Update examples and tests code
This commit is contained in:
committed by
Jérôme Leclercq
parent
2b7ff9274c
commit
4668a1d158
@@ -1,4 +1,5 @@
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#include <Nazara/Core.hpp>
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#include <Nazara/Core/AppEntitySystemComponent.hpp>
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#include <Nazara/Core/Systems.hpp>
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#include <Nazara/Platform.hpp>
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#include <Nazara/Graphics.hpp>
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@@ -36,27 +37,28 @@ int main()
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std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
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Nz::Modules<Nz::Graphics, Nz::Physics2D> nazara(rendererConfig);
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Nz::Application<Nz::Graphics, Nz::Physics2D> app(rendererConfig);
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auto& windowing = app.AddComponent<Nz::AppWindowingComponent>();
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auto& ecs = app.AddComponent<Nz::AppEntitySystemComponent>();
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Nz::Physics2DSystem& physSytem = ecs.AddSystem<Nz::Physics2DSystem>();
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Nz::RenderSystem& renderSystem = ecs.AddSystem<Nz::RenderSystem>();
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std::string windowTitle = "Physics 2D";
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Nz::Window& window = windowing.CreateWindow(Nz::VideoMode(1920, 1080, 32), windowTitle);
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Nz::WindowSwapchain& windowSwapchain = renderSystem.CreateSwapchain(window);
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std::shared_ptr<Nz::RenderDevice> device = Nz::Graphics::Instance()->GetRenderDevice();
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entt::registry registry;
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Nz::SystemGraph systemGraph(registry);
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Nz::Physics2DSystem& physSytem = systemGraph.AddSystem<Nz::Physics2DSystem>();
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Nz::RenderSystem& renderSystem = systemGraph.AddSystem<Nz::RenderSystem>();
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std::string windowTitle = "Graphics Test";
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Nz::RenderWindow& window = renderSystem.CreateWindow(device, Nz::VideoMode(1920, 1080), windowTitle);
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Nz::Vector2f windowSize = Nz::Vector2f(window.GetSize());
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physSytem.GetPhysWorld().SetGravity({ 0.f, -98.1f });
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entt::entity viewer = registry.create();
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entt::handle viewer = ecs.CreateEntity();
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{
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registry.emplace<Nz::NodeComponent>(viewer);
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auto& cameraComponent = registry.emplace<Nz::CameraComponent>(viewer, window.GetRenderTarget(), Nz::ProjectionType::Orthographic);
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viewer.emplace<Nz::NodeComponent>();
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auto& cameraComponent = viewer.emplace<Nz::CameraComponent>(&windowSwapchain.GetSwapchain(), Nz::ProjectionType::Orthographic);
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cameraComponent.UpdateRenderMask(1);
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cameraComponent.UpdateClearColor(Nz::Color(0.5f, 0.5f, 0.5f));
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}
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@@ -75,23 +77,23 @@ int main()
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{
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for (std::size_t x = 0; x < 30; ++x)
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{
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entt::entity spriteEntity = registry.create();
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entt::handle spriteEntity = ecs.CreateEntity();
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{
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std::shared_ptr<Nz::Sprite> sprite = std::make_shared<Nz::Sprite>(spriteMaterial);
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sprite->SetSize({ 32.f, 32.f });
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sprite->SetOrigin({ 0.5f, 0.5f });
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registry.emplace<Nz::NodeComponent>(spriteEntity).SetPosition(windowSize.x * 0.5f + x * 48.f - 15.f * 48.f, windowSize.y / 2 + y * 48.f);
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spriteEntity.emplace<Nz::NodeComponent>().SetPosition(windowSize.x * 0.5f + x * 48.f - 15.f * 48.f, windowSize.y / 2 + y * 48.f);
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registry.emplace<Nz::GraphicsComponent>(spriteEntity).AttachRenderable(sprite, 1);
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auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(spriteEntity, physSytem.CreateRigidBody(50.f, std::make_shared<Nz::BoxCollider2D>(Nz::Vector2f(32.f, 32.f))));
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spriteEntity.emplace<Nz::GraphicsComponent>().AttachRenderable(sprite, 1);
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auto& rigidBody = spriteEntity.emplace<Nz::RigidBody2DComponent>(physSytem.CreateRigidBody(50.f, std::make_shared<Nz::BoxCollider2D>(Nz::Vector2f(32.f, 32.f))));
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rigidBody.SetFriction(0.9f);
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//rigidBody.SetElasticity(0.99f);
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}
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}
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}
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entt::entity groundEntity = registry.create();
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entt::handle groundEntity = ecs.CreateEntity();
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{
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std::shared_ptr<Nz::Tilemap> tilemap = std::make_shared<Nz::Tilemap>(Nz::Vector2ui(40, 20), Nz::Vector2f(64.f, 64.f), 18);
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tilemap->SetOrigin({ 0.5f, 0.5f });
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@@ -111,17 +113,15 @@ int main()
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}
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}
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registry.emplace<Nz::NodeComponent>(groundEntity).SetPosition(windowSize.x * 0.5f, -windowSize.y * 0.2f);
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registry.emplace<Nz::GraphicsComponent>(groundEntity).AttachRenderable(tilemap, 1);
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auto& rigidBody = registry.emplace<Nz::RigidBody2DComponent>(groundEntity, physSytem.CreateRigidBody(0.f, std::make_shared<Nz::BoxCollider2D>(tilemap->GetSize())));
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groundEntity.emplace<Nz::NodeComponent>().SetPosition(windowSize.x * 0.5f, -windowSize.y * 0.2f);
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groundEntity.emplace<Nz::GraphicsComponent>().AttachRenderable(tilemap, 1);
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auto& rigidBody = groundEntity.emplace<Nz::RigidBody2DComponent>(physSytem.CreateRigidBody(0.f, std::make_shared<Nz::BoxCollider2D>(tilemap->GetSize())));
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rigidBody.SetFriction(0.9f);
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}
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Nz::EulerAnglesf camAngles(0.f, 0.f, 0.f);
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Nz::Quaternionf camQuat(camAngles);
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window.EnableEventPolling(true);
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Nz::MillisecondClock secondClock;
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unsigned int fps = 0;
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@@ -132,39 +132,16 @@ int main()
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Nz::PidController<Nz::Vector3f> headingController(0.5f, 0.f, 0.05f);
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Nz::PidController<Nz::Vector3f> upController(1.f, 0.f, 0.1f);
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bool showColliders = false;
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while (window.IsOpen())
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app.AddUpdater([&](Nz::Time elapsedTime)
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{
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Nz::WindowEvent event;
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while (window.PollEvent(&event))
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{
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switch (event.type)
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{
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case Nz::WindowEventType::Quit:
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window.Close();
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break;
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case Nz::WindowEventType::KeyPressed:
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break;
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case Nz::WindowEventType::MouseMoved:
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break;
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default:
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break;
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}
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}
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systemGraph.Update();
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fps++;
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if (secondClock.RestartIfOver(Nz::Time::Second()))
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{
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(registry.alive()) + " entities");
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window.SetTitle(windowTitle + " - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(ecs.GetRegistry().alive()) + " entities");
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fps = 0;
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}
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}
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});
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return EXIT_SUCCESS;
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return app.Run();
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}
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