Fix DeferredShading example

This commit is contained in:
Jérôme Leclercq 2021-07-08 22:47:45 +02:00
parent 996b5ef85c
commit 4728d5f2a8
1 changed files with 3 additions and 2 deletions

View File

@ -181,8 +181,9 @@ int main()
std::shared_ptr<Nz::GraphicalMesh> coneMeshGfx = std::make_shared<Nz::GraphicalMesh>(*coneMesh); std::shared_ptr<Nz::GraphicalMesh> coneMeshGfx = std::make_shared<Nz::GraphicalMesh>(*coneMesh);
auto customSettings = Nz::BasicMaterial::GetSettings()->GetBuilderData(); auto customSettings = Nz::BasicMaterial::GetSettings()->GetBuilderData();
customSettings.shaders[UnderlyingCast(Nz::ShaderStageType::Fragment)] = std::make_shared<Nz::UberShader>(Nz::ShaderStageType::Fragment, Nz::ShaderLang::Parse(resourceDir / "deferred_frag.nzsl")); customSettings.shaders.clear();
customSettings.shaders[UnderlyingCast(Nz::ShaderStageType::Vertex)] = std::make_shared<Nz::UberShader>(Nz::ShaderStageType::Vertex, Nz::ShaderLang::Parse(resourceDir / "deferred_vert.nzsl")); customSettings.shaders.emplace_back(std::make_shared<Nz::UberShader>(Nz::ShaderStageType::Fragment, Nz::ShaderLang::Parse(resourceDir / "deferred_frag.nzsl")));
customSettings.shaders.emplace_back(std::make_shared<Nz::UberShader>(Nz::ShaderStageType::Vertex, Nz::ShaderLang::Parse(resourceDir / "deferred_vert.nzsl")));
auto customMatSettings = std::make_shared<Nz::MaterialSettings>(std::move(customSettings)); auto customMatSettings = std::make_shared<Nz::MaterialSettings>(std::move(customSettings));