From 42db00a52c623a2b75ed8fd38c7173137cc8ce42 Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 29 Aug 2016 13:32:16 +0200 Subject: [PATCH] Example/Tut01: Improve background color Former-commit-id: 883a1115cb7fee2581c8a00db0e194482cf6561e [formerly 29bf1560e1953cf52b5c78ccff06cd4505412da3] [formerly a455d8601a37dff40f7f19b3298a7bab86f721ac [formerly 845a30ade4c32adba2d3b031c5bdf85ebbefb7bf]] Former-commit-id: cda183f3e044cf0798db4e356fc053286e22613d [formerly 17e2ff120bc690719ae5f9eb466afb8fb7728270] Former-commit-id: e1cd50d13b37cfc293a0405093e0fb57f3990c58 --- examples/Tut01/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/Tut01/main.cpp b/examples/Tut01/main.cpp index 9c33f6859..b5e07074d 100644 --- a/examples/Tut01/main.cpp +++ b/examples/Tut01/main.cpp @@ -19,7 +19,7 @@ int main(int argc, char* argv[]) Ndk::World& world = application.AddWorld(); world.GetSystem().SetGlobalUp(Nz::Vector3f::Down()); - world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(192, 100, 100))); + world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(117, 122, 214))); Ndk::EntityHandle viewEntity = world.CreateEntity();