Graphics: Rename ParticleSystem to ParticleGroup
Preparing for integration into the ECS Former-commit-id: dbed63966f6c5e888a8b4f1c8f804c98d1c75458 [formerly cb6fa165276003b8d68932a95632025794557682] Former-commit-id: ebce6b98f3e2ef8c5fc8d598b6cdc9e96fd0becc
This commit is contained in:
@@ -18,7 +18,7 @@ namespace Nz
|
||||
{
|
||||
class ParticleGenerator;
|
||||
class ParticleMapper;
|
||||
class ParticleSystem;
|
||||
class ParticleGroup;
|
||||
|
||||
using ParticleGeneratorConstRef = ObjectRef<const ParticleGenerator>;
|
||||
using ParticleGeneratorLibrary = ObjectLibrary<ParticleGenerator>;
|
||||
@@ -34,7 +34,7 @@ namespace Nz
|
||||
ParticleGenerator(const ParticleGenerator& generator);
|
||||
virtual ~ParticleGenerator();
|
||||
|
||||
virtual void Generate(ParticleSystem& system, ParticleMapper& mapper, unsigned int startId, unsigned int endId) = 0;
|
||||
virtual void Generate(ParticleGroup& system, ParticleMapper& mapper, unsigned int startId, unsigned int endId) = 0;
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnParticleGeneratorRelease, const ParticleGenerator* /*particleGenerator*/);
|
||||
|
||||
Reference in New Issue
Block a user