NDK/Console: Fix crash on empty history
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@ -304,6 +304,7 @@ Nazara Development Kit:
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- Fixed PhysicsComponent2D copy not copying physics attributes
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- Fixed PhysicsComponent2D copy not copying physics attributes
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- Added Entity::DropComponent which detaches a component without necessarily destroying it
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- Added Entity::DropComponent which detaches a component without necessarily destroying it
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- ⚠ ConstraintComponent2D has been reworked to handle entity destruction and remove constraints at will
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- ⚠ ConstraintComponent2D has been reworked to handle entity destruction and remove constraints at will
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- Fixed crash when pressing up/down key with no history in the console
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# 0.4:
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# 0.4:
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@ -81,6 +81,9 @@ namespace Ndk
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{
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{
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*ignoreDefaultAction = true;
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*ignoreDefaultAction = true;
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if (m_commandHistory.empty())
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return;
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if (m_historyPosition > 0)
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if (m_historyPosition > 0)
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m_historyPosition--;
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m_historyPosition--;
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@ -91,6 +94,9 @@ namespace Ndk
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{
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{
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*ignoreDefaultAction = true;
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*ignoreDefaultAction = true;
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if (m_commandHistory.empty())
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return;
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if (++m_historyPosition >= m_commandHistory.size())
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if (++m_historyPosition >= m_commandHistory.size())
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m_historyPosition = 0;
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m_historyPosition = 0;
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