Graphics/Material: Add EnableVertexColor temporary

This commit is contained in:
Jérôme Leclercq
2018-06-15 14:13:18 +02:00
parent b2185f2138
commit 41e2d3e448
5 changed files with 34 additions and 1 deletions

View File

@@ -83,6 +83,7 @@ namespace Nz
inline void EnableShadowCasting(bool castShadows);
inline void EnableShadowReceive(bool receiveShadows);
inline void EnableStencilTest(bool stencilTest);
inline void EnableVertexColor(bool vertexColor);
inline void EnsurePipelineUpdate() const;
@@ -121,6 +122,7 @@ namespace Nz
inline bool HasHeightMap() const;
inline bool HasNormalMap() const;
inline bool HasSpecularMap() const;
inline bool HasVertexColor() const;
inline bool IsAlphaTestEnabled() const;
inline bool IsBlendingEnabled() const;