Replace #include <NDK/ by #include <NazaraSDK/

This commit is contained in:
Lynix
2020-02-24 17:57:46 +01:00
parent eb8800f812
commit 43ee75b75f
191 changed files with 469 additions and 469 deletions

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@@ -17,12 +17,12 @@
#include <Nazara/Renderer.hpp> // Module de rendu
#include <Nazara/Network.hpp> // Module utilitaire
#include <Nazara/Utility.hpp> // Module utilitaire
#include <NDK/Application.hpp>
#include <NDK/Components.hpp>
#include <NDK/Console.hpp>
#include <NDK/Systems.hpp>
#include <NDK/Sdk.hpp>
#include <NDK/World.hpp>
#include <NazaraSDK/Application.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Console.hpp>
#include <NazaraSDK/Systems.hpp>
#include <NazaraSDK/Sdk.hpp>
#include <NazaraSDK/World.hpp>
#include <iostream>
// Petite fonction permettant de rendre le déplacement de la caméra moins ridige

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@@ -1,8 +1,8 @@
#include "Common.hpp"
#include <Nazara/Core/Error.hpp>
#include <Nazara/Utility/SimpleTextDrawer.hpp>
#include <NDK/Components/ParticleGroupComponent.hpp>
#include <NDK/Systems/RenderSystem.hpp>
#include <NazaraSDK/Components/ParticleGroupComponent.hpp>
#include <NazaraSDK/Systems/RenderSystem.hpp>
ParticleDemo::ParticleDemo(const Nz::String& name, const ExampleShared& exampleShared) :
m_shared(exampleShared),

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@@ -7,10 +7,10 @@
#include <Nazara/Graphics/AbstractBackground.hpp>
#include <Nazara/Graphics/TextSprite.hpp>
#include <Nazara/Renderer/RenderWindow.hpp>
#include <NDK/Components/ParticleGroupComponent.hpp>
#include <NDK/EntityOwner.hpp>
#include <NDK/StateMachine.hpp>
#include <NDK/World.hpp>
#include <NazaraSDK/Components/ParticleGroupComponent.hpp>
#include <NazaraSDK/EntityOwner.hpp>
#include <NazaraSDK/StateMachine.hpp>
#include <NazaraSDK/World.hpp>
#include <memory>
#include <random>
#include <vector>

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@@ -2,8 +2,8 @@
#include <Nazara/Core/OffsetOf.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Components.hpp>
#include <NDK/Systems.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Systems.hpp>
#include <iostream>
namespace

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@@ -5,7 +5,7 @@
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Graphics/ParticleStruct.hpp>
#include <NDK/State.hpp>
#include <NazaraSDK/State.hpp>
#include <vector>
#include "Common.hpp"

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@@ -4,8 +4,8 @@
#include <Nazara/Graphics.hpp>
#include <Nazara/Platform.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Components.hpp>
#include <NDK/Systems.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Systems.hpp>
namespace
{

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@@ -11,8 +11,8 @@
#include <Nazara/Graphics/SkyboxBackground.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Platform/EventHandler.hpp>
#include <NDK/Entity.hpp>
#include <NDK/State.hpp>
#include <NazaraSDK/Entity.hpp>
#include <NazaraSDK/State.hpp>
#include <vector>
#include "Common.hpp"

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@@ -5,10 +5,10 @@
#include <Nazara/Physics3D.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Application.hpp>
#include <NDK/Components.hpp>
#include <NDK/Systems.hpp>
#include <NDK/StateMachine.hpp>
#include <NazaraSDK/Application.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Systems.hpp>
#include <NazaraSDK/StateMachine.hpp>
#include "LogoDemo.hpp"
#include "SpacebattleDemo.hpp"
#include <iostream>

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@@ -6,7 +6,7 @@
#include <Nazara/Physics3D.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Application.hpp>
#include <NazaraSDK/Application.hpp>
#include <iostream>
int main(int argc, char* argv[])

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@@ -3,10 +3,10 @@
#include <Nazara/Graphics.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Application.hpp>
#include <NDK/Components.hpp>
#include <NDK/Systems.hpp>
#include <NDK/World.hpp>
#include <NazaraSDK/Application.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Systems.hpp>
#include <NazaraSDK/World.hpp>
#include <iostream>
int main(int argc, char* argv[])

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@@ -3,10 +3,10 @@
#include <Nazara/Graphics.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <NDK/Application.hpp>
#include <NDK/Components.hpp>
#include <NDK/Systems.hpp>
#include <NDK/World.hpp>
#include <NazaraSDK/Application.hpp>
#include <NazaraSDK/Components.hpp>
#include <NazaraSDK/Systems.hpp>
#include <NazaraSDK/World.hpp>
#include <iostream>
int main(int argc, char* argv[])