Utility/EventHandler: Add OnEvent signal
Former-commit-id: c4f6d185d78db4d9fa0e0ca76cf7b42768cd2ed3 [formerly 62df0f1948485951d72c42a51b511ecc5b283278] [formerly 444726d074e7e939db81547bf2f3dbcdc9eb25f6 [formerly 38d61f87a4280a20ac94286481dd418d5d931989]] Former-commit-id: 5a075b3e46f01486271fe5157b7176e768d8f939 [formerly bde57734c06d9d0b8220b65348cf8a67f971e228] Former-commit-id: 5e0857da1061965a4f8d9cf1c181ed25bf511320
This commit is contained in:
@@ -14,6 +14,8 @@ namespace Nz
|
||||
|
||||
inline void EventHandler::Dispatch(const WindowEvent& event)
|
||||
{
|
||||
OnEvent(this, event);
|
||||
|
||||
switch (event.type)
|
||||
{
|
||||
case WindowEventType_GainedFocus:
|
||||
|
||||
Reference in New Issue
Block a user