Renderer: Add support for cubemaps
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@@ -181,6 +181,8 @@ namespace Nz
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for (auto&& stagePtr : pipelineInfo.shaderModules)
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{
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assert(stagePtr);
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Nz::VulkanShaderModule& vulkanModule = *static_cast<Nz::VulkanShaderModule*>(stagePtr.get());
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for (auto& stage : vulkanModule.GetStages())
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{
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