Graphics: Rename ParticleSystem to ParticleGroup
Preparing for integration into the ECS Former-commit-id: dbed63966f6c5e888a8b4f1c8f804c98d1c75458 [formerly cb6fa165276003b8d68932a95632025794557682] Former-commit-id: ebce6b98f3e2ef8c5fc8d598b6cdc9e96fd0becc
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@@ -14,7 +14,7 @@
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namespace Nz
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{
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class ParticleMapper;
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class ParticleSystem;
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class ParticleGroup;
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class NAZARA_GRAPHICS_API ParticleEmitter : public Node
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{
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@@ -24,7 +24,7 @@ namespace Nz
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ParticleEmitter(ParticleEmitter&& emitter) = default;
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virtual ~ParticleEmitter();
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virtual void Emit(ParticleSystem& system, float elapsedTime) const;
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virtual void Emit(ParticleGroup& system, float elapsedTime) const;
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void EnableLagCompensation(bool enable);
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