Physics2D tests (#129)
* Quaternion: Fix singularity on Z axis when converting to euler angles * CollisionComponent2D: Add method to retrieve AABB * Collider2D: Fix constructor for Box with Vector2 * Physics2D: Fix rotation (Chipmunk works with radian and Nazara degrees) and copy constructor of RigidBody2D * Colider2D: Add New for convex and tests for the new classes
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committed by
Jérôme Leclercq
parent
9806231b5c
commit
41a1b5d493
@@ -29,6 +29,7 @@ namespace Ndk
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CollisionComponent2D(const CollisionComponent2D& collision);
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~CollisionComponent2D() = default;
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Nz::Rectf GetAABB() const;
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const Nz::Collider2DRef& GetGeom() const;
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void SetGeom(Nz::Collider2DRef geom);
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