Graphics: Rename ParticleSystem to ParticleGroup

Preparing for integration into the ECS


Former-commit-id: dbed63966f6c5e888a8b4f1c8f804c98d1c75458 [formerly cb6fa165276003b8d68932a95632025794557682]
Former-commit-id: ebce6b98f3e2ef8c5fc8d598b6cdc9e96fd0becc
This commit is contained in:
Lynix
2016-07-29 13:24:19 +02:00
parent 7c7658a48c
commit 44bec7f44b
9 changed files with 66 additions and 66 deletions

View File

@@ -14,7 +14,7 @@
namespace Nz
{
class ParticleMapper;
class ParticleSystem;
class ParticleGroup;
class NAZARA_GRAPHICS_API ParticleEmitter : public Node
{
@@ -24,7 +24,7 @@ namespace Nz
ParticleEmitter(ParticleEmitter&& emitter) = default;
virtual ~ParticleEmitter();
virtual void Emit(ParticleSystem& system, float elapsedTime) const;
virtual void Emit(ParticleGroup& system, float elapsedTime) const;
void EnableLagCompensation(bool enable);