Shader/Modules: proof of concept
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@@ -29,7 +29,7 @@ namespace Nz
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LangWriter(LangWriter&&) = delete;
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~LangWriter() = default;
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std::string Generate(ShaderAst::Module& module, const States& conditions = {});
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std::string Generate(const ShaderAst::Module& module, const States& conditions = {});
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void SetEnv(Environment environment);
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