Upgrade example code

This commit is contained in:
Jérôme Leclercq
2021-05-25 00:09:07 +02:00
parent 874fb3542e
commit 44c8e7a627
4 changed files with 83 additions and 83 deletions

View File

@@ -88,7 +88,7 @@ int main()
Nz::MeshParams meshParams;
meshParams.matrix = Nz::Matrix4f::Rotate(Nz::EulerAnglesf(0.f, 90.f, 180.f)) * Nz::Matrix4f::Scale(Nz::Vector3f(0.002f));
meshParams.vertexDeclaration = Nz::VertexDeclaration::Get(Nz::VertexLayout_XYZ_Normal_UV);
meshParams.vertexDeclaration = Nz::VertexDeclaration::Get(Nz::VertexLayout::XYZ_Normal_UV);
std::shared_ptr<Nz::RenderDevice> device = Nz::Renderer::Instance()->InstanciateRenderDevice(0);
@@ -110,27 +110,27 @@ int main()
return __LINE__;
}
Nz::MeshRef drfreak = Nz::Mesh::LoadFromFile(resourceDir / "Spaceship/spaceship.obj", meshParams);
std::shared_ptr<Nz::Mesh> drfreak = Nz::Mesh::LoadFromFile(resourceDir / "Spaceship/spaceship.obj", meshParams);
if (!drfreak)
{
NazaraError("Failed to load model");
return __LINE__;
}
Nz::StaticMesh* drfreakMesh = static_cast<Nz::StaticMesh*>(drfreak->GetSubMesh(0));
std::shared_ptr<Nz::StaticMesh> spaceshipMesh = std::static_pointer_cast<Nz::StaticMesh>(drfreak->GetSubMesh(0));
const Nz::VertexBuffer* drfreakVB = drfreakMesh->GetVertexBuffer();
const Nz::IndexBuffer* drfreakIB = drfreakMesh->GetIndexBuffer();
const std::shared_ptr<Nz::VertexBuffer>& meshVB = spaceshipMesh->GetVertexBuffer();
const std::shared_ptr<const Nz::IndexBuffer>& meshIB = spaceshipMesh->GetIndexBuffer();
// Index buffer
std::cout << "Index count: " << drfreakIB->GetIndexCount() << std::endl;
std::cout << "Index count: " << meshIB->GetIndexCount() << std::endl;
// Vertex buffer
std::cout << "Vertex count: " << drfreakVB->GetVertexCount() << std::endl;
std::cout << "Vertex count: " << meshVB->GetVertexCount() << std::endl;
// Texture
Nz::ImageRef drfreakImage = Nz::Image::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png");
if (!drfreakImage || !drfreakImage->Convert(Nz::PixelFormat_RGBA8))
std::shared_ptr<Nz::Image> drfreakImage = Nz::Image::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png");
if (!drfreakImage || !drfreakImage->Convert(Nz::PixelFormat::RGBA8))
{
NazaraError("Failed to load image");
return __LINE__;
@@ -182,8 +182,8 @@ int main()
Nz::ShaderBindingPtr shaderBinding = renderPipelineLayout->AllocateShaderBinding();
std::shared_ptr<Nz::AbstractBuffer> uniformBuffer = device->InstantiateBuffer(Nz::BufferType_Uniform);
if (!uniformBuffer->Initialize(uniformSize, Nz::BufferUsage_DeviceLocal | Nz::BufferUsage_Dynamic))
std::shared_ptr<Nz::AbstractBuffer> uniformBuffer = device->InstantiateBuffer(Nz::BufferType::Uniform);
if (!uniformBuffer->Initialize(uniformSize, Nz::BufferUsage::DeviceLocal | Nz::BufferUsage::Dynamic))
{
NazaraError("Failed to create uniform buffer");
return __LINE__;
@@ -212,7 +212,7 @@ int main()
auto& vertexBuffer = pipelineInfo.vertexBuffers.emplace_back();
vertexBuffer.binding = 0;
vertexBuffer.declaration = drfreakVB->GetVertexDeclaration();
vertexBuffer.declaration = meshVB->GetVertexDeclaration();
std::shared_ptr<Nz::RenderPipeline> pipeline = device->InstantiateRenderPipeline(pipelineInfo);
@@ -221,8 +221,8 @@ int main()
Nz::RenderWindowImpl* windowImpl = window.GetImpl();
std::shared_ptr<Nz::CommandPool> commandPool = windowImpl->CreateCommandPool(Nz::QueueType::Graphics);
Nz::RenderBuffer* renderBufferIB = static_cast<Nz::RenderBuffer*>(drfreakIB->GetBuffer()->GetImpl());
Nz::RenderBuffer* renderBufferVB = static_cast<Nz::RenderBuffer*>(drfreakVB->GetBuffer()->GetImpl());
Nz::RenderBuffer* renderBufferIB = static_cast<Nz::RenderBuffer*>(meshIB->GetBuffer()->GetImpl());
Nz::RenderBuffer* renderBufferVB = static_cast<Nz::RenderBuffer*>(meshVB->GetBuffer()->GetImpl());
if (!renderBufferIB->Synchronize(renderDevice))
{
@@ -265,7 +265,7 @@ int main()
builder.SetScissor(Nz::Recti{ 0, 0, int(windowSize.x), int(windowSize.y) });
builder.SetViewport(Nz::Recti{ 0, 0, int(windowSize.x), int(windowSize.y) });
builder.DrawIndexed(drfreakIB->GetIndexCount());
builder.DrawIndexed(meshIB->GetIndexCount());
}
builder.EndRenderPass();
}
@@ -296,11 +296,11 @@ int main()
{
switch (event.type)
{
case Nz::WindowEventType_Quit:
case Nz::WindowEventType::Quit:
window.Close();
break;
case Nz::WindowEventType_MouseMoved: // La souris a bougé
case Nz::WindowEventType::MouseMoved: // La souris a bougé
{
// Gestion de la caméra free-fly (Rotation)
float sensitivity = 0.3f; // Sensibilité de la souris
@@ -317,7 +317,7 @@ int main()
break;
}
case Nz::WindowEventType_Resized:
case Nz::WindowEventType::Resized:
{
Nz::Vector2ui windowSize = window.GetSize();
ubo.projectionMatrix = Nz::Matrix4f::Perspective(70.f, float(windowSize.x) / windowSize.y, 0.1f, 1000.f);