m_outlineColor;
@ -173,6 +181,15 @@ namespace Nz
} }
} }
void SimpleTextDrawer::SetMaxLineWidth(float lineWidth)
{
NazaraAssert(m_maxLineWidth > 0.f, "Max line width must be positive");
m_maxLineWidth = lineWidth;
m_glyphUpdated = false;
}
void SimpleTextDrawer::SetOutlineColor(const Color& color) void SimpleTextDrawer::SetOutlineColor(const Color& color)
{ {
m_outlineColor = color; m_outlineColor = color;
@ -230,6 +247,7 @@ namespace Nz
m_glyphs = std::move(drawer.m_glyphs); m_glyphs = std::move(drawer.m_glyphs);
m_glyphUpdated = std::move(drawer.m_glyphUpdated); m_glyphUpdated = std::move(drawer.m_glyphUpdated);
m_font = std::move(drawer.m_font); m_font = std::move(drawer.m_font);
m_maxLineWidth = drawer.m_maxLineWidth;
m_outlineColor = std::move(drawer.m_outlineColor); m_outlineColor = std::move(drawer.m_outlineColor);
m_outlineThickness = std::move(drawer.m_outlineThickness); m_outlineThickness = std::move(drawer.m_outlineThickness);
m_style = std::move(drawer.m_style); m_style = std::move(drawer.m_style);
@ -291,11 +309,66 @@ namespace Nz
return drawer; return drawer;
} }
void SimpleTextDrawer::AppendNewLine() const
{
AppendNewLine(InvalidGlyph, 0.f);
}
void SimpleTextDrawer::AppendNewLine(std::size_t glyphIndex, unsigned int glyphPosition) const
{
// Ensure we're appending from last line
Line& lastLine = m_lines.back();
const Font::SizeInfo& sizeInfo = m_font->GetSizeInfo(m_characterSize);
unsigned int previousDrawPos = m_drawPos.x;
// Reset cursor
m_drawPos.x = 0;
m_drawPos.y += sizeInfo.lineHeight;
m_lastSeparatorGlyph = InvalidGlyph;
m_workingBounds.ExtendTo(lastLine.bounds);
m_lines.emplace_back(Line{ Rectf(0.f, float(sizeInfo.lineHeight * m_lines.size()), 0.f, float(sizeInfo.lineHeight)), m_glyphs.size() + 1 });
if (glyphIndex != InvalidGlyph && glyphIndex > lastLine.glyphIndex)
{
Line& newLine = m_lines.back();
newLine.glyphIndex = glyphIndex;
for (std::size_t i = glyphIndex; i < m_glyphs.size(); ++i)
{
Glyph& glyph = m_glyphs[i];
glyph.bounds.x -= glyphPosition;
glyph.bounds.y += sizeInfo.lineHeight;
for (auto& corner : glyph.corners)
{
corner.x -= glyphPosition;
corner.y += sizeInfo.lineHeight;
}
newLine.bounds.ExtendTo(glyph.bounds);
}
assert(previousDrawPos >= glyphPosition);
m_drawPos.x += previousDrawPos - glyphPosition;
lastLine.bounds.width -= lastLine.bounds.GetMaximum().x - m_lastSeparatorPosition;
// Regenerate working bounds
m_workingBounds.MakeZero();
for (std::size_t i = 0; i < m_lines.size(); ++i)
m_workingBounds.ExtendTo(m_lines[i].bounds);
}
}
void SimpleTextDrawer::ClearGlyphs() const void SimpleTextDrawer::ClearGlyphs() const
{ {
m_bounds.MakeZero(); m_bounds.MakeZero();
m_colorUpdated = true; m_colorUpdated = true;
m_drawPos.Set(0, m_characterSize); //< Our draw "cursor" m_drawPos.Set(0, m_characterSize); //< Our draw "cursor"
m_lastSeparatorGlyph = InvalidGlyph;
m_lines.clear(); m_lines.clear();
m_glyphs.clear(); m_glyphs.clear();
m_glyphUpdated = true; m_glyphUpdated = true;
@ -324,6 +397,46 @@ namespace Nz
m_glyphCacheClearedSlot.Disconnect(); m_glyphCacheClearedSlot.Disconnect();
} }
bool SimpleTextDrawer::GenerateGlyph(Glyph& glyph, char32_t character, float outlineThickness, bool lineWrap, Nz::Color color, int renderOrder, int* advance) const
{
const Font::Glyph& fontGlyph = m_font->GetGlyph(m_characterSize, m_style, outlineThickness, character);
if (fontGlyph.valid && fontGlyph.fauxOutlineThickness <= 0.f)
{
glyph.atlas = m_font->GetAtlas()->GetLayer(fontGlyph.layerIndex);
glyph.atlasRect = fontGlyph.atlasRect;
glyph.color = color;
glyph.flipped = fontGlyph.flipped;
glyph.renderOrder = renderOrder;
glyph.bounds.Set(fontGlyph.aabb);
if (lineWrap && ShouldLineWrap(glyph, glyph.bounds.width))
AppendNewLine(m_lastSeparatorGlyph, m_lastSeparatorPosition);
glyph.bounds.x += m_drawPos.x;
glyph.bounds.y += m_drawPos.y;
// Faux bold and faux outline thickness are not supported
// We "lean" the glyph to simulate italics style
float italic = (fontGlyph.requireFauxItalic) ? 0.208f : 0.f;
float italicTop = italic * glyph.bounds.y;
float italicBottom = italic * glyph.bounds.GetMaximum().y;
glyph.corners[0].Set(glyph.bounds.x - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
glyph.corners[1].Set(glyph.bounds.x + glyph.bounds.width - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
glyph.corners[2].Set(glyph.bounds.x - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
glyph.corners[3].Set(glyph.bounds.x + glyph.bounds.width - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
if (advance)
*advance = fontGlyph.advance;
return true;
}
else
return false;
};
void SimpleTextDrawer::GenerateGlyphs(const String& text) const void SimpleTextDrawer::GenerateGlyphs(const String& text) const
{ {
if (text.IsEmpty()) if (text.IsEmpty())
@ -365,63 +478,30 @@ namespace Nz
break; break;
} }
auto GenerateGlyph = [this](Glyph& glyph, char32_t character, float outlineThickness, Nz::Color color, int renderOrder, int* advance)
{
const Font::Glyph& fontGlyph = m_font->GetGlyph(m_characterSize, m_style, outlineThickness, character);
if (fontGlyph.valid && fontGlyph.fauxOutlineThickness <= 0.f)
{
glyph.atlas = m_font->GetAtlas()->GetLayer(fontGlyph.layerIndex);
glyph.atlasRect = fontGlyph.atlasRect;
glyph.color = color;
glyph.flipped = fontGlyph.flipped;
glyph.renderOrder = renderOrder;
glyph.bounds.Set(fontGlyph.aabb);
glyph.bounds.x += m_drawPos.x;
glyph.bounds.y += m_drawPos.y;
// Faux bold and faux outline thickness are not supported
// We "lean" the glyph to simulate italics style
float italic = (fontGlyph.requireFauxItalic) ? 0.208f : 0.f;
float italicTop = italic * glyph.bounds.y;
float italicBottom = italic * glyph.bounds.GetMaximum().y;
glyph.corners[0].Set(glyph.bounds.x - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
glyph.corners[1].Set(glyph.bounds.x + glyph.bounds.width - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
glyph.corners[2].Set(glyph.bounds.x - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
glyph.corners[3].Set(glyph.bounds.x + glyph.bounds.width - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
if (advance)
*advance = fontGlyph.advance;
return true;
}
else
return false;
};
Glyph glyph; Glyph glyph;
if (!whitespace) if (!whitespace)
{ {
if (!GenerateGlyph(glyph, character, 0.f, m_color, 0, &advance)) if (!GenerateGlyph(glyph, character, 0.f, true, m_color, 0, &advance))
continue; // Glyph failed to load, just skip it (can't do much) continue; // Glyph failed to load, just skip it (can't do much)
if (m_outlineThickness > 0.f) if (m_outlineThickness > 0.f)
{ {
Glyph outlineGlyph; Glyph outlineGlyph;
if (GenerateGlyph(outlineGlyph, character, m_outlineThickness, m_outlineColor, -1, nullptr)) if (GenerateGlyph(outlineGlyph, character, m_outlineThickness, false, m_outlineColor, -1, nullptr))
{ {
m_lines.back().bounds.ExtendTo(outlineGlyph.bounds);
m_glyphs.push_back(outlineGlyph); m_glyphs.push_back(outlineGlyph);
} }
} }
} }
else else
{ {
glyph.atlas = nullptr; float glyphAdvance = advance;
glyph.bounds.Set(float(m_drawPos.x), m_lines.back().bounds.y, float(advance), float(sizeInfo.lineHeight)); if (ShouldLineWrap(glyph, glyphAdvance))
AppendNewLine(m_lastSeparatorGlyph, m_lastSeparatorPosition);
glyph.atlas = nullptr;
glyph.bounds.Set(float(m_drawPos.x), m_lines.back().bounds.y, glyphAdvance, float(sizeInfo.lineHeight));
glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner_LeftTop)); glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner_LeftTop));
glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner_RightTop)); glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner_RightTop));
@ -435,13 +515,7 @@ namespace Nz
{ {
case '\n': case '\n':
{ {
// Reset cursor AppendNewLine();
advance = 0;
m_drawPos.x = 0;
m_drawPos.y += sizeInfo.lineHeight;
m_workingBounds.ExtendTo(m_lines.back().bounds);
m_lines.emplace_back(Line{Rectf(0.f, float(sizeInfo.lineHeight * m_lines.size()), 0.f, float(sizeInfo.lineHeight)), m_glyphs.size() + 1});
break; break;
} }
@ -450,6 +524,12 @@ namespace Nz
break; break;
} }
if (whitespace)
{
m_lastSeparatorGlyph = m_glyphs.size();
m_lastSeparatorPosition = m_drawPos.x;
}
m_glyphs.push_back(glyph); m_glyphs.push_back(glyph);
} }
@ -513,6 +593,14 @@ namespace Nz
SetFont(nullptr); SetFont(nullptr);
} }
bool SimpleTextDrawer::ShouldLineWrap(Glyph& glyph, float size, bool checkFirstGlyph) const
{
if (checkFirstGlyph && m_lines.back().glyphIndex > m_glyphs.size())
return false;
return m_lines.back().bounds.GetMaximum().x + size > m_maxLineWidth;
}
void SimpleTextDrawer::UpdateGlyphColor() const void SimpleTextDrawer::UpdateGlyphColor() const
{ {
if (m_outlineThickness > 0.f) if (m_outlineThickness > 0.f)

View File

@ -40,7 +40,9 @@ SCENARIO("IpAddress", "[NETWORK][IPADDRESS]")
Nz::IpAddress google(8, 8, 8, 8); Nz::IpAddress google(8, 8, 8, 8);
THEN("Google (DNS) is 8.8.8.8") THEN("Google (DNS) is 8.8.8.8")
{ {
CHECK(Nz::IpAddress::ResolveAddress(google) == "google-public-dns-a.google.com"); Nz::String dnsAddress = Nz::IpAddress::ResolveAddress(google);
bool dnsCheck = dnsAddress == "google-public-dns-a.google.com" || dnsAddress == "dns.google";
CHECK(dnsCheck);
} }
} }
} }

View File

@ -89,7 +89,7 @@ cpAreaForSegment(cpVect a, cpVect b, cpFloat r)
} }
cpFloat cpFloat
cpMomentForPoly(cpFloat m, const int count, const cpVect *verts, cpVect offset, cpFloat r) cpMomentForPoly(cpFloat m, int count, const cpVect *verts, cpVect offset, cpFloat r)
{ {
// TODO account for radius. // TODO account for radius.
if(count == 2) return cpMomentForSegment(m, verts[0], verts[1], 0.0f); if(count == 2) return cpMomentForSegment(m, verts[0], verts[1], 0.0f);