Tests: Update Catch2 to 3.x
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@@ -1,5 +1,6 @@
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#include <Nazara/Math/Plane.hpp>
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#include <catch2/catch.hpp>
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#include <catch2/catch_approx.hpp>
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#include <catch2/catch_test_macros.hpp>
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SCENARIO("Plane", "[MATH][PLANE]")
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{
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@@ -23,30 +24,30 @@ SCENARIO("Plane", "[MATH][PLANE]")
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AND_THEN("They have the same distance from the same point")
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{
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Nz::Vector3f point(-2.f, 3.f, 1.f);
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REQUIRE(firstPlane.Distance(point) == Approx(secondPlane.Distance(point)));
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REQUIRE(firstPlane.Distance(-2.f, 3.f, 1.f) == Approx(0.1547f));
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REQUIRE(firstPlane.Distance(point) == Catch::Approx(secondPlane.Distance(point)));
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REQUIRE(firstPlane.Distance(-2.f, 3.f, 1.f) == Catch::Approx(0.1547f));
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}
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AND_THEN("Distance between Plane (0, 1, 0), distance 1 and point (0, 2, 0) should be 1")
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{
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1.f).Distance(Nz::Vector3f::UnitY() * 2.f) == Approx(1.f));
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1.f).Distance(Nz::Vector3f::UnitY() * 2.f) == Catch::Approx(1.f));
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}
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AND_THEN("Distance between Plane (0, 1, 0), distance 5 and point (0, 2, 0) should be -3")
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{
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 5.f).Distance(Nz::Vector3f::UnitY() * 2.f) == Approx(-3.f));
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 5.f).Distance(Nz::Vector3f::UnitY() * 2.f) == Catch::Approx(-3.f));
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}
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AND_THEN("Distance between Plane (0, 1, 0), distance 1000 and point (0, 500, 0) and (0, 1500, 0)")
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{
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1000.f).Distance(Nz::Vector3f::UnitY() * 500.f) == Approx(-500.f));
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1000.f).Distance(Nz::Vector3f::UnitY() * 1500.f) == Approx(500.f));
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1000.f).Distance(Nz::Vector3f::UnitY() * 500.f) == Catch::Approx(-500.f));
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REQUIRE(Nz::Planef(Nz::Vector3f::UnitY(), 1000.f).Distance(Nz::Vector3f::UnitY() * 1500.f) == Catch::Approx(500.f));
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}
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AND_THEN("Distance between Plane (0, -1, 0), distance -1000 and point (0, 500, 0) and (0, 1500, 0)")
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{
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REQUIRE(Nz::Planef(-Nz::Vector3f::UnitY(), -1000.f).Distance(Nz::Vector3f::UnitY() * 500.f) == Approx(500.f));
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REQUIRE(Nz::Planef(-Nz::Vector3f::UnitY(), -1000.f).Distance(Nz::Vector3f::UnitY() * 1500.f) == Approx(-500.f));
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REQUIRE(Nz::Planef(-Nz::Vector3f::UnitY(), -1000.f).Distance(Nz::Vector3f::UnitY() * 500.f) == Catch::Approx(500.f));
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REQUIRE(Nz::Planef(-Nz::Vector3f::UnitY(), -1000.f).Distance(Nz::Vector3f::UnitY() * 1500.f) == Catch::Approx(-500.f));
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}
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}
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