Added NzBuffer::SetStorage
Fixed (Index/Vertex)Buffer::(Fill/Map) not filling/mapping the entire buffer when the third argument was zero Fixed Renderer not accepting sequential index buffer
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@@ -30,6 +30,9 @@ class NAZARA_API NzVertexBuffer
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bool IsHardware() const;
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void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
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bool SetStorage(nzBufferStorage storage);
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bool Unmap();
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private:
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