Added NzBuffer::SetStorage
Fixed (Index/Vertex)Buffer::(Fill/Map) not filling/mapping the entire buffer when the third argument was zero Fixed Renderer not accepting sequential index buffer
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@@ -52,14 +52,14 @@ namespace
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if (access == nzBufferAccess_DiscardAndWrite)
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{
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GLint size;
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glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_SIZE, &size);
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GLint bufferSize;
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glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_SIZE, &bufferSize);
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GLint usage;
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glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_USAGE, &usage);
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GLint bufferUsage;
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glGetBufferParameteriv(bufferTargetBinding[type], GL_BUFFER_USAGE, &bufferUsage);
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// On discard le buffer
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glBufferData(bufferTargetBinding[type], size, nullptr, usage);
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glBufferData(bufferTargetBinding[type], bufferSize, nullptr, bufferUsage);
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}
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void* ptr = glMapBuffer(bufferTarget[type], bufferLock[access]);
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@@ -154,8 +154,8 @@ bool NzHardwareBuffer::Fill(const void* data, unsigned int offset, unsigned int
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if (size < 32*1024)
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{
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// http://www.opengl.org/wiki/Vertex_Specification_Best_Practices
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if (size == m_parent->GetLength())
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glBufferData(bufferTarget[m_type], m_parent->GetSize(), nullptr, bufferUsage[m_parent->GetStorage()]); // Discard
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if (size == m_parent->GetSize())
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glBufferData(bufferTarget[m_type], m_parent->GetSize(), nullptr, bufferUsage[m_parent->GetUsage()]); // Discard
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glBufferSubData(bufferTarget[m_type], offset, size, data);
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}
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@@ -198,7 +198,7 @@ bool NzHardwareBuffer::IsHardware() const
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return true;
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}
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void* NzHardwareBuffer::Map(nzBufferAccess access, unsigned int offset, unsigned int length)
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void* NzHardwareBuffer::Map(nzBufferAccess access, unsigned int offset, unsigned int size)
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{
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NzContext::EnsureContext();
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@@ -209,7 +209,7 @@ void* NzHardwareBuffer::Map(nzBufferAccess access, unsigned int offset, unsigned
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if (previous != m_buffer)
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glBindBuffer(bufferTarget[m_type], m_buffer);
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void* ptr = mapBuffer(m_type, access, offset, length);
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void* ptr = mapBuffer(m_type, access, offset, size);
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// Inutile de rebinder s'il n'y avait aucun buffer (Optimise les opérrations chaînées)
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if (previous != m_buffer && previous != 0)
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